0xSim's recent activity

  1. Comment on Deep Rock Galactic: Survivor | Official version 1.0 launch trailer in ~games

    0xSim
    Link Parent
    I've been playing since the initial release, and yes the early game definitely felt a bit tedious if you compare it to your average survivors-like. Instead of obliterating the enemies, you learn...

    I've been playing since the initial release, and yes the early game definitely felt a bit tedious if you compare it to your average survivors-like. Instead of obliterating the enemies, you learn to manage the crowd, navigate around it, and dig through walls. There's a big emphasis on movement.

    It gets easier and much more enjoyable once you get a feel of it and find your favorite class. Also, if you played really early, the only available class was the scout, which is... my least favorite as it's IMO the most bland.

    2 votes
  2. Comment on What's a setting that you'd recommend? in ~tech

    0xSim
    Link Parent
    Always. The only things that should go full blast are beverages.

    Always. The only things that should go full blast are beverages.

    2 votes
  3. Comment on Is Tildes protected from malicious actors, aka paid trolls, aka bots? in ~tildes

    0xSim
    Link Parent
    Fun fact: when AI uses them, em dashes don't have spaces before and after.

    Fun fact: when AI uses them, em dashes don't have spaces before and after.

    2 votes
  4. Comment on Dear Nintendo, please bring back the Wii Remote in ~games

    0xSim
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    Aside the fact that the infrared sensor would obviously make it impossible to play in portable mode, it was already half-obsolete when Nintendo released the Wiimote+ that had a gyroscope. The only...

    Aside the fact that the infrared sensor would obviously make it impossible to play in portable mode, it was already half-obsolete when Nintendo released the Wiimote+ that had a gyroscope. The only downside of it is that you need to recalibrate it once in a while to set its "neutral" state.

    And honestly, if you want good controllers with a gyroscope, look at how Steam did it with the Steam Controller back in 2015, and now on the Steam Deck: the gyroscope can be triggered on demand, e.g. by putting your thumb on the stick or the trackpad, because having it active all the time is pretty terrible.

    18 votes
  5. Comment on What games have you been playing, and what's your opinion on them? in ~games

    0xSim
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    The Slormancer I finally beat Adam Nostrus. I had to craft a bit more to focus on my build's strengths, and level up a Slorm Reaper that is stronger against elites, but I did it. Of all my life,...

    The Slormancer

    I finally beat Adam Nostrus. I had to craft a bit more to focus on my build's strengths, and level up a Slorm Reaper that is stronger against elites, but I did it. Of all my life, it's certainly the boss that killed me the most times without me giving up. Because each time I failed, I knew what was wrong and what I could do to do better next time. Really my GOTY so far.

    Now there's still more grind to do to beat the titular boss.

    R.E.P.O.

    You're a robot, exploring and looting cursed places of a post-apocalyptic world. Find as many valuables as possible, sell them, and try to not break them in the process, or get yourself killed by weird monsters. It's incredibly funny if you manage to get 4-6 people together. The proximity chat with the robots opening their mouth (like South Park Canadian characters) and their round eyes looking everywhere is awesome.

    At 2-3 players, it's still great, but you're playing less recklessly because death is pretty punitive: you can only be revived when extracting valuables, which only happens 1-3 times per level. So you're alone waiting to get respawned, and/or the other player is alone trying to save you and get enough money to progress. There are a few mods that make it easier to resuscitate players, and IMO it's a necessity with a low player count.

    I wouldn't recommend to play solo, as half the fun comes from the shit talking and the blunders that doom the team.

    Peak

    You're a group of boy-scouts, stranded on a beach, and you need to reach the peak of the island. Another great co-op game that offers something different, as you need to manage food and tools to find a path and climb to the top

    I finally got some time to do an expedition with a friend. Despite the child-like art direction, this game is difficult and requires some dedication: we played for 1h45 straight and died at the beginning of the last biome. I'd love to play more of it, but you're forced to finish the expedition in one sitting, so that's some commitment. And if you all die, too bad.

    2 votes
  6. Comment on What games have you been playing, and what's your opinion on them? in ~games

    0xSim
    Link Parent
    I'd like to buy Abiotic Factor and play it in coop. Is it a game that is "one and done" (and if so, how long would it last?), or are there features that enhance replayability?

    I'd like to buy Abiotic Factor and play it in coop. Is it a game that is "one and done" (and if so, how long would it last?), or are there features that enhance replayability?

  7. Comment on Why language models hallucinate in ~tech

    0xSim
    Link Parent
    Because it boils down to 2 points: What are hallucinations and what causes them. I think everyone with minimal interest in LLMs in 2025 knows what they are. How to reduce them. And there's 0...

    Because it boils down to 2 points:

    1. What are hallucinations and what causes them. I think everyone with minimal interest in LLMs in 2025 knows what they are.
    2. How to reduce them. And there's 0 actual answer here.

    I got nothing out of this article. It's written for people who don't know what are hallucinations, so if I were more familiar with the field, I'd still get nothing.

    4 votes
  8. Comment on Why language models hallucinate in ~tech

    0xSim
    Link Parent
    The problem, I think, is when you ask it to rate its answers, it will hallucinate that value as much as the rest of the answer. The confidence rating must be a metadata.

    The problem, I think, is when you ask it to rate its answers, it will hallucinate that value as much as the rest of the answer. The confidence rating must be a metadata.

    16 votes
  9. Comment on Why language models hallucinate in ~tech

    0xSim
    Link Parent
    The article does not explain what comes after that pre-training. Sure, water is wet I guess, but how does the LLM determine what is an error? Maybe there's a way, I'm no LLM expert, but there's...

    (You’re describing the pre-training task which is predicting the next token, but post-training involves higher-level considerations.)

    The article does not explain what comes after that pre-training.

    There is a straightforward fix. Penalize confident errors more than you penalize uncertainty

    Sure, water is wet I guess, but how does the LLM determine what is an error? Maybe there's a way, I'm no LLM expert, but there's nothing of substance here.

    That is a whole paper from OpenAI that says literally nothing new. There's 0 technical insight, it just rehashes what we (people susceptible to read posts from OpenAI) already know, and it reads exactly like a bland answer straight out from ChatGPT. A lot of words to say nothing, with "conclusions" that could come from 2022.

    4 votes
  10. Comment on Why language models hallucinate in ~tech

    0xSim
    Link Parent
    Ok but how can a LLM determine if a statement is true? They already output the most statistically plausible answers; from their "point of view" all their responses are the truth. Technically, all...

    Instead, it’s an artifact of benchmarks that don’t penalize wrong answers more than not answering a question

    Ok but how can a LLM determine if a statement is true? They already output the most statistically plausible answers; from their "point of view" all their responses are the truth.

    Technically, all answers are hallucinations. They're not different than any other output, it's just the name we give to answers that we know to be wrong. Maybe LLMs could add a "percentage of confidence" to their answers, instead of confidently spewing lies? Sure it will make them sound like robots, but that's what they are, and it wouldn't be a bad thing to remind users.

    23 votes
  11. Comment on European Commission internally recommends Signal with disappearing messages in ~tech

    0xSim
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    That's an interesting recommendation, given the ongoing "Chat Control" proposal that wants to break E2EE.

    That's an interesting recommendation, given the ongoing "Chat Control" proposal that wants to break E2EE.

    24 votes
  12. Comment on Which directors have a flawless filmography? in ~movies

    0xSim
    Link Parent
    Hah, your comment reminded me of my dad geeking out over the rotating hallways scene when he showed me the movie :) Though we probably were in ~2000 and I was a pretty unimpressed teen, but his...

    Hah, your comment reminded me of my dad geeking out over the rotating hallways scene when he showed me the movie :)

    Though we probably were in ~2000 and I was a pretty unimpressed teen, but his enthusiasm was contagious.

    3 votes
  13. Comment on Norwegian prog/metal band Leprous covers "Take On Me" on the spot in ~music

    0xSim
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    That drummer is something. It looks like absolutely every muscle in his body has a mind of its own, he's in absolute autopilot mode.

    That drummer is something. It looks like absolutely every muscle in his body has a mind of its own, he's in absolute autopilot mode.

    3 votes
  14. Comment on Why the internet really wants your ID... (and why now?) in ~tech

    0xSim
    Link Parent
    Tor is a cesspool because most of its users are engaging in illegal activities; the vast majority of decent people don't need Tor. Maybe now that authoritarianism is on the rise again, we'll see...

    Tor is a cesspool because most of its users are engaging in illegal activities; the vast majority of decent people don't need Tor.

    Maybe now that authoritarianism is on the rise again, we'll see more "normal" websites and services pop up on Tor, diluting all the heinous stuff... Just like internet was 30 years ago.

    8 votes
  15. Comment on People who contribute to libre projects - how do you find time for this? in ~hobbies

    0xSim
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    Personally, time is not (really) an issue. I don't have spades of it, but if I need it, I'll find it. For the energy, there are a few points: It's easier to work on your own projects For other...

    Personally, time is not (really) an issue. I don't have spades of it, but if I need it, I'll find it.

    For the energy, there are a few points:

    • It's easier to work on your own projects
    • For other projects, it's easier to work on issues that you'll profit from. Gaining knowledge, solving a bug that is annoying you, adding a line to your resume, or even getting a tiny bit of rep within a community.
    • If you maintain a popular project, there's the satisfaction of solving other people's issues and making their lives a bit easier.

    What frustrates me the most is that I have abilities to code because it's my daily job, but I don't have energy to do that.

    Then don't. Developers are a weird kind, there aren't many people who have a hobby that is identical to their job, and that can be unhealthy. Writing code on the side should be an enjoyable activity, not a chore, otherwise you're just extending your work day without any compensation.

    29 votes
  16. Comment on What games have you been playing, and what's your opinion on them? in ~games

    0xSim
    Link
    I've mostly been playing ARPGs as of late. Path of Exile II: I'd like to like it, but I can't. I'm not knowledgeable enough to articulate what's wrong with this game, but I can't stick with it....

    I've mostly been playing ARPGs as of late.

    Path of Exile II: I'd like to like it, but I can't. I'm not knowledgeable enough to articulate what's wrong with this game, but I can't stick with it. I'll probably try again a bit when the new season launches, but I think I'll let it cook a bit more until 1.0

    The Slormancer: picked it up again this week to grind some more. I have a good homemade whirlwind Knight build that's fun to play against mobs, but it's terrible against bosses as I mainly rely on "life on hit" to not die. Adam Nostrus 1 or 2-shots me if I make a mistake, and the fight drags for too long. I'll probably level up the Mage or the Huntress with a more focused build.

    Last Epoch: also waiting for the new season, though I don't expect much. Liked it for ~100h (playtime since 1.0), but IMO there are too many stats and too much loot. If you need a loot filter by level 5 to remove 95% of drops, maybe there's a problem.

    Torchlight II: still good, a nice little heir to Diablo II. I played it back when it came out, it feels a bit stiff, but I like the simple stats, and the gear drops are often meaningful. Better with mods, too.

    Project Diablo II: a great surprise, I discovered it 2 months ago, and honestly I love it. It's a mod for the classical D2+LoD (not Resurrected) with a ton of QoL improvements to make it palatable in 2025. Full online support, playable with a controller since this season, it's unironically the best ARPG I've played this year.

    Honorable mention to Diablo III, which is still an excellent couch coop game on consoles.

    2 votes
  17. Comment on What is the most insane, tedious, difficult, and/or noteworthy gaming achievement you have completed or given up on? in ~games

    0xSim
    Link Parent
    I don't have anything noteworthy to say in this thread, as I mostly ignore achievements. Though one thing I'm particularly proud of is that I first-tried the Shadow of Yharnam in Bloodborne (and I...

    I don't have anything noteworthy to say in this thread, as I mostly ignore achievements. Though one thing I'm particularly proud of is that I first-tried the Shadow of Yharnam in Bloodborne (and I got stuck for way too long on Rom, so I guess that evens out).

    2 votes
  18. Comment on After Steam, indie videogame store itch.io has also delisted erotic content in ~games

    0xSim
    Link Parent
    Crypto is not a solution. What is needed is another (European?), correctly regulated, payment processor to break the current duopoly.

    Crypto is not a solution. What is needed is another (European?), correctly regulated, payment processor to break the current duopoly.

    37 votes
  19. Comment on 'I destroyed months of your work in seconds' says AI coding tool after deleting a dev's entire database during a code freeze: 'I panicked instead of thinking' in ~comp

    0xSim
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    A pile of bad human decisions. But the bullshit generator is going strong with its "I panicked instead of thinking". *laugh track*

    A pile of bad human decisions.

    But the bullshit generator is going strong with its "I panicked instead of thinking".

    the company will perform a post mortem to determine exactly what happened and how it could be prevented in future.

    *laugh track*

    31 votes
  20. Comment on What games have you been playing, and what's your opinion on them? in ~games

    0xSim
    Link Parent
    I'd like to get into Destiny 2. I actually played a bit many years ago, before it went f2p I think, and it's (was?) an enjoyable casual FPS. But I like to keep the games I buy, and Bungie...

    I'd like to get into Destiny 2. I actually played a bit many years ago, before it went f2p I think, and it's (was?) an enjoyable casual FPS.

    But I like to keep the games I buy, and Bungie regularly "vaulting" (deleting from the game) whole DLCs makes it an absolute no-go for me. It also makes onboarding a total mess, and I don't understand how Bungie hope to keep (or even raise) player counts with such a decision.

    1 vote