4 votes Deep learning for pattern recognition in movements of game entities Posted June 30, 2019 by Icarus Tags: gamedev, deep learning, pattern recognition, author.karel lommaert, source.gamedeveloper https://www.gamedeveloper.com/design/deep-learning-for-pattern-recognition-in-movements-of-game-entities Link information This data is scraped automatically and may be incorrect. Published Jun 27 2019 Word count 2303 words