6 votes Permadeath as a game mechanic in a survival horror: the Song of Horror case Posted October 31, 2019 by Deimos Tags: narrative, permadeath, gameplay, game mechanics, horror.survival, gamedev, author.carlos garcia de la filia, source.gamedeveloper https://www.gamedeveloper.com/design/permadeath-as-a-game-mechanic-in-a-survival-horror-the-song-of-horror-case Link information This data is scraped automatically and may be incorrect. Published Oct 29 2019 Word count 1677 words 1 comment Collapse replies Expand all Comments sorted by most votes newest first order posted relevance OK rmgr October 31, 2019 Link That sounds like a really interesting idea. I've chucked it on my Steam wish list to pick up some time! That sounds like a really interesting idea. I've chucked it on my Steam wish list to pick up some time! 1 vote
rmgr October 31, 2019 Link That sounds like a really interesting idea. I've chucked it on my Steam wish list to pick up some time! That sounds like a really interesting idea. I've chucked it on my Steam wish list to pick up some time! 1 vote
That sounds like a really interesting idea. I've chucked it on my Steam wish list to pick up some time!