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Detailed breakdown of new mechanics, systems, and enemies in Elden Ring

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  1. deknalis
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    Fast traveling from any point outside dungeons, you love to see it. Also saw elsewhere that they were toning down corpse walking a bit. A bit worried about translating From's level design prowess...

    Fast traveling from any point outside dungeons, you love to see it. Also saw elsewhere that they were toning down corpse walking a bit. A bit worried about translating From's level design prowess to a more open world space but those QoL improvements might make this the first From game I genuinely enjoy and don't feel is pointlessly repetitive.

    1 vote