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11 votes
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The design of Dredge
11 votes -
Big Ambitions | Early Access cinematic trailer
3 votes -
Spiritfarer | Launch trailer
7 votes -
Parkasaurus | Launch trailer (leaving Early Access on August 13, 2020)
2 votes -
When SimCity got serious: the story of Maxis Business Simulations and SimRefinery
14 votes -
Good Company | Early Access launch trailer
6 votes -
Designing the simulation of the wild and wonderful Planet Zoo
3 votes -
Can't seem to play the games I want to play, considering a forced-march approach
I was wondering if anybody had any tips for muscling through a game. I've got a few games I want to play or go back to, such as Stardew Valley (I completed it before the 1.3 update, wanna play...
I was wondering if anybody had any tips for muscling through a game. I've got a few games I want to play or go back to, such as Stardew Valley (I completed it before the 1.3 update, wanna play 1.4), and Factorio (I bought in a fit of passion, haven't gotten an hour in). There are others, but these are the two I find myself going "I'm going to play this!" and I just never get to, and it's not for time.
I like the concepts of these games, and I've got something like 135 hours on Stardew Valley, but seem to get bored after I've restarted it (I lost some key items and bugs caused me to never get them back, plus the mine completion bug fixed in 1.3). I started Slime Rancher after playing through it in early access, but can't seem to get back into it after it went gold a couple years ago.
I realize I'm sort of asking for a way to force myself to play games, but has anybody done this? I'm thinking for a given game I can set smaller goals to strive for, and work on doing that, but was wondering if anybody has any ideas.
9 votes -
Planet Zoo is, temporarily, a game about mass-producing warthogs
15 votes -
Charming pixel art game Yes, Your Grace re-emerges after years of silence
5 votes -
Game studio with no bosses pays everyone the same
19 votes