knocklessmonster's recent activity

  1. Comment on Are billionaires a market failure? And if not market, are they social failure? in ~finance

    knocklessmonster
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    Not an economist, but I did take a bunch of classes. Believe itbornnot, capitalist theory is about the efficient allocation of goods and resources. Even aligned with dudes like Adam Smith,...

    Not an economist, but I did take a bunch of classes.

    Believe itbornnot, capitalist theory is about the efficient allocation of goods and resources. Even aligned with dudes like Adam Smith, itbwould be fair tonsay billionaires are effectively monopolistic distributions of wealth, and so allocatively inefficient, which is not a capitalist goal.

    Basically I subscribe to 3 with a tweak: The machine is not working as intended. Capitalism as a society driver is not supposed to be this way, but similar to how true communism has never happened, true capitalism has never happened for similar reasons: people with power become corrupt and abuse it, wielding itnin ways that undermine the potential benefits of their goal.

    A note about the above: Our markets are dysfunctional for social reasons. People aren't paid their worth in the labor market which is a major issue in society because we have built a labor caste system.

    Due to this, I think a model society has two things: A generally free market for allocative efficiency and a government that ensures fair distribution of economiic profits. The US, for example, doesn't have this and our own capitalism has corrupted itself. People aren't paid according to the revenue they generate but their "station," which, IMO isn't very fair free market. To ke this triggers a requirement for a social structure, a government regulation, to correct for it.

    My opinion, at least, isn't too far off of (3) where the failings of capitalism are largely societal failings.

  2. Comment on The Super Mario Bros. Movie | Official teaser trailer in ~movies

    knocklessmonster
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    I was just expecting straight-voiced Chris Pratt, but he at least rubbed a little Brooklyn into the character which made it alright. Keegan Michael-Key as Toad sounded pretty solid, too.

    I was just expecting straight-voiced Chris Pratt, but he at least rubbed a little Brooklyn into the character which made it alright. Keegan Michael-Key as Toad sounded pretty solid, too.

    5 votes
  3. Comment on What games have you been playing, and what's your opinion on them? in ~games

    knocklessmonster
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    It's apparently NextFest on Steam, so I'll probably respond with comments if I find more demos to check out. FO3 via Tale of Two Wastelands is a ton of fun now, my Heavy Incinerator is making...

    It's apparently NextFest on Steam, so I'll probably respond with comments if I find more demos to check out.

    FO3 via Tale of Two Wastelands is a ton of fun now, my Heavy Incinerator is making things interesting, which is nice, and I'm picking up fun perks, like "Child at Heart" which I used to get into Little Lamplight.

    Ashes 2063, a Doom TC I'm tempted to play through on GZDoom. It's sort of Fallouty, with radiation hazards, post-apocalyptic setting, etc.

    Something I've been waiting for: Casette Beasts, from the mind behind Lenna's Inception, another great game. You wake up on an island with dangerous monsters, record their essence to tape, and fight to progress a story. The demo is worth checking out, and frankly has me excited for the whole game. It's very Pokemon, but they also fuse like Digimon, the "trainer" takes damage as well (it's the characters whose bodies go into battle with the essence of the monsters). It was also made entirely in Godot, which is freaking awesome, and the game combines 2d and 3d in a way that feels great.

    2 votes
  4. Comment on Food Theory explains the issue of media-induced panic around NyQuil Chicken in ~food

    knocklessmonster
    (edited )
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    It's in ~news because reports of the FDA saying "don't make NyQuil Chicken" were sort of big news a week ago, and this concept ties strongly into media reporting and the necessity of accuracy. I'm...

    It's in ~news because reports of the FDA saying "don't make NyQuil Chicken" were sort of big news a week ago, and this concept ties strongly into media reporting and the necessity of accuracy.

    I'm editorializing the title, but this is a solid video, as somebody who doesn't normally watch MatPat videos. I legitimately became aware of this video because of /r/dankmemes, and checked to see if it was real and wound up finding it interesting. I was aware of how the phenomenon spread, but not of the origins of NyQuil Chicken.

    It's about the real story beyond NyQuil chicken as obviously humorous videos and the dangers this reality presents: Nobody's really cooking it, but it's driving the news cycle to a degree by providing a sensationalist story by removing the original context. I didn't really follow the issue that closely beyond "Here goes another meme made reality by the news cycle" but it's an interesting video in that he explores where NyQuil Chicken came from, and the problems with the current state of reporting on it.

    I thought it was a solid explanation of the phenomenon, for anybody not previously aware of past iterations such as modern Satanic Panic, Blue Whale, Momo, the Tide Pods challenge, and probably many others.

    5 votes
  5. Comment on Timasomo 2022: Roll Call in ~creative.timasomo

    knocklessmonster
    (edited )
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    I'm in with my 4-track techno EP idea. A track a week for a 4-track EP by the end of the month. I'm not doing anything too crazy, it's just Renoise with drum machine samples and some virtual...

    I'm in with my 4-track techno EP idea. A track a week for a 4-track EP by the end of the month. I'm not doing anything too crazy, it's just Renoise with drum machine samples and some virtual analog VSTs to keep it in a familiar environment. I've been playing with some ideas anyway to get used to the new VSTs, but the goal will be to try to come up with something original each week and possibly some album art at the end.

    Edit: I'm going to add a rule: 5 minutes each, minimum. Techno tends to run longer and in the spirit of force-stretching my creativity, I want ro conform to my intended genre on this point.

    5 votes
  6. Comment on What have you been listening to this week? in ~music

    knocklessmonster
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    Luke Vibert - Grit It may be the perfect acid techno album. It's often three parts: Pads/chords, a TR-808, and a TB-303. It also taught me I don't know how to describe or tell people about acid...

    Luke Vibert - Grit It may be the perfect acid techno album. It's often three parts: Pads/chords, a TR-808, and a TB-303. It also taught me I don't know how to describe or tell people about acid techno in a way that at all sounds pleasant. I just like the creativity and how even though the patterns don't change significantly it stays interesting, which is incredibly difficult to get right with stripped down music like this. Some tracks like "Swinging Cuts" blew me away, and I don't know how to explain why, I just spent the entire drive laughing thinking "This album shouldn't be so good."

    1 vote
  7. Comment on Announcing Tildes' Make Something Month (Timasomo) for 2022! in ~tildes

    knocklessmonster
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    I'm thinking of writing a four-track techno EP, a track a week, just take a forced march approach into some styles I like, but don't like my output of. I think my final goal will be a release on...

    I'm thinking of writing a four-track techno EP, a track a week, just take a forced march approach into some styles I like, but don't like my output of. I think my final goal will be a release on the last Monday of the month with album art and everything. It's pretty rare I actually finish a track, so it would be interesting to see what happens with hard deadlines.

    3 votes
  8. Comment on Announcing Tildes' Make Something Month (Timasomo) for 2022! in ~tildes

    knocklessmonster
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    Text adventure? I haven't done it because I always find something else to go do for a bit but I think if you followed that tutorial you could definitely get something done. I'd found a tutorial...

    though it literally had no images, so -- digital novel?

    Text adventure?

    I haven't done it because I always find something else to go do for a bit but I think if you followed that tutorial you could definitely get something done. I'd found a tutorial that was "Pick up a key, unlock a door" and it was pretty straightforward.

    5 votes
  9. Comment on Cheap, easy, and not-too-unhealthy homemade snacks? in ~food

    knocklessmonster
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    Hummus and veggies? If you've got a food processor and access to even canned chickpeas and tahini (or even peanut butter), parsley (dry even works) and lemons you've got a way to enhance nearly...

    Hummus and veggies? If you've got a food processor and access to even canned chickpeas and tahini (or even peanut butter), parsley (dry even works) and lemons you've got a way to enhance nearly anything. You can sub out the canned chickpeas with home made, and churn out a lot at once. The only problem is calorie density in the hummus, as any dippable veggie, like carrots, broccoli, or celery, is pretty light calorie-wise.

    7 votes
  10. Comment on What is a good "eternal" Linux distribution? in ~tech

    knocklessmonster
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    I've got some opinions: To me Windows is a good standard for release lifecycle, and it's basically a 6-month cycle with minimal intervention needed. Most six-month distros are pretty up to date...

    I've got some opinions:

    To me Windows is a good standard for release lifecycle, and it's basically a 6-month cycle with minimal intervention needed. Most six-month distros are pretty up to date unless the base is old (like Debian -> Ubuntu). Many "easy" distros just do this for you like Ubuntu and Fedora anyway with no/minimal fuss.

    EndeavourOS: They've recently been doing better than Arch on bug communications, which means if you need to do manual intervention, they've got you covered. It's all vanilla Arch so things shouldn't break in unexpected ways, and if the project dies it'll easily integrate back into Arch. Longevity would by my concern about many Arch derivatives, and if you feel similarly Manjaro isn't too bad a way to go, but they've had some administrative issues, like not updating site certs, and internal drama.

    Fedora: Predictable 6mo releases, but you can hold on to a release for 13 months so you can update at your leisure and still get support. It's also thoroughly tested.

    OpenSUSE Tumbleweed: Uses OpenQA for thorough package testing before pushing anything and is pretty unbreakable from what I've heard.

    To answer your direct question, I guess you couldn't go wrong with Rocky or Alma, but the problem is some things like gaming may suffer, or other technologies like Flatpaks if you wanted to depend on them. I honestly don't know so do your own research on those, but it wouldn't be the worst idea to not have to touch your OS for a decade.

    I will suggest NixOS, but it's got a bit of a technical hurdle, especially if you like downloading programs from developers, which means more work on your end. Its use of atomic updates makes -unstable perfectly safe to use, even release maintainers have said it's no problem, so you can update at your leisure. It's been around since 2003, so it also has longevity on its side, and stays pretty up to date.

    4 votes
  11. Comment on No one in physics dares say so, but the race to invent new particles is pointless in ~science

    knocklessmonster
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    I like Hosselfelder's no-nonsense approach. The first thing I'd seen of hers was her video on the progress of nuclear fusion that laid out what applicable progress looks like (some simple stuff...

    I like Hosselfelder's no-nonsense approach. The first thing I'd seen of hers was her video on the progress of nuclear fusion that laid out what applicable progress looks like (some simple stuff like gross power generation vs net power generation of the entire facility, and why things are repeated the way they are). I like that she sort of sucks the fun out of things and points at the reality of what's going on. It's almost sensationalist de-sensationalizing.

    The comments were interesting and quite a few show a concern with her approach: She's an expert, and we aren't. We can't use her opinion as information, such as this case, but her qualified insight is still enlightening.

    7 votes
  12. Comment on Putin grants citizenship to Edward Snowden in ~news

    knocklessmonster
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    I have never seen anything to imply he's "getting in bed with Putin." He has constantly tried to stress that he does not support the policies and actions of the Russian government but is also...

    I have never seen anything to imply he's "getting in bed with Putin."

    He has constantly tried to stress that he does not support the policies and actions of the Russian government but is also unable to do so to a large extent because that very government is keeping him from being sent to an American black site. He understands the predicament he's in and is trying not to harm his standing with the US by being a Russian spy, and not piss off the Russians by being critical of them.

    7 votes
  13. Comment on Putin grants citizenship to Edward Snowden in ~news

    knocklessmonster
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    Good for him I guess? At least he's not entirely without a country, but it's Russia, and he'll be arrested if he goes to most other countries.

    Good for him I guess? At least he's not entirely without a country, but it's Russia, and he'll be arrested if he goes to most other countries.

    6 votes
  14. Comment on What games have you been playing, and what's your opinion on them? in ~games

    knocklessmonster
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    Despite my previous comment, I bought Slime Rancher 2 to check it out a bit and support the devs. In an effort to not play it, I'm going to work on 100%ing the first one, as there's a lot I need...

    Despite my previous comment, I bought Slime Rancher 2 to check it out a bit and support the devs. In an effort to not play it, I'm going to work on 100%ing the first one, as there's a lot I need to do that was added over time, and it's been fun. I have every farmable plort being farmed, and am working on setting up research portals so I can switch between selling and storing plorts.

    Fallout: Tale of Two Wastelands: I'm digging the FO3 content, but the story is kind of railroady so I'm doing the Wasteland Survival Guide quests for a change of pace. I picked up perks to increase ammo drops and the game feels far better, but still challenging even on Very Easy.

    I picked up all of the Wasteland series (1, Remastered, 2: Directors Cut, and 3) and have been playing 1's remaster. It's brutal, and you can basically do a lot. Looking into the game, many problems have more than one solution. I also found that in Wasteland 2 you canonically shoot the kid who has a rabid dog early in the first game (he's "left for dead," and has an irrational hatred towards the Rangers). I haven't gotten that far in the remaster because it's hard as hell and I keep losing crewmates, and I'll admit I've just tried walking around and seeing what sort of trouble there is from radiation zones to the perils of Las Vegas (where the end game is, with swarms of huge mechanical abominations). I'm thinking of taking the same approach with the series as I did Elder Scrolls and Fallout by starting with the newest game and working in reverse to learn things.

    Ardenfall It's a demo of an RPG in development that is unabashedly inspired by Elder Scrolls 3: Morrowind. The developer posts updates on /r/morrowind, and I was curious about it, so I downloaded it. I made a comment in @lou's "What game would you like to exist?" thread about what I would like in an Elder Scrolls-style RPG and this game has a lot of it, and some stuff I wouldn't have thought of. It's got per-action XP with skill points, but first-person action and fairly in-depth world interaction, with a FO4-style looting interface. It's built around low-poly characters with colors instead of textures which is an interesting aesthetic. I will say that it has a similar feel but doesn't feel like it's trying to copy Morrowind. It also handles interactions similarly: Text boxes with options and unspoken dialogue, with NPCs that have phrases when you attract their attention or interact with them. I need to play more of the demo, but I've got high hopes for this game.

    2 votes
  15. Comment on Web–Įcade in ~games

    knocklessmonster
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    There's a lot of interesting homebrew on there, like a Flappy Bird for many systems.

    There's a lot of interesting homebrew on there, like a Flappy Bird for many systems.

    3 votes
  16. Comment on Slime Rancher 2 is now available in early access in ~games

    knocklessmonster
    (edited )
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    I had a comment that read as too negative. One of my worst experiences was Slime Rancher in EA. Monomi Park built a beautiful, fun game and I felt I ruined my experience by playing it a bit at a...

    I had a comment that read as too negative.

    One of my worst experiences was Slime Rancher in EA. Monomi Park built a beautiful, fun game and I felt I ruined my experience by playing it a bit at a time, instead of just the final vision. It never felt right knowing all the content while I tried to do my own full run. I'm afraid it may happen again, so I intend to actually avoid Slime Rancher 2 until it's gold because I'm fully confident in them making a stellar game, but I want to be able to enjoy it properly.

    I saw a streamer playing it which led to my disappointment at it being EA, but it looks like I would expect a Slime Rancher game, and from what the devs claim it looks like it'll be fun.

    EDIT: I caved and bought it to support the game, but I'm going to 100% the first one I guess. I played around for a minute and it seems pretty great though.

    7 votes
  17. Comment on :-) is 40 years old now in ~comp

    knocklessmonster
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    I was looking at it and the real answer was a joke guess in my head. That's great.

    I was looking at it and the real answer was a joke guess in my head. That's great.

  18. Comment on What games have you been playing, and what's your opinion on them? in ~games

    knocklessmonster
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    Doom 64 is a different vibe, but it's still the same core gamplay. TBH I didn't even notice a huge difference between the Nightdive release and Doom 64: Retribution because the pacing is...

    Doom 64 is a different vibe, but it's still the same core gamplay. TBH I didn't even notice a huge difference between the Nightdive release and Doom 64: Retribution because the pacing is controlled by the levels more than anything else.

    A fun mod I'd recommend is D4V which sort of "converts" the original Doom to be like the 2016 game. Same maps, but Doom 2016 textures/mobs/sounds. It's just a fun way of looking at the original stuff.

    2 votes
  19. Comment on What games have you been playing, and what's your opinion on them? in ~games

    knocklessmonster
    (edited )
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    I set up Tale of Two Wastelands, which is a conversion of Fallout 3 to Fallout: New Vegas, with a train that takes you back and forth. I'm not enjoying it as much, which is to say I'm enjoying it...

    I set up Tale of Two Wastelands, which is a conversion of Fallout 3 to Fallout: New Vegas, with a train that takes you back and forth. I'm not enjoying it as much, which is to say I'm enjoying it about as much as i did FO3, mostly because there's this emphasis on scrounging for stuff, but I never seem to have enough ammo. I also don't like how everything is in the subway tunnels, essentially, it just makes things too claustrophobic, and they aren't even particularly interesting environments with all the local hubs being identical with the exact same threats. There are balance issues that wouldn't be so bad if I had some damn ammo, like the super mutants being more tanky apparently (but, I had that issue on vanilla FO3). Even on Very Easy combat seems off balance.

    SUPERHOT: Mind Control Delete: I don't get this game. It's trying to have a narrative, I guess, and fake endings out the ass which are getting annoying. I'll see if I stick through it, but since it lacks the novelty of the first one I simply feel it's a harder sell.

    EDIT: FO3 has a rough start and does similar stuff to FNV (I know, FNV came after). I noticed approaching the Capitol building that there was a super mutant camp. I snuck past it and there were super mutants and mercenaries, and the mercs would turn on me after dropping the nearest mutant. It was reminiscent of the direct route to New Vegas rife with danger, and they're forcing you to not go directly too the Cool Thing, and instead to take the sewers. It's not so bad, and it does help give the game a sense of scope.

    4 votes