23
votes
RIP 'Red vs. Blue.' Machinima is gone—but its legacy is everywhere.
Link information
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- Authors
- Chris Baker, Kate O'Flaherty, Matt Simon, Alistair Charlton, Dan Gearino, Aaron Gordon, Madeline Ashby, Matt Kamen, Angela Watercutter, Simon Hill, Megan Farokhmanesh
- Published
- May 7 2024
- Word count
- 887 words
Didn't Red vs. Blue stop being machinima a long time ago? I remember watching a Halo Reach era episode and it was clearly just CGI animation and not actually made in the game, and it kinda turned me off of getting back into the series. I hadn't kept up regularly since around 2008.
Yes, but now it’s no longer be produced at all, so a bit of a retrospective is called for.
As far as I know they would cut together in-game footage with CGI segments to make episodes. CGI was for action scenes and the like.
Machinima was going to die out, we just have better animation nowadays. But I'm genuinely sad to see RvB gone. I loved the earlier seasons and how lighthearted they were, and it sucks to see something so nostalgic fading away like this (alongside Halo in its entirety). Even nowadays I still boot up Halo Custom Edition to get a feel of the OG Halo again every once in a while.
Wishing luck for the creators and cast in their future endeavors. They've brought me lots of fun Sunday afternoons procrastinating while rewatching episodes.
I remember the first Machinima I ever saw was a single called Anathema, and it was a CoD 4 machinima based on the Gillies in the Mist level. Absolutely blew my mind at the time and I was briefly obsessed with trying to make my own. Good times.
Mirror, for those hit by the paywall:
https://archive.ph/kJHzh