hpr's recent activity
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Comment on What is your go-to project for learning a new language? in ~comp
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Comment on Only law can prevent extinction - Eliezer Yudkowsky in ~society
hpr Link ParentYou're right, of course, some of that would be caught within the blast radius. Though to cherry-pick one of the examples, I think something like normal gaming GPUs are not particularly useful for...You're right, of course, some of that would be caught within the blast radius.
Though to cherry-pick one of the examples, I think something like normal gaming GPUs are not particularly useful for frontier AI research, and also I don't necessarily think we need to make the more advanced chips available to many consumer tasks. -
Comment on Only law can prevent extinction - Eliezer Yudkowsky in ~society
hpr Link ParentI generally agree with you, but from my understanding basically all major machine learning breakthroughs were contingent on an incredible amount of computing power. This seems to be why the part...Surely, secretly programming ASI is easier to do than secretly developing a nuclear weapon.
I generally agree with you, but from my understanding basically all major machine learning breakthroughs were contingent on an incredible amount of computing power.
This seems to be why the part of the essay focusing on treaties mostly just mentions hardware control, considering top-of-the-line hardware necessary to creating superintelligence.
There are not actually many companies or factories that can produce this kind of hardware.This seems to be very close to the control of nuclear weapons by controlling weapons-grade uranium and processing facilities, although I agree it will be quite a bit harder.
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Comment on Only law can prevent extinction - Eliezer Yudkowsky in ~society
hpr Link ParentI disagree that the text argues this: Separately and personally I would rather say that state based violence lends the state's legitimacy to the violence. How much legitimacy that state has to...I disagree that the text argues this:
the concept of state based violence as legitimate (via predictability and institutional source) and non-state violence as illegitimate is bunk.
Separately and personally I would rather say that state based violence lends the state's legitimacy to the violence. How much legitimacy that state has to dish out said violence in the first place is an entirely different matter. I believe that some state violence can be very legitimate and the state's monopoly on violence can much reduce the level of overall violence. At the same time, this concentration of power is obviously rife for abuse and introduces a risk of tyranny in itself if the culture and institutions around the executive are not trustworthy, as we can often see.
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Comment on Only law can prevent extinction - Eliezer Yudkowsky in ~society
hpr (edited )Link ParentInteresting, that is not at all what I gleaned from your original comment. Thanks for clarifying. I do agree that he doesn't much argue them at all, instead just barely more than name-checking...Interesting, that is not at all what I gleaned from your original comment.
Thanks for clarifying.I do agree that he doesn't much argue them at all, instead just barely more than name-checking them (with the assumption that readers will mostly agree on this) and move on to his conclusions from these points in respect to AI.
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Comment on Only law can prevent extinction - Eliezer Yudkowsky in ~society
hpr Link ParentMaybe I would need to dig deeper to be more sure of this, but just from the content of the essay, I would assume that Yudkowsky agrees or mostly agrees with all three of your numbered points,...Maybe I would need to dig deeper to be more sure of this, but just from the content of the essay, I would assume that Yudkowsky agrees or mostly agrees with all three of your numbered points, though I'm less sure on 3).
I don't even think he fully went all the way to designate state violence as legitimate if predictable, but simply named predictability as one possible prerequisite and as making a moral difference.
Also, we can't look into the insides of the guy, but I reckon there's something true to your last paragraph, well put.
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Comment on Which Linux distro do you use, and why? in ~tech
hpr Link ParentThe technical side looked promising, though I have heard mostly negative things about the projects creator nowadays. Not sure if this is derailing, but I have a pretty similar result in my setup...The technical side looked promising, though I have heard mostly negative things about the projects creator nowadays.
Not sure if this is derailing, but I have a pretty similar result in my setup that I cobbled together without too much fuss from Fedora with Niri and DankMaterialShell.
I'm very impressed with how DMS is getting along as a "Desktop Environment for people who don't want a Desktop Environment".The same setup should also be easy to setup with Arch or Nix instead of Fedora.
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Comment on The center has a bias in ~tech
hpr Link ParentPersonally, I see a lot of conservatism with age through the lens of "achieving vs. holding on to your achievements", be they material, cultural, status or what have you. Generally, though not...Personally, I see a lot of conservatism with age through the lens of "achieving vs. holding on to your achievements", be they material, cultural, status or what have you.
Generally, though not universally, older people (especially well-off older people) seem to have more and more to lose (from change) and less and less to gain.
It seems to me that younger people who are very unattached and flexible also just have little to lose from experimenting and also have more of an ambition to change the world in their image or achieve their goals, which the older generation might already have done (and thus they resist changing the world according to someone else's ideas)
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Comment on I’ve ‘run out’ of notes on TickTick in ~tech
hpr LinkBoth note taking and task management are so personal, so you might need to try a bunch, but lets see. There's the big "everything" apps like Notion and Obsidian, albeit Notion is also a...Both note taking and task management are so personal, so you might need to try a bunch, but lets see.
There's the big "everything" apps like Notion and Obsidian, albeit Notion is also a subscription-oriented business which might have limits.
As a todo-manager, I adore Todoist, but they too have limits and the note-taking really isn't as robust as you might need.
I'm not sure other typical task managers like Any.do, Tasks.org, Google Keep or Microsoft To-Do will deal with the note taking either.
Anytype.io might fit, it seems less known but does have quite a few features of Notion and alike, as well as a very free form organisation system and very good sync, which even works peer to peer for free, although you might need an always online device or pay for their service if you don't want to or can't have both devices active at the same time to sync.
I like their tech but haven't used the app all that much. -
Comment on I’ve ‘run out’ of notes on TickTick in ~tech
hpr Link ParentI really like Obsidian, but personally, I find both the mobile experience and task management to be distinctly "meh". The tool is incredibly powerful, but really better suited to desktop use imo.I really like Obsidian, but personally, I find both the mobile experience and task management to be distinctly "meh".
The tool is incredibly powerful, but really better suited to desktop use imo.
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Comment on Parseword - a delightfully complex word game from Wordle’s creator in ~games
hpr LinkPuzzling aside, where I'm really a novice, I like the web design. It's all got the right amounts of pleasing audio cues and tiny animations that just make everything feel really responsive.Puzzling aside, where I'm really a novice, I like the web design. It's all got the right amounts of pleasing audio cues and tiny animations that just make everything feel really responsive.
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Comment on Apple announces Macbook Neo, a new budget Mac in ~tech
hpr Link ParentOh, I goofed there and forgot that you don't need to disclose the price inclusive of VAT in a US context, which is baffling to me. Thanks, that brings it slightly more in line and as much as I...Oh, I goofed there and forgot that you don't need to disclose the price inclusive of VAT in a US context, which is baffling to me.
Thanks, that brings it slightly more in line and as much as I dislike them, Apple at least isn't responsible for higher VAT in Germany compared to the US.
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Comment on Apple announces Macbook Neo, a new budget Mac in ~tech
hpr LinkI think most has been said about the low amount of RAM, but to add something else: the regional pricing (at least for Germany) really isn't great on this device. It starts at €700 instead of $599...I think most has been said about the low amount of RAM, but to add something else: the regional pricing (at least for Germany) really isn't great on this device.
It starts at €700 instead of $599 and at the current exchange rate that's $800, a whopping 30% increase.On another note, kind of annoying to gate keep touch-id behind the more expensive version with more storage.
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Comment on Looking for casual hotseat game recommendations in ~games
hpr LinkHow many players are you gonna have? Recently, I really liked Sunderfolk, which is a TTRPG-inspired game, so tactical combat, some story, but generally separated missions with a card-system. You...How many players are you gonna have?
Recently, I really liked Sunderfolk, which is a TTRPG-inspired game, so tactical combat, some story, but generally separated missions with a card-system. You host the game on the big screen and everyone uses their phones as a controller.
It might not fit your criterion of "easy to hand off to others".
Separately, the whole menagerie of wobbly-party-games like
comes to my mind. Those should be easy to pass along for a single round.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
hpr (edited )Link ParentHm, alright, I feared that might be so. Then again, few games really nail spellcasting anyway. I only played it a little, but Morrowind was perhaps one that really made you feel like a magician...simply bigger/better versions of earlier spells
Hm, alright, I feared that might be so.
Then again, few games really nail spellcasting anyway.
I only played it a little, but Morrowind was perhaps one that really made you feel like a magician out of combat too.I got the strongest fire ball spell super early on
That sounds quite funny in for a while, but would probably be more of a negative for me once I realize "that's it".
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Comment on What games have you been playing, and what's your opinion on them? in ~games
hpr (edited )Link ParentThat's good to hear. The Steam ratings might have given me a wrong impressive though. Did the combat get more... diverse than it is at the start? Especially as a mage, I felt very limited by just...That's good to hear. The Steam ratings might have given me a wrong impressive though.
Did the combat get more... diverse than it is at the start? Especially as a mage, I felt very limited by just having one spell and also by my dagger dishing out more damage than said spell. -
Comment on What games have you been playing, and what's your opinion on them? in ~games
hpr LinkI have been starting to play Tainted Grail: The Fall of Avalon and I am... conflicted. I had seen it described as a modern, indie take on a dark fantasy Skyrim and that's certainly not wrong, but...I have been starting to play Tainted Grail: The Fall of Avalon and I am... conflicted.
I had seen it described as a modern, indie take on a dark fantasy Skyrim and that's certainly not wrong, but some things have been clear to me:
- It does not run well. I should not have picked it up on Playstation
- The team have bitten off a little more than they could chew.
Other than that, it's more muddy. Granted, I haven't played a ton yet, so I'll see what I think later, but it's a solid "meh" from me in ways I didn't expect from the very good rating on Steam.
The game certainly is moody and atmospheric and in a fun way if you're okay with a bit of "heavy metal edgelord", which I am. The actual real Danheim music they use for a soundtrack is good, but stretched very thin, lacking variety almost immediately and un-immersing me, since I happen to listen to that music.
The graphics aren't great on Playstation and I feel they overdid it some with a generic "dark" feel, contributing to a pretty sad environment to walk around in for a start.
The combat is more fluid than something like Skyrim, but pretty janky too, I'm not all that great at dashing in a first person game and regularly get semi stuck in combat, because I obviously can't see behind me. Also it appears like it also might get repetitive and feels a little cheap, but I'll see more when I unlock more spells and weapons.
The characters seem great, though the writing and voices sometimes give me an impression of "overacting" and the voices especially are of varying quality, from great to that guy with a terrible microphone.
Quests have been somewhat funny in their topics, but very "kill that, talk to them, get me that" in inplementation.
My visceral reaction, though I'm not sure if that's fair yet, is: this game was made for me as a thirteen year old edgelord. Would've lapped that stuff up.
Now, I'm a bit more unsure, but I'll continue to give it a go, although a little disgruntled.I can see there's a bunch of passion and fun and sense for adventure and "wouldn't it be epic if..." in this game, but I wish there were more technical excellence (or manpower) to back that up fully.
I wouldn't recommend it on Playstation and I would be a bit reserved on PC. It might be for you if you've been craving something in this genre, because it seems underserved. But it ain't a masterpiece -- there's too much jank -- though perhaps with more resources, a second attempt from this team could be one.
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Comment on Terra. Invicta. in ~games
hpr LinkWell, this is piling on the budding pressure I feel to give Terra Invicta a try, thaaanks :D I'm not sure there's any way to fit both this and Europa Universalis V into my already scarce gaming...Well, this is piling on the budding pressure I feel to give Terra Invicta a try, thaaanks :D
I'm not sure there's any way to fit both this and Europa Universalis V into my already scarce gaming time ^^
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Comment on Day 10: Factory in ~comp.advent_of_code
hpr Link ParentI'm in the same boat. My code for part 2 also probably (tm) technically works, but I'm not gonna run it. It takes about 2.5 minutes for the demo input, which spells disaster for my actual input,...I'm in the same boat.
My code for part 2 also probably (tm) technically works, but I'm not gonna run it.
It takes about 2.5 minutes for the demo input, which spells disaster for my actual input, which not only has ~60 times the machines, but those machines are also of a higher complexity, so the actual processing time would probably be much more than 60 times of the demo data, since the bulk of the processing is in trying all combinations of buttons of size n, especially once n crosses 10.Part 1 also took quite a while and actually filled my RAM before I switched from lists to lazy streams.
I managed to get the first part to ~15 seconds, which is utterly glacial in comparison to what Berdes is putting out, but was a big progress.There's still most optimization potential on the table. After being a bit sour on part 2 yesterday, I took it lightly and just tried to do it in any way first. But on the upshot, I got some practice with lazy streams and also with Elixir's very simple concurrent computation, which only took a few changed lines.
It's fun to see the PC actually quickly use 100% of all cores here, but it's clearly not the way to solve this.I think I'll just aim to do part 1 from here on out and try to return with a little time during the holidays to finish the last day 2s without destroying my sleep schedule during the work week.
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Comment on Day 10: Factory in ~comp.advent_of_code
hpr Link ParentI continue to be in awe of your contributions. Thanks for taking the time to do these little writeups!I continue to be in awe of your contributions.
Thanks for taking the time to do these little writeups!
Hm, I haven't gotten around to properly doing this apart from my day job, but depending on language you could also throw in Project Euler for algorithmic stuff, something like ToDoMVC for frontend-focused languages or generally some kind of "code katas" used to be big too.
All these toy things aside, I believe the actual best thing would be something you actually want to have or use, which would provide additional motivation as well as actual "requirements" or fun ideas to work on.
Maybe a little game, as well.