kaffo's recent activity
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Comment on How to pass the time when you have nothing to do at work and just your phone? in ~talk
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Comment on How to pass the time when you have nothing to do at work and just your phone? in ~talk
kaffo Also tried this and its really fun! Thanks for the recommend. I see in another reply there you said you stopped playing, but you should have shared your referral code so both you and the new...Also tried this and its really fun! Thanks for the recommend. I see in another reply there you said you stopped playing, but you should have shared your referral code so both you and the new players get a gift basket!
Also if anyone is playing FarmRPG and reads this, feel free to add me as a friend, because why not!
You can search for me as justkaffo
and my start date was the 17th December. -
Comment on Steam Replay 2024: Discussion topic in ~games
kaffo Man, every time I look at hours played it always seems to be games which I don't have a particularly strong opinion on which have bloated numbers, and the games I remember really well and have...Man, every time I look at hours played it always seems to be games which I don't have a particularly strong opinion on which have bloated numbers, and the games I remember really well and have fond memories of clock in way lower.
For example, my highest play count games this year were Stormworks and Hydroneer. Honestly shocking. I forgot I even played Hydroneer this year (it was fine) and Stormworks only stuck with me because I spent so long being annoyed at it more than anything else.
Then I go down the list and stuff that barely even clockls are games like Colony ship and Drova, both of which I had a great time with and felt like I had many hours in. Apparently not!I'm not sure how I feel about spending so much time in games I barely remember. I guess its hard to judge at the time, it's easy to identify in hindsight.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
kaffo I picked up Uncle Chop's Rocket Shop after seeing it in a YouTube video. At first the style totally turned me off, it looks very Rick and Morty or Adventure Time and I just don't like that kind of...I picked up Uncle Chop's Rocket Shop after seeing it in a YouTube video.
At first the style totally turned me off, it looks very Rick and Morty or Adventure Time and I just don't like that kind of humour. But the gameplay is actually not much like what I was expecting from the style.
Its essentially a RTFM game. If you've played "Keep talking and nobody explodes" you'll know exactly what I mean.
Except this is a rougelite. Its got two modes which I appreciate, the default mode is timed and expects you to do as many jobs as possible in a set time. The other gives you 3 jobs a day but they are harder and you get a larger penalty for making mistakes.
So far so good.
So you get the usual "your rent is due in 3 days" spiel and off you go. I picked the non-timed mode because I like being a perfectionist.
Much of the game (so far! I'm only like 5 hours in) has been really great. The visuals, the humor, the mechanics. There seems to be plenty to do and see.
However I've run into some annoyances. First its reasonably clear timed mode is the intended way to play. A lot of the roguelite elements refer to timed mode and aren't useful at all for non-timed. Likewise a lot of customer bonuses seem to be tied to timed mode. It really makes me want to switch!
Theres also some insane spike in difficulty (at least I've seen) where you're doing some easy pease fuel/oil changes then maybe one or two jobs of medium level, interesting debugging and problem solving then suddenly HOLY SHIT MAN YOUR NEXT JOB YOU HAVE YOU PICK IT AND ITS FATAL AND THE REACTOR IS GONNA EXPLODE IN 36 SECOND AND I HOPE YOU MEMORIZED THAT BIT OF THE MANUAL, OH ALSO METEORS.
Happened to me twice and just nuked my run from orbit as I was trying to read the manual. Like I'm sure I'll learn but it came from nowhere on day 3 I think.
Theres also some teeny things it didn't reallt explain well, like how your placeables cannot be placed when you are clocked in but can otherwise.
I like a lot of things about the game, like its so far looking good. Maybe a swap to timed mode will give me the intended experience! -
Comment on Split Fiction | Official gameplay reveal trailer in ~games
kaffo When I saw the thumbnail, I was a fear they'd returned to the A Way Out formula with the more human characters as the protagonists. But watching the trailer its clear they learned lessons about...When I saw the thumbnail, I was a fear they'd returned to the A Way Out formula with the more human characters as the protagonists. But watching the trailer its clear they learned lessons about what made It Takes Two actually fun, the levels look great!
Hopefully with this game they had the time and money to give the game some good pacing because It Takes Two was a bit rushed towards the end. -
Comment on What did you do this week (and weekend)? in ~talk
kaffo I'm such a big fan of movie theatres showing heavy hitters occasionally. Especially in IMAX or super screen when you wouldn't get the same experience at home. Interstellar would have been wild on...I'm such a big fan of movie theatres showing heavy hitters occasionally. Especially in IMAX or super screen when you wouldn't get the same experience at home.
Interstellar would have been wild on the huge screen! Great buy, I'm glad you got to see it!
I have a fond memory of going to see Avatar in IMAX when it came out and thinking "shit this is the only time I'm gonna see this" and it was awesome. Definitely keeping an eye on the local cinema to see what's on! -
Comment on Observations on DM styles in ~games.tabletop
kaffo Interesting point on the voices. Do you try and do accents or just inflections or quirks? I put a lot of pressure on myself to make all NPCs sound unique, and sometimes it's as easy as speaking...Interesting point on the voices. Do you try and do accents or just inflections or quirks?
I put a lot of pressure on myself to make all NPCs sound unique, and sometimes it's as easy as speaking really slowly or spea-king in syll-a-bles or soemthing. Its easier and has the same effect! -
Comment on Anyone interested in trying out Kagi? in ~tech
kaffo Thank you! Signed up, let's see how it goes!Thank you! Signed up, let's see how it goes!
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Comment on Anyone interested in trying out Kagi? in ~tech
kaffo If I'm not late to the party, I'm also interested! Google and DuckDuckGo have really failed to meet expectations these days, it's quite upsetting!If I'm not late to the party, I'm also interested!
Google and DuckDuckGo have really failed to meet expectations these days, it's quite upsetting! -
Comment on Observations on DM styles in ~games.tabletop
kaffo What I find interesting about your post here is you sound unsure about it. Are you not enjoying the roleplay heavy stuff? If not, thats ok! There's a huge population who love the mechanics of DND...What I find interesting about your post here is you sound unsure about it. Are you not enjoying the roleplay heavy stuff?
If not, thats ok! There's a huge population who love the mechanics of DND and dungeon crawling is their bread and butter, it might be you want to look for a different group again?
If I read the room wrong and you are enjoying it, sorry for the assumption! -
Comment on Observations on DM styles in ~games.tabletop
kaffo I wondered when you wrote your post how you played! Sounds like you guys have a lot of trust in each other. To add to the GM secrets above, convince players to describe their actions not their...I wondered when you wrote your post how you played! Sounds like you guys have a lot of trust in each other.
To add to the GM secrets above, convince players to describe their actions not their dice roll.
It's way cooler and more fun to say "I try to kick down the door and run through with my swords swinging" "ok that sounds like a strength check" "uh oh i failed" "ok you run at the door and go straight through it, straight into two goblins ready to take you on two on one" than
"I want to do a strength check to open the door" "ok" "ok in failed" "ok". -
Comment on Observations on DM styles in ~games.tabletop
kaffo I've run TTRPGs for over 10 years now and I feel like I've explored a wide variety of systems and played with a wide variety of GMs. I completely agree with the sentiment that Critical Role and...I've run TTRPGs for over 10 years now and I feel like I've explored a wide variety of systems and played with a wide variety of GMs.
I completely agree with the sentiment that Critical Role and the subsequent actual plays that come from it have set some seriously skewed expectations for new players now. I've had situations I've had to sit one on one with players and go over expectations for the game which has gone a long way to help.
But I have a friend pool I've drawn on for a very long time where I'm always able to get at least a couple of people to jump onboard and play what I'm pitching.That's a long intro to say that I think I hate rules in these games. The best games I've had are ones where it's people talking, not the dice.
I struggle to put into words how I present my games, but I'm going to try.
I like to take a setting or at least a theme and get some very light rules (re skin powered by the apocalypse or something). I'll jot down as many ideas and thoughts that come to me as I'm thinking about the idea to try and give me ammunition during a session, then honestly I just get some people and go from there.
I used to have a huge weight on my shoulder about having a coherent, over arching story but as the years go on I've found it's more and more ok to run by the seat of my pants and string it together between sessions.
I think the key to all of this is between the document I have with ideas and my players great input its usually really easy to just put the pieces together and make some incredibly cool stuff.GM secrets
- Puzzles with no solution! You heard me, I put in puzzle all the time and have no idea how the players might solve it. When they approach it and say "Oh I have an idea, it's got it be this!" I think "yeah that sounds cool enough" and boom, puzzle solved!
- Ask the players when to fill in some blanks, especially when I draw a blank. Usually someone has something interesting, or we can workshop it. Don't worry its actually a good thing they have some input!
- Don't roll unless failure is interesting. Honest to god, you do not need to roll "lock picking" every time you lock pick. Most TTRPGs the players are meant to be bad ass. They should just succeed, unless there's actually something interesting that can happen when they fail.
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Comment on Your partner asks for your phone, you refuse over privacy, they tell you they don't trust you. How do you respond? in ~talk
kaffo I think for the most part that most people trust their partner with that level of information, as they are in a relationship and they agree to the "privacy agreement". I think if you were the kind...I think for the most part that most people trust their partner with that level of information, as they are in a relationship and they agree to the "privacy agreement".
I think if you were the kind of person who was that aggressive about your privacy that you were concerned about your partner invading it, you'd be in a relationship with someone who would understand it if not have a similar mindset and the answer would be different. -
Comment on What games have you been playing, and what's your opinion on them? in ~games
kaffo Excited to see another Drova player! My best advise is to throw yourself hard in as a remnant or Nemeton supporter, it will make the game story arc play out a lot smoother for you. If you've...Excited to see another Drova player! My best advise is to throw yourself hard in as a remnant or Nemeton supporter, it will make the game story arc play out a lot smoother for you.
If you've already played chapter 3/4 you'll know what I mean.Otherwise, glad you're enjoying it. What weapons are you using?
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Comment on What games have you been playing, and what's your opinion on them? in ~games
kaffo This week has been tough. I bounced between a bunch of games to be honest. I booted up Star Wars: The Old Republic after seeing a post about how well it holds up in 2024 and I actually had fun for...This week has been tough. I bounced between a bunch of games to be honest.
I booted up Star Wars: The Old Republic after seeing a post about how well it holds up in 2024 and I actually had fun for a few hours, but it didn't stick. I might go back when I'm more in the mood for something engaging and story heavy.I installed Mechwarrior 5: Mercenaries which has been in my "to play" list for years. After the release of the new game I think its a good time to grab the DLC and some mods and go for it. But I got caught up on the fact it's coop and wanted to play with my Brother who's been busy this week.
Finally I finally installed Factorio with Space Age and got started. I haven't launched a rocket since they added them in beta whatever, so it feels like over cominging writers block to try and get that far to be honest. But so far I've got as far as planning my robot and blue circuit builds so I'm feeling pretty good about this one.
It's been nice because I've been able to just stick on a YouTube video on a second monitor and chill, where as the others needs a bit of engagement. -
Comment on Great shows with a truly satisfying ending? in ~tv
kaffo I agree with a fair bit you said here. It does take 2 seasons to hit its stride which makes it a hard sell to anyone to be honest. It gives me an impression that they tried to write a comedy which...I agree with a fair bit you said here. It does take 2 seasons to hit its stride which makes it a hard sell to anyone to be honest. It gives me an impression that they tried to write a comedy which had character elements, but quickly leaned to a character driven shown with comedy elements.
Which leads to the fact the comedy isn't all that fantastic. It does have it's moments and it kept me engaged but I honestly can't remember a particularly good gag from Bojack in the way the characters gripped me.
I can't tell you why the characters spoke to me. I found many of the arcs and backgrounds they covered surprisingly foreign and fresh to be honest and I found that, like you said, it was easy to justify the character's choices by the end.
I think it's just so rare to watch a TV show and not only care about what happens to a character but also watch them do something you would tell yourself you would never do and be able to think "yeah but I can totally see Diane doing that".
It's a shame it didn't sing to you in the same way it did to myself and others. But not every piece of media is made for everyone. -
Comment on Great shows with a truly satisfying ending? in ~tv
kaffo I don't blame you, it's a very hard watch. I honestly think I would have turned it off too, but I felt the writers had honest to God sold me that Bojack was the kind of self hating, self...I don't blame you, it's a very hard watch.
I honestly think I would have turned it off too, but I felt the writers had honest to God sold me that Bojack was the kind of self hating, self destructive, selfish man that would be capable of doing that and I was on the edge of my seat to see how long he'd keep getting away with it.Reminds me of a show I watched recently, The 8 Show, which is a Korean limited series. There were two episodes of that I genuinely had to put down and come back to later because it was just too grotesque.
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Comment on Great shows with a truly satisfying ending? in ~tv
kaffo I never see discussion on Bojack. I think I get it. The early seasons feel a little lost in tone compared to the later ones. But by god, I had some strong feeling about that show. It kept me up at...I never see discussion on Bojack. I think I get it. The early seasons feel a little lost in tone compared to the later ones.
But by god, I had some strong feeling about that show. It kept me up at night. They really, really hit hard with the characters.
It's a reasonably long show but man it's worth it for the ride. -
Comment on What games have you been playing, and what's your opinion on them? in ~games
kaffo If you're struggling with roleplaying, here's something to try. Pick a character you love from another piece of media, then literally dump then into the game you are playing and ask the question...If you're struggling with roleplaying, here's something to try.
Pick a character you love from another piece of media, then literally dump then into the game you are playing and ask the question "what would they do?"
Example, let's take Scrooge McDuck. He'd take every cent of money from every person and every corner of the planet and make a huge pile of cash at his hideout, to the detriment of everyone else. Huge evil guy, but man that'd be a cool pile of money.
Or take Ned Flanders from the Simpsons, he'd be such a nice and naive guy, he'd let every quest giver take advantage of him, but he'd always do the "right thing". He'd also obviously take the religious path where possible and defend God to the best of his abilities.Roleplaying is easier when you've got a touchstone to ask yourself these questions. It might feel like "cheating" but don't worry, its not. Its just a method to give you a springboard and if you're feeling confident you can start to define your own unique character from that touchstone.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
kaffo Thanks for the review! I am a complete STALKER virgin and I wanted to try one of the games as they seem totally up my alley. I love hard core, gritty post apocalyptic stuff especially if its euro...Thanks for the review!
I am a complete STALKER virgin and I wanted to try one of the games as they seem totally up my alley. I love hard core, gritty post apocalyptic stuff especially if its euro jank.
I wanted to try out the premium STALKER experience, got any advice on what to play? I am not afraid of modding either.
If you do, feel free to use my referral code to get yourself a gift basket
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