Lapbunny's recent activity

  1. Comment on The great Tildes Archipelago multiworld randomizer! Interest thread! in ~games

    Lapbunny
    Link Parent
    I definitely can if it helps. I'm going to start a new thread with an @ to everyone who expressed interest about a week out from the start, so I'll also keep a list of players going who submitted...

    I definitely can if it helps. I'm going to start a new thread with an @ to everyone who expressed interest about a week out from the start, so I'll also keep a list of players going who submitted YAMLs in there.

    1 vote
  2. Comment on The great Tildes Archipelago multiworld randomizer! Interest thread! in ~games

    Lapbunny
    Link Parent
    I have not played it yet, so I'll probably skip it and go with Crystal in that case. RE: your other question - this is going to be my first time hosting, to be honest, so I'm sure we're going to...

    I have not played it yet, so I'll probably skip it and go with Crystal in that case.

    RE: your other question - this is going to be my first time hosting, to be honest, so I'm sure we're going to deal with a snag or two anyway. But I think as long as you know what to expect from the experience, and you're willing to accept the risk of having to eject a game if things really go tits-up in the middle of the run, I'd say go for whatever game you'd like!

    1 vote
  3. Comment on The great Tildes Archipelago multiworld randomizer! Interest thread! in ~games

    Lapbunny
    Link Parent
    No need, you can play anything! The logic balances progression based on the games involved. Unless you set the progression setting to earlier/later, or break logic with a glitch, it gives everyone...

    No need, you can play anything! The logic balances progression based on the games involved. Unless you set the progression setting to earlier/later, or break logic with a glitch, it gives everyone a relatively similar beginning, middle, and end of their run. eg even though two people are playing Pokémon and OoT, they may not hit their midgame for a while because HM03 and the Bow are each gated by multiple checks the same number of hours in.

    Since it's all asynchronous, if anyone's slightly faster or slower that's fine too.

    2 votes
  4. Comment on The great Tildes Archipelago multiworld randomizer! Interest thread! in ~games

    Lapbunny
    (edited )
    Link Parent
    Cave Story and Outer Wilds are in the extended APWorld document link from the post. I may play RE2 or Pokémon Crystal myself, so if you'd like to run games from that feel free - though Cave Story...

    Cave Story and Outer Wilds are in the extended APWorld document link from the post. I may play RE2 or Pokémon Crystal myself, so if you'd like to run games from that feel free - though Cave Story is in Alpha, so the logic may be a little unbalanced or buggy. Outer Wilds is In Review for release and should be safe to run.

    Red/Blue hidden items can be turned off in the settings if you'd like. Using a map makes finding them in tandem with the tracker pretty trivial if you're OK with checking back and forth; it's still a little annoying, but I like keeping them to add more exploration checks.

    MMBN3 is fun! There's a lot of the game which isn't considered in the logic due to some annoying progression issues that would come up if they were required. SecretNet is turned off by default, and I think the UnderNet is out of logic because it needs to be accessible for story reasons (BeastMan tearing through SciNet IIRC?). If it was in-logic technically Archipelago could send you right to UnderNet 6. But because the randomization is primarily filled with chips, your methods of progression are pretty skill-based; it makes the game feel strategic to play through. It's not my go-to game, but it's worth a try. Nothing like finding out that Omega virus gauntlet in the springs is in logic and holding someone up 🙃

    2 votes
  5. Comment on The great Tildes Archipelago multiworld randomizer! Interest thread! in ~games

    Lapbunny
    Link Parent
    Thanks, I'll update the post!

    Thanks, I'll update the post!

    1 vote
  6. Comment on When Playdate stopped being fun in ~games

    Lapbunny
    Link Parent
    Do Dreamcast games with dither patterns for maximum aesthetic?

    Do Dreamcast games with dither patterns for maximum aesthetic?

    5 votes
  7. The great Tildes Archipelago multiworld randomizer! Interest thread!

    Hey all - after a couple threads discussing randomizers and Archipelago, we should try to get a multiworld game going here! I'm thinking this would start the night of May 8th depending on...

    Hey all - after a couple threads discussing randomizers and Archipelago, we should try to get a multiworld game going here! I'm thinking this would start the night of May 8th depending on availability and interest. If you are interested, just shoot a reply in here and let us know your planned game! I'll tag a post about a week out asking for YAML files, and I'll likely make a Discord server for the event itself so we can stream and share info.

    BIGASS FAQ THINGY

    Huh?

    Per Archipelago.gg: This is a cross-game modification system which randomizes different games, then uses the result to build a single unified multi-player game. Items from one game may be present in another, and you will need your fellow players to find items you need in their games to help you complete your own.

    Essentially, you choose a game and then load into it with few or no items. When you would normally obtain an item, it will either give you a random item from your game or send a random item to another player. Everyone must work together to finish their game!

    That sounds hard!

    It is, sometimes! But it's easier than you'd expect. Thankfully there are a couple things to get people moving:

    • Even though the items will be out of order, the default logic will scatter the items such that every game is possible to beat as intended.

    • Archipelago is asynchronous. There isn't a time limit, so everyone can take their game at their own pace.

    • The settings are fairly flexible and let you set your own difficulty if you want to make things a little easier or harder. Don't want to deal with trainer battles in Pokémon? Turn 'em off! Want to start without a sword in Zelda and get creative? Ditch it! Want the duck dragon in Adventure to be four times as fast? Something is wrong with you!

    • Almost every game has a tracker that actively tells you which checks would trigger an item in your particular game, where they are, and whether you are able to reach them with your current loadout. They'll help you figure out how the game logic works very quickly.

    • Should you get stuck behind an important check - eg Link's bow, or Samus's morph ball - you can earn points and buy hints. These will tell you which specific check in which game unlocks that particular item.

    What games can I play?

    The list at Archipelago.gg should have you covered.

    (...Almost! For anyone a little more savvy, there's also an extended list over here. Anything "In Review" or higher should be safe to run, if a little harder to set up.)

    Don't feel like everyone needs to play something different! You can have as many instances of a game as desired within a particular multiworld setup.

    What game SHOULD I play?

    Whatever will keep you most interested is best! I've personally had fun with Sonic Adventure 2, Pokémon Red/Blue and Emerald, and Super Metroid. My friends really enjoy LttP, OoT, Kingdom Hearts / 2, Hollow Knight, Stardew Valley, and plenty of others.

    I think the only game I've seen people have a bad time with is OSRS due to the absurd amount of effort required.

    How do you set the game up?

    First go to Archipelago.gg, find a game you'd like to play, and follow the setup guide. You'll generate a YAML file off of the game's settings page, which will dictate the settings for your run. Then you can send that to me before we start - I will throw it into the generator and get the game started. You will also want to download the Archipelago client, which handles the connection between your game and the Archipelago server.

    Once we start, games running from an executable will run a mod, patch, or side program which handles the connection to the Archipelago server. They're fairly easy to install as long as you follow the guide to a T.

    For games using an emulator, you'll need a clean ROM of the game (can't help you there!) and a version of the emulator BizHawk specified by the guide. The client will come with an installer which handles patching the game for you.Typically you flip a couple settings in BizHawk and restart the program. Then when you run the patched game, you will also run a provided Lua script which reads the game to communicate to the client and everything magically works. It's pretty cool!

    First-time setup is probably the most difficult part of the whole thing, so I'm happy of help anyone running into issues.

    What settings should I use?

    This tends to be a game-specific question. The first time you play a game can be a little weird as you figure out how the settings play - too easy and it's like blowing through on cheat codes; too hard and it can be frustrating. The Archipelago discord can probably give some good first-time suggestions, and I'm happy to ask around for anyone who needs help.

    Generally would I suggest for anyone doing RPGs to take advantage of EXP multipliers or other shortcuts that don't have to do with actual objectives, as it will save a ton of time on grinding. It's definitely a good idea to triple or quadruple EXP in something like Pokémon to keep the game moving - there are other options available like level caps if you'd like to introduce difficulty back in a more dynamic way than gating time. Think about things that annoyed you in the vanilla game and turn those off!

    Keep Death Link off for the first time. I'd also suggest using Remote Items if it's available as an option. (If you obtain items in your own game, it may not be tracked by Archipelago because it's unnecessary to use the server to track. However if your save file corrupts or your game freezes/crashes, you would need to collect them again because the server doesn't handle them. Remote Items makes it so, in the case you lose progress, the server will track them and give them back to you as you load if they're missing for any reason.)

    Here are some game-specific first-time suggestions collected by friends, if desired.
    • Pokemon Emerald: Set EXP to at least 3x and catch rate to minimum 30 (Snorlax's catch rate) if not higher or instant catch. Enable remote items. Add hidden items if you want more exploration checks and lean on the tracker plus a map. For shits and giggles: Randomize all parties and wild encounters, randomize abilities but blacklist Arena Trap / Shadow Tag, add all the extra roadblocks, add extra fly location, Turbo A (just be aware it's FAST). ALWAYS randomize music and fanfares. For some more difficulty based on progression add level cap plus bonus levels. You should blacklist Wonder Guard, but where's the fun in that?

    • Pokemon Red/Blue: Similar stuff to the above.

    • Hollow Knight: Randomize Dreamers, Skills, Charms, Keys, Mask Shards, Vessel Fragments, Charm Notches, Pale Ore, Geo Chests, Relics, Maps, Boss Geo. Set Egg Shop to 0.

    • Mario 64: Get the thing to work first, then randomize everything but 1-up Blocks. Disable 100 coins stars if that's a boring thing.

    • Ocarina of Time: Make sure it's not keysanity and shops are cheap. Everything is open. Lower big poe count to 1 and have all timesavers on.

    • Super Metroid: Make sure that Layout Patches, Varia Tweaks, Elevators Speed, Doors Speed, Spin Jump Restart and Infinite Space Jump are enabled. Refill Before Save can also help if you struggle with health and ammo

    • StarCraft 2: Grid for mission order and maybe turn off challenge/mastery locations.

    • Sonic Adventure 2: Randomizing chao keys and gold beetles is very reasonable for extra challenge. Do not randomize item boxes. For extras Whistlesanity should be pipes only, Omosanity is mostly fine but might get grating. Highly recommend disabling missions 2 and 4 for all characters (100 rings is particularly repetitive, time limits aren't typically that difficult but make getting extra checks annoying); kart levels are however many you wish to do. Recommend setting level gate density to early so you have more levels to work with before getting stuck.

    • Mystic Quest: Don't shuffle dungeons, keep Enemizer Attacks normal and Regions Strict for Progressive Formations.

    • Secret of Evermore: Shorter boss rush is probably nice, put Exp modifier at least 300.

    I'm not very good at a game I want to play!

    That's OK! It's daunting, but the experience tends to be a little easier than expected. Don't throw really spicy limits at yourself in your settings and you should be OK. I never actually beat Ocarina of Time the first time I played it in Archipelago, but I still made it! (Hell, I still haven't played any of Ganon's Tower. I learned a skip instead off the entrance torches!) Having the tracker available helps a ton to point you in the right direction. There are also plenty of people on the Archipelago discord happy to give you suggestions if you feel stuck, as I'm sure we will be ready to help too.

    How long does this take to beat?

    Individual Archipelago worlds tend to play a little faster than playing the vanilla game, as the Archipelago versions of the game usually skip cutscenes, dialogue, etc. Occasionally you'll hit some gordian knot of backwards item progression which halts your progress; occasionally you'll get an overpowered item early and you can blow through half the game in a short bit. The progression balancing in every settings page can help you adjust if you'd like the earlygame to open up a little quicker, which will make the game go by a bit faster.

    Multiworlds between my friends tend to take about a week to complete around 15 games.

    Choices! I can't decide on one game?????

    Have I got the deal for you! Technically, if you'd like, you can play more than one game. Just generate two YAML files, set both games up, and switch between them at your leisure!

    I need out! This is too much! I CAN'T TAKE IT ANYMOOORE

    I promise there's no pressure if you need to take your time! But if you would like to jump ship, you have two options. One is that you can give someone your file and let them complete your save via your username. Otherwise, there is a !release option that will end your game and send out all checks hidden within your game.

    This is a bit far into the future and I wanted to make sure the date would work for people interested, so no need to send YAMLs or anything yet. But do let me know if you'd like to join - no matter your skill level, we'd be happy to have you!

    (edit: hid that bigass faq thingy)

    33 votes
  8. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Lapbunny
    Link Parent
    I have something terrifying to inform you, which is that my friend took place in a 3000-world game in the main Archipelago discord. It took five days just to generate the seed (because each...

    So you get a bunch of people (up to 30!)

    I have something terrifying to inform you, which is that my friend took place in a 3000-world game in the main Archipelago discord. It took five days just to generate the seed (because each DLCQuest instance had 10,000 checks in a certain configuration lol), and everyone completed it in about two months. The final 30 games took two weeks of that.

    I'll definitely host one here sometime soon (not that big!), though I'll probably make a thread early May and start it sometime after since I'm busy the next few weekends. And until then, I'm playing through Blue Prince! Which I agree with you on what you said fundamentally. I'm also a board game slut, so I'm finding the itches it scratches plenty worth it, but I get people's frustration.

    1 vote
  9. Comment on Tron: Ares | Official trailer in ~movies

    Lapbunny
    Link Parent
    From Blade Runner 2049 and Fight Club (plus I guess the specific two minutes of him listening to Hip to be Square in American Psycho?) I agree, but I don't think that was really him imparting much...

    From Blade Runner 2049 and Fight Club (plus I guess the specific two minutes of him listening to Hip to be Square in American Psycho?) I agree, but I don't think that was really him imparting much onto those roles. Someone else could've probably done a fine job.

    I haven't seen Dallas Buyers Club and Requiem for a Dream, though. I've heard he did a good job there.

    1 vote
  10. Comment on What are your favorite music videos? in ~music

    Lapbunny
    Link Parent
    Really? It feels like since YouTube blew OK Go up it's been a pretty premier format to grab people's attention, especially because non-music platforms like Tiktok and YouTube get leaned on as a...

    they just weren't that much of a thing and kept going on a decline

    Really? It feels like since YouTube blew OK Go up it's been a pretty premier format to grab people's attention, especially because non-music platforms like Tiktok and YouTube get leaned on as a source of discovery or playback. I've been pretty impressed seeing bands attach music videos to every song in a new album, and I kinda assumed they were done fairly commonly to the point that it seems like a way for new directors and actors cut their teeth on projects, if not the band themselves to branch out.

    1 vote
  11. Comment on What are your favorite music videos? in ~music

    Lapbunny
    (edited )
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    The Doobie Life and What's Going On, The Funky Monkey Dance... This wonderful live One-Armed Scissor performance... On a less ironic note, my favorite is probably Daicon IV / ELO's Twilight. I was...

    The Doobie Life and What's Going On, The Funky Monkey Dance... This wonderful live One-Armed Scissor performance...

    On a less ironic note, my favorite is probably Daicon IV / ELO's Twilight. I was going through a mild mental breakdown in college about the fact that nuclear war could just wipe out humanity in an instant, and then my friend coincidentally sent me this for our group's Song of the Week music video week. If someone can make one of the most beautiful couple seconds of animation ever put to film (starting out of someone's garage, no less) out of such horrid and local destruction, juxtaposed against a bunny girl surfing on Stormbringer, I figured I'm probably gonna be aight. Also, back to the irony, it has jiggling titties.

    5 votes
  12. Comment on Blue Prince | Release trailer in ~games

    Lapbunny
    (edited )
    Link Parent
    I'm getting the vibe that manipulating the deck is extremely important so that your goal isn't such a moonshot, or even that there may be a particular set of steps will consistently set you up for...

    I'm getting the vibe that manipulating the deck is extremely important so that your goal isn't such a moonshot, or even that there may be a particular set of steps will consistently set you up for success. Like, just as an example whenever you draft a room it doesn't show up again in the deck - so if you're drafting a room with hallways, and the "optimal" manor has it in a particular spot, you're going to inevitably screw up down the line. I've learned about a particular restriction that changed how I prepare to draft an entire quarter of the manor, and there's a quirk about drafting which makes me more careful about opening doors.

    That said, I'm also in some early frustration and pretty much echo your sentiment. But I am finding that - incrementally - I'm consistently gaining some sort of knowledge each time, and I'm excited to dive back in. (I also hit a neat plot snag which makes the game feel a little less dry than it initially came off.)

    4 votes
  13. Comment on Looking for games you can play on a laptop with a trackpad in ~games

    Lapbunny
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    Any console emulator with buttons + dpad would work if there's an old game you've been meaning to play. Visual novels like Phoenix Wright are also a good laptop genre. Would second a gamepad and a...

    Any console emulator with buttons + dpad would work if there's an old game you've been meaning to play. Visual novels like Phoenix Wright are also a good laptop genre.

    Would second a gamepad and a wireless mouse, though. I use them on my Steam Deck when I'm sitting in weird positions, otherwise my hand cramps up.

    3 votes
  14. Comment on What randomizers have you tried and what interesting runs have you had? in ~games

    Lapbunny
    Link Parent
    They do - some will just note "picked up Archipelago item" and some will specifically say what they are, like in an Ocarina of Time will note the item so you can tell if you want to buy it. Some...

    They do - some will just note "picked up Archipelago item" and some will specifically say what they are, like in an Ocarina of Time will note the item so you can tell if you want to buy it.

    Some also let you randomize music, some randomize spoken voice lines (Sonic Adventure 2), and some let you randomize literally every text box in the game (OoT, which leads to some incredible Ganondorf lines). LttP lets you randomize color palettes, which can get, uh, unplayable if you really let the thing go wild.

    1 vote
  15. Comment on Big Rigs: Over the Road Racing on Steam soon in ~games

    Lapbunny
    Link Parent
    I heard the AI truck actually moves. That's heresy.

    I heard the AI truck actually moves. That's heresy.

    1 vote
  16. Comment on What's your favorite music album to get high to? in ~music

    Lapbunny
    Link Parent
    Oh man, give their newer stuff a try if you haven't heard it. They got noisy and melancholic and apocalyptic and dancey, and somehow they didn't lose the infectious, optimistic edge. Time 'n'...

    Oh man, give their newer stuff a try if you haven't heard it. They got noisy and melancholic and apocalyptic and dancey, and somehow they didn't lose the infectious, optimistic edge.

    Time 'n' Place is probably my favorite album.

  17. Comment on What's your favorite music album to get high to? in ~music

    Lapbunny
    Link
    I listened to Tyler the Creator's IGOR and Kero Kero Bonito's Time 'n' Place with some leftover edibles and really enjoyed it. Might give it another try with Magdalena Bay's Imaginal Disk when my...

    I listened to Tyler the Creator's IGOR and Kero Kero Bonito's Time 'n' Place with some leftover edibles and really enjoyed it. Might give it another try with Magdalena Bay's Imaginal Disk when my kids are a little older...

    4 votes
  18. Comment on What randomizers have you tried and what interesting runs have you had? in ~games

    Lapbunny
    Link Parent
    It's extremely fun as long as you're okay stumbling enough to rewire your head a little to find the nuance in dealing with the items out of place. As long as you like the game it comes pretty...

    It's extremely fun as long as you're okay stumbling enough to rewire your head a little to find the nuance in dealing with the items out of place. As long as you like the game it comes pretty naturally after a while. Archipelago also lets you buy coins for hints on specific items, and most games have a tracker that acts as both an active map and checklist pointing out which checks are available with your inventory. The other nice thing is that it's asynchronous - you don't really need to be playing at the exact same time. If someone has a little trouble or learning, that's OK too - the more experienced people can pick up some of the load.

    Shit, I'll go make a thread to gather some interest.

    1 vote
  19. Comment on What randomizers have you tried and what interesting runs have you had? in ~games

    Lapbunny
    Link
    I love randomizers, and do pretty regular Archipelago multiworld runs with friends. Once during a Pokémon Blue run, I ran out of every single check available... Except for one! It was the item by...

    I love randomizers, and do pretty regular Archipelago multiworld runs with friends. Once during a Pokémon Blue run, I ran out of every single check available... Except for one! It was the item by the entrance to Route 9, the one next to Cerulean that's blocked by a tree. I didn't have Cut. So... I had to go from Saffron through Rock Tunnel backwards (blind) and get it, then head back. That builds character, I tells ya!

    3 votes
  20. Comment on Tron: Ares | Official trailer in ~movies

    Lapbunny
    Link Parent
    I've never seen a movie with him where the role felt like his, and the echelon shit is weird. The Kill kinda slaps tho

    I've never seen a movie with him where the role felt like his, and the echelon shit is weird.

    The Kill kinda slaps tho

    3 votes