mattinm's recent activity

  1. Comment on What games have you been playing, and what's your opinion on them? in ~games

    mattinm
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    Alan Wake 2 DLC - Just finished this weekend. The first DLC set were cute vignettes, and the second DLC was very much more interesting to me from a world / universe building perspective. Lords of...

    Alan Wake 2 DLC - Just finished this weekend. The first DLC set were cute vignettes, and the second DLC was very much more interesting to me from a world / universe building perspective.

    Lords of the Fallen (2023) - Grabbed this a while ago but couldn’t beat the first boss for some reason and just couldn’t get into it. Started again after seeing its PS5 Pro Enhanced, and it feels much better, enemy placement feels better (though maybe a little too few now), and I beat the first boss second try. Doing a STR build and I’m several bosses deep now and really enjoying it.

    Inscryption - My current Steam Deck game. I just got to Act 3 on my second playthrough, and enjoying the mechanics, but not really vibing with the setting. Willing to give it more time as it is slowly unraveling an interwoven story.

    6 votes
  2. Comment on Vanilla World of Warcraft will soon be available in Unreal 5 on a private server in ~games

    mattinm
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    Isn’t this a DM criticism, though, unless you’re talking about D&D based video games. I play in an RP-heavy, combat-lite D&D campaign with low magical items and it’s fantastic. We are constantly...

    Isn’t this a DM criticism, though, unless you’re talking about D&D based video games. I play in an RP-heavy, combat-lite D&D campaign with low magical items and it’s fantastic. We are constantly rewarded for critical thinking. The DM, though, has a lot of pressure to keep up with all the social interactions and build a coherent narrative, but it’s mostly a collaborative effort with the players on smaller design decisions.

    I’ve also played in a more combat-focused, straight from an official guide campaign, and that was tedious, mostly boring, and overly rewarding with magical items.

    9 votes
  3. Comment on US FDA to pull common but ineffective cold medicine, phenylephrine, from market in ~health

    mattinm
    Link Parent
    Ah that could well be the case. Just a poor choice of words then, since safety is explicitly mentioned as not being the case for removal.

    Ah that could well be the case. Just a poor choice of words then, since safety is explicitly mentioned as not being the case for removal.

    2 votes
  4. Comment on US FDA to pull common but ineffective cold medicine, phenylephrine, from market in ~health

    mattinm
    Link Parent
    It’s not even taking effect yet. It’s still just a proposal. The public has until May 7 to submit comments on the proposal, after which the FDA will make a final decision.

    It’s not even taking effect yet. It’s still just a proposal. The public has until May 7 to submit comments on the proposal, after which the FDA will make a final decision.

    13 votes
  5. Comment on US FDA to pull common but ineffective cold medicine, phenylephrine, from market in ~health

    mattinm
    Link Parent
    Oral formulations aren’t unsafe either. The report you linked specifically says that oral formulations are being removed because they are ineffective, not because of any safety reasons.

    Oral formulations aren’t unsafe either. The report you linked specifically says that oral formulations are being removed because they are ineffective, not because of any safety reasons.

    13 votes
  6. Comment on Using AI generated code will make you a bad programmer in ~tech

    mattinm
    Link Parent
    I’m the senior program on a project right now filled with entry level developers, so myself or the one other experienced developer have to sign off on PR’s. What I’m struggling with right now is...

    I’m the senior program on a project right now filled with entry level developers, so myself or the one other experienced developer have to sign off on PR’s. What I’m struggling with right now is that the entry level developers have essentially two consistent deficiencies:

    1. They take any review notes as criticisms, despite being told multiple times not to sweat it, that the PR’s are there basically to act as a mentor step as well as a quality check.

    2. They are almost universally unwilling to reach out when there are issues in the code, despite me being available for paired programming essentially any time. In standups, I’ve basically learned that “everything’s going well” is tantamount to “I’m not sure what I’m doing”.

    If you’ve got any experience, do you know any strategies to make entry level developers feel more confident? To trust that reaching out to me for help doesn’t mean I’m going to be upset or that it’ll reflect in their performance reviews? Etc?

    Thanks!

    13 votes
  7. Comment on <deleted topic> in ~tech

    mattinm
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    I wouldn’t trust any social media to be a true representation of public sentiment. I’m not sure if you’re just encountering some kind of confirmation bias or if things have actually changed on...

    I wouldn’t trust any social media to be a true representation of public sentiment. I’m not sure if you’re just encountering some kind of confirmation bias or if things have actually changed on that sub, but I wouldn’t expect it to have ever been representative.

    I just use Reddit as a news aggregator for some sports and hobbies, but I almost never go into the comments. I just don’t trust I’d get a good faith discussion.

    1 vote