spineapple_tea's recent activity

  1. Comment on Favorite out of bounds experience? in ~games

    spineapple_tea
    Link
    One of my first consoles as a kid was the PS3 (I'm young, I know) and my brother and I would often play Transformers: The Game. We didn't realize it at the time because we were stupid or something...

    One of my first consoles as a kid was the PS3 (I'm young, I know) and my brother and I would often play Transformers: The Game. We didn't realize it at the time because we were stupid or something but the game is very broken and clearly unfinished and as a result, most of our time was spent finding fun glitches to try out. One I remember discovering was in the first level when you're playing as Bumblebee. If you go to this sort of scrapyard and slowly drive up to one of the dumpsters from the side, you'll just pass through and fall into the ground. This one wasn't very interesting as you'd just respawn above the map once you fell far enough. Another one that I think my brother discovered was by the invisible wall on the northernmost side of the map. If a Decepticon were to attack you while you were driving up against the invisible wall at a certain spot, you'll pass through and be able to walk into the field. [Note: It's been at least five years since I last played the game to try these glitches out again and I might be forgetting or misremembering the specific setups for these bugs.]

    It's a bit difficult to talk about going out of bounds in an unfinished game without mentioning the liminality of it all. The soundtrack for this area (and the game as a whole come to think of it, although we never made it that far) was unnecessarily eerie and with Decepticons blending in as normal cars that would attack you at any moment, it kind of had you on edge the whole time you played. Also, the fact that the game is very clearly unfinished means that the presentation as a whole just feels off in a way that's hard to describe, but I'm sure it's easy to see if you even just watch some gameplay footage.

    Edit (and I typed this up originally on a thread that was deleted due to multi-posting so I didn't see it originally): someone else mentioned another Transformers PS3 game. Weird.

    9 votes
  2. Comment on Progressive metal: What are you listening to? in ~music

    spineapple_tea
    Link Parent
    It's one of those things you always hear is "in the works." This article written in late 2022 says they plan on having one at the very least finished this year. They also did some limited vinyl...

    It's one of those things you always hear is "in the works." This article written in late 2022 says they plan on having one at the very least finished this year. They also did some limited vinyl releases of Iconoclast and Underworld in February of this year but then again that might now mean much. (I couldn't figure out how to have it link as a piece of text in the comment, sorry.)
    https://metalinjection.net/upcoming-releases/symphony-x-aiming-to-release-long-awaited-new-album-in-2023

    1 vote
  3. Comment on What is "that part" for you in any game? in ~games

    spineapple_tea
    Link
    Spoilers for Dark Souls ahead: The second half of Dark Souls is just tedious. Whenever you hear praise for the game (which isn't too hard to miss), people will usually be talking about the earlier...

    Spoilers for Dark Souls ahead:
    The second half of Dark Souls is just tedious. Whenever you hear praise for the game (which isn't too hard to miss), people will usually be talking about the earlier parts of the game; the tutorial and introduction to Firelink, finding the first few shortcuts, the gargoyle reveal, etc. I agree with the idea that the O&S fight is just about the peak of the game and that quality quickly drops off. Once you get The Lordvessel and can warp to some bonfires, it's clear that the developers realized they don't have to make the world so interconnected anymore. In the early game, you might be heading to the Taurus Demon and decide to drop by Havel for his ring, then grab the Grass Crest shield, then at that point you might as well keep heading up to the Undead Parish for items there and hit the shortcut. By the endgame it's more just "I guess I'll do Lost Izalith now" and it's just pushing forward through boring and buggy bosses. At least the ending is cinematic with putting all the Lord Souls forward and walking through the light-hall with this angelic music introducing you to The Kiln of the First Flame. It doesn't matter how many times I've played it, I'll always walk through the Kiln like it's the first time I've seen it.

    8 votes
  4. Comment on Progressive metal: What are you listening to? in ~music

    spineapple_tea
    Link Parent
    I came to this thread looking for someone else advocating for Symphony X. V: The New Mythology Suite is my absolute favorite album of all time and it's insane to see how underrated they still are...

    I came to this thread looking for someone else advocating for Symphony X. V: The New Mythology Suite is my absolute favorite album of all time and it's insane to see how underrated they still are after all these years. Hopefully the new album (whenever that comes out) returns to their older and more symphonic sound.

    2 votes
  5. Comment on What's your favorite theme on Tildes? in ~tildes

    spineapple_tea
    Link
    (first post here!) I personally use Zenburn. Even though I usually prefer light themes because I'm demented or something, something about how minimal this website is means that there's just too...

    (first post here!) I personally use Zenburn. Even though I usually prefer light themes because I'm demented or something, something about how minimal this website is means that there's just too much white space and it hurts to look at. At the same time though I find the dark themes to be too dark, and Zenburn kinda helps with being the best of both worlds.

    tl;dr: it's gray.

    5 votes