7 votes

What programming/technical projects have you been working on?

This is a recurring post to discuss programming or other technical projects that we've been working on. Tell us about one of your recent projects, either at work or personal projects. What's interesting about it? Are you having trouble with anything?

3 comments

  1. autumn
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    It’s not much, but I upgraded my Ghost blog and ghost-cli that I host on DigitalOcean.

    It’s not much, but I upgraded my Ghost blog and ghost-cli that I host on DigitalOcean.

    2 votes
  2. skybrian
    Link
    I've restarted my electronic accordion project after a long hiatus. I was inspired by the KontinuumLab YouTube channel where the author makes many simple MIDI instruments. Using cheap photo...

    I've restarted my electronic accordion project after a long hiatus. I was inspired by the KontinuumLab YouTube channel where the author makes many simple MIDI instruments. Using cheap photo sensors to measure short distances by reflecting an infared LED seems like an interesting way to go and if that doesn't work, I'll try something else.

    Currently I'm assembling a bellows-like object out of mostly 3D printed simple parts and then I'll try adding the sensor to it

    2 votes
  3. Apos
    Link
    Been working on a bunch of my MonoGame libraries in parallel. Got my UI library mostly stable. It's inspired by Dear IMGUI but with the goal of creating user facing game UIs. That means having...

    Been working on a bunch of my MonoGame libraries in parallel. Got my UI library mostly stable. It's inspired by Dear IMGUI but with the goal of creating user facing game UIs. That means having animations, custom graphics. User inputs should behave well with the rest of the game. I see it as more of a UI framework that you use to create custom game UIs.

    I started working on my indie game at the end of 2016. Over the years some parts of the code haven't aged that well so this month I've been going over all my code, deleting a lot of it, refactoring what I can. Extracting some into separate standalone libraries. Some of those libraries I've used to build separate applications like Ultimate Tic-Tac-Toe or Mitten which in turn makes all my code more stable. It feels a lot like IRL factorio in some ways.

    Streaming most of my coding on Twitch: https://www.twitch.tv/apostolique.

    Made this tweening library. It's been nice how versatile tweens are. I've started using it as a timer library for example I used it to code the cursor blinking effect for a textbox.

    1 vote