Yeah, game programming is a pretty tough and technical field, and the game industry is often financially unstable (due to being hit driven) and doesn't treat people all that well. Some of the best...
Yeah, game programming is a pretty tough and technical field, and the game industry is often financially unstable (due to being hit driven) and doesn't treat people all that well. Some of the best engineers I've met are former game developers who got out of it.
Context: this is the same Andrew Kelley who went on to create the Zig language three years later. I guess this is how he learned about using LLVM?
Incredible, isn't it? I am convinced the absolute most brilliant engineers have a background in video games.
Yeah, game programming is a pretty tough and technical field, and the game industry is often financially unstable (due to being hit driven) and doesn't treat people all that well. Some of the best engineers I've met are former game developers who got out of it.