I'm firmly in the camp of never cutting removal. Especially when that removal is best in class. While I agree you generally lose to some giant alpha-strike that StP isn't going to save you from,...
I'm firmly in the camp of never cutting removal. Especially when that removal is best in class.
While I agree you generally lose to some giant alpha-strike that StP isn't going to save you from, but that's not the point. The point of having StP in a deck is so you can remove a problematic creature engine, The Tatyovas, the Midnight Reapers. The cards that actually win opponents the game. While many of those problematic engines just in the Command Zone, the extra 2 mana on the cost is not trivial.
Are there more versatile answers? Yes! Anguished Unmaking, vindicate are two examples off the top. But 3 Mana is a lot, good luck double spelling in the mid-game with it. Sorcery on Vindicate is a massive hamper because you might not get an untap.
I think EDH Deckbuilding makes a lot of good points, but I really dont know where I stand, most games end to combat damage and there are more creatures player, but almost all the enchantments...
I think EDH Deckbuilding makes a lot of good points, but I really dont know where I stand, most games end to combat damage and there are more creatures player, but almost all the enchantments played are impactful. I still play them, but I dont know if I'll autoincude them going forward.
I'm firmly in the camp of never cutting removal. Especially when that removal is best in class.
While I agree you generally lose to some giant alpha-strike that StP isn't going to save you from, but that's not the point. The point of having StP in a deck is so you can remove a problematic creature engine, The Tatyovas, the Midnight Reapers. The cards that actually win opponents the game. While many of those problematic engines just in the Command Zone, the extra 2 mana on the cost is not trivial.
Are there more versatile answers? Yes! Anguished Unmaking, vindicate are two examples off the top. But 3 Mana is a lot, good luck double spelling in the mid-game with it. Sorcery on Vindicate is a massive hamper because you might not get an untap.
I think EDH Deckbuilding makes a lot of good points, but I really dont know where I stand, most games end to combat damage and there are more creatures player, but almost all the enchantments played are impactful. I still play them, but I dont know if I'll autoincude them going forward.