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22 votes
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Pack of Penguins Kickstarter launched
8 votes -
Announcing Riftbound's first bans
12 votes -
MTG - Building a collection
TL; DR: how do I start building a collection cheaply with versatile/staple cards? A couple of friends have started playing Magic: The Gathering with a virtual tabletop, and while I have learned a...
TL; DR: how do I start building a collection cheaply with versatile/staple cards?
A couple of friends have started playing Magic: The Gathering with a virtual tabletop, and while I have learned a lot from playing Arena and reading cards (and watching the Prof) there's just something not working for me in the digital space; Archidekt is tough for me to read through, and even something like Tabletop Simulator doesn't work for me for learning the game (or rather...it's not sticking). I know that I do pretty well with physical objects, so I wanted to get some physical cards to get the hang of the game but immediately ran up against the cost.
I don't know if you guys know this, but Magic: The Gathering is expensive. Way more expensive than I can justify for a hobby I've just started and haven't really gotten the hang of. My question is: how do I start building a collection without breaking the bank?The things I know, but might need to be corrected on:
"Don't buy bulk"; apparently most boxes of bulk have a bunch of repeats and are generally the cards left over when the good ones have been extracted. I would love to be wrong about this, because even getting common/uncommon cards in enough volume to play in a physical space would be neat.
"Buy singles"; it seems like this is a good way to spend $50-$1000 blindly in the dark if you don't know what you're doing.
"Play what you enjoy"; I've played some jump-start decks and those are neat, but I haven't played enough to know what I like, making this difficult. I also haven't played enough to know the difference between what I enjoy because it's neat and what I enjoy because I won with it one time.
"Buy a precon deck"; from what I've read the commander precons would be a good way to get a lot of single cards, but I've read/heard mixed things about them: reviewers discussing how to "fix" them to be good.
"Buy jump start packs"; I would love to grab a bunch of the jump start decks to mess around with and find synergies, but how do you avoid getting repeats of the packs?
"Buy the Foundations Starter Collection"; Foundations Starter Collection is apparently sold out (or only being sold used/resold at a higher price?), but seems exactly what I'm looking for: a decent collection of classic/useful cards that you can build with and supplement as you learn the game.
"Look for garage sales or ebay for collections"; I'm pretty sure my chances of edging out an experienced card hunter on a good deal is slim to none, especially in my area.I would, in an ideal world, like to have a small collection with 300-500 of the cards that "everybody knows" for kitchen table Magic (fake draft/jump start, casual commander, casual...modern?), but this seems out of reach. Any guidance would be appreciated!
16 votes -
Magic: the Gathering Commander updates for April 22 - banned list and gamechangers updates
There are two relevant articles, both of which provide insight into why these changes were made.; they are relatively lengthy, but I have provided summaries of the changes. Commander Banned and...
There are two relevant articles, both of which provide insight into why these changes were made.; they are relatively lengthy, but I have provided summaries of the changes.
Commander Banned and Restricted Announcement – April 22, 2025
Summary: 5 cards have been unbanned and are now on the game changers list
- Gifts Ungiven
- Sway of the Stars
- Braids, Cabal Minion
- Coalition Victory
- Panoptic Mirror
Commander Brackets Beta Update – April 22, 2025
Summary: no major changes to the mechanics of how brackets function. Two cards have been removed from the game changers list and 18 cards have been added.
- Trouble in Pairs removed
- Trinisphere removed
The following cards have been added to the game changer list: Teferi's Protection, Humility, Narset, Parter of Veils, Intuition, Consecrated Sphinx, Necropotence, Orcish Bowmasters, Notion Thief, Deflecting Swat, Gamble, Worldly Tutor, Crop Rotation, Seedborn Muse, Natural Order, Food Chain, Aura Shards, Field of the Dead, Mishra's Workshop
9 votes -
Magic: the Gathering banned and restricted announcement – March 31, 2025
7 votes -
Riftbound - New TCG based on League of Legends
4 votes -
The Deckmaster Game || Friday Nights S9E03
7 votes -
Magic: The Gathering's Mark Rosewater on Diversity, Equity, and Inclusion
47 votes -
Commander Brackets - beta test of a matchmaking system for assessing decks
13 votes -
Magic: the Gathering banned and restricted announcement – December 16, 2024
12 votes -
Favorite quick play tabletop game recommendations
With Christmas around the corner I'm wondering if anyone has tabletop/card games they enjoy that are quick to play (in my mind less than 30 minutes). I enjoy longer games like Betrayal at House on...
With Christmas around the corner I'm wondering if anyone has tabletop/card games they enjoy that are quick to play (in my mind less than 30 minutes). I enjoy longer games like Betrayal at House on the Hill immensely, but I'd like to add some games to my collection that are fun and light hearted, easy to learn, and idealy travel easy. I often play games with family over the holidays and want some that aren't as intimidating for my parents and older relatives to pick up and try. I often played with at least 2 other people, but I've been looking for fun 2 player games as well.
Can you please share what the gameplay is like and what you enjoy about playing it? Thanks all!
29 votes -
The Foundations of Magic's next era
14 votes -
Magic the Gathering: On the future of Commander
22 votes -
Magic: The Gathering ban and restricted announcement
20 votes -
Cards Against Humanity sues SpaceX, alleges “invasion” of land on US/Mexico border
114 votes -
What do you all think of taking Swords out of white commander decks
5 votes -
Any Pokémon TCG players here? I just got into the game and I feel a little lost.
So I was wondering through a book store and I found the Greninja ex Battle Deck, which I thought looked really cool, and I've always wanted to own a Pokemon deck, even if I don't have anyone to...
So I was wondering through a book store and I found the Greninja ex Battle Deck, which I thought looked really cool, and I've always wanted to own a Pokemon deck, even if I don't have anyone to play with.
I learnt the deck is meant for absolute beginners and that it doesn't stand a chance against meta decks, but I expected that (it's the same for Yu-Gi-Oh structure decks, you usually need to buy 3 and add a bunch of staples to get something slightly competitive).
Now since I can't play with anyone IRL, I hopped on Pokemon TCG Live, scanned the deck's QR code and built a better version of the deck using this video from LittleDarkFury. Except I replaced 2 Starmie and 1 Staryu with 1 Comfey, 1 Pyukumuku and 1 Lapras because I don't have anything else that synergizes, and I ran out of credits. (I can share the decklist if needed.)
Mostly because I dumped all my credits into building a Giratina Lost Zone deck because I felt cocky and then I realized I have no idea how to play it. That was a mistake.
My problem right now is that I feel really aimless, I have 2 decent decks but I can't really seem to get the hang out of them. I do understand their main win conditions (get Giratina VSTAR out, respectively get Greninja ex out) but besides that I don't really know how to play them. It does feel like I just need to get a bunch of games in, to see what decks other people play, and what situations I need to adapt to.
Locally there are no game shops I could go to, but I would have loved to play with someone IRL and have them guide me through everything. This means I'm stuck with online resources, but most of them are aimed at players that already know the game.
What do you think I should do? I'll keep playing games in hopes something will click with me, but until then, I'd appreciate some guidance (feel free to ask me anything in case I didn't give enough information).
13 votes -
Pet cards in Magic
What are all of your pet cards/hidden gems for your magic decks? a few of my favorites are pull from eternity, divine presence, and eye of singularity
14 votes -
Showoff your Magic the Gathering decklists
Do you play Magic: the Gathering? What decks have you been playing/building recently and for which format?
23 votes -
Any 'Magic the Gathering' fans here?
I’m newer here and was just wondering if anyone here was into mtg at all, seems like a cool place
39 votes -
The game of Set (and some variations)
14 votes -
The unique printing of "The One Ring" has been found
43 votes -
40k - Xenos Index Cards released; Index cards for all factions now available
3 votes -
A biography of Magic Hall of Famer Brian Kibler
8 votes -
Gifts Ungiven and MTG Hall of Famer Frank Karsten
3 votes -
Cockatrice: A cross-platform virtual tabletop for multiplayer card games
5 votes -
What puzzles and poker teach us about misinformation
6 votes -
How to know you’re not insane (And how a Cards Against Humanity staff writer was fired)
14 votes -
Cards Against Humanity statement
12 votes -
Depictions of racism in Magic: The Gathering
9 votes -
Ending my relationship with Cards Against Humanity and Max Temkin
18 votes -
Origin and evolution of playing card designs
6 votes -
Introducing Jumpstart: a new way to play Magic: the Gathering that combines limited and constructed formats using 20-card themed boosters
6 votes -
Magic: the Gathering - Unveiling the Mystery Booster set
4 votes -
Magic: the Gathering - Throne of Eldraine mechanics
8 votes -
Magic: The Gathering - Core Set 2020 card image gallery
8 votes -
Magic the Gathering announces "Modern Horizons", the first set designed to skip Standard legality and go straight to Modern
13 votes -
Magic the Gathering Arena: Nexus of Fate banned in "Arena Standard" (best-of-one) formats
8 votes -
Ravnica Allegiance mechanics
4 votes -
Why I sold my Magic the Gathering collection to fund Arcmage
21 votes -
Let's talk about collectible non-card games
I'd like to start a discussion around collecting-based games, with the following prompt question: What non-card-based alternatives to TCG/CCGs exist which satisfy the same criteria? This...
I'd like to start a discussion around collecting-based games, with the following prompt question:
What non-card-based alternatives to TCG/CCGs exist which satisfy the same criteria?
This "criteria" is my understanding of what makes TCGs/CCGs appealing, and includes but is not limited to:
- collectible/tradable (not necessarily monetized),
- portable/relatively self-contained (this could include apps, handheld consoles),
- the constant drive to expand the collection (whether it's through the randomness of distribution not ensuring particular collectibles, or an appealing reward system like in the Pokemon games).
I wish to divorce these criteria from the card format. Of course, the list of criteria not extensive and I am actively seeking a deeper understanding of what makes these card-based games so appealing. Discussions on the nature of gambling-addiction and the impact of secondary market values also very welcome.
The best example I can think of is the Pokemon games for handheld consoles. These games pre-dated the Pokemon card game and are a great example of the appeal of card games existing and thriving in a non-card format (which ironically led to the card game adaptation).
Another is Warhammer and the tabletop wargaming family. This is interesting to me but really seems to be in a completely different ballpark because it lacks agility and thus is far less appealing to many players.
Note: my reference point to what makes games like these appealing" is very biased by card games, specifically the current "big three" of TCG/CCGs: Magic: the Gathering, Pokemon, and YuGiOh. I'd appreciate suggestions of other relatively successful or simply well-designed games which employ collectibility as a core mechanic. They don't even have to be portable, as long as you're clear about that.
tl;dr: let's talk about alternatives to card games which depend on collecting as a core mechanic
Edit: formatting.
8 votes -
Magic the Gathering Commander 2018: Decklists and tokens
6 votes -
Magic: the Gathering Core Set 2019 image gallery and discussion
8 votes