arqalite's recent activity

  1. Comment on Megathread: April Fools' Day 2026 on the internet in ~talk

    arqalite
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    TechSpot just put out an article claiming AMD will buy Intel and it took me the whole article to realize what day it is today. And then I got stickbugged by a friend. I'll go make a fort of...

    TechSpot just put out an article claiming AMD will buy Intel and it took me the whole article to realize what day it is today.

    And then I got stickbugged by a friend.

    I'll go make a fort of pillows and stay there until the day is over.

    21 votes
  2. Comment on Disney reportedly keen on buying Fortnite developer Epic Games in ~games

    arqalite
    Link Parent
    Sure, you can cut costs in a process of optimizing and streamlining operations, or you can just do it to maximize profits and keep the line going up no matter what. Also privately run companies...

    Sure, you can cut costs in a process of optimizing and streamlining operations, or you can just do it to maximize profits and keep the line going up no matter what.

    Also privately run companies very much do have executives, Epic included. I did not mean investors when I said executives, I meant the CEO, CFO, VP layer.

    2 votes
  3. Comment on Disney reportedly keen on buying Fortnite developer Epic Games in ~games

    arqalite
    Link Parent
    I mean, if a buyout is a possibility they certainly would want a seat at that table.

    I mean, if a buyout is a possibility they certainly would want a seat at that table.

    1 vote
  4. Comment on Disney reportedly keen on buying Fortnite developer Epic Games in ~games

    arqalite
    Link Parent
    Yeah, the game is 8 years old at this point, anyone of legal age who was interested in actively playing it is already doing so. They should be working to maintain what they already have instead of...

    Yeah, the game is 8 years old at this point, anyone of legal age who was interested in actively playing it is already doing so.

    They should be working to maintain what they already have instead of chasing endless growth, but have fun telling that to an executive.

    8 votes
  5. Comment on Disney reportedly keen on buying Fortnite developer Epic Games in ~games

    arqalite
    Link
    Would expect Tencent (they own 25% or so of Epic) to throw a fit if discussions go anywhere with this, lmao Epic doesn't feel like a company that needs to be bought out for any reason at all,...

    Would expect Tencent (they own 25% or so of Epic) to throw a fit if discussions go anywhere with this, lmao

    Epic doesn't feel like a company that needs to be bought out for any reason at all, Fortnite is doing well, Unreal Engine royalties are flowing in, etc. Sure, the store is hemorrhaging money but that is by design.

    11 votes
  6. Comment on Commonly misspelled words quiz in ~humanities.languages

    arqalite
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    Pronunciation got me because I pronounce it "pronoun-ciation" and I just realized the verb is spelled how I pronounce it but the noun is not because English is a good language. 19/20, 6520/8300

    Pronunciation got me because I pronounce it "pronoun-ciation" and I just realized the verb is spelled how I pronounce it but the noun is not because English is a good language.

    19/20, 6520/8300

  7. Comment on Are you a morning person or a night owl? in ~talk

    arqalite
    Link Parent
    I did have one for 2 years, and then transitioned to a 9-to-5 role at the same company. It was great and felt natural, but I quickly realized it made planning social activities with friends...

    I did have one for 2 years, and then transitioned to a 9-to-5 role at the same company.

    It was great and felt natural, but I quickly realized it made planning social activities with friends difficult, and once I got into a relationship, having our schedules be completely out-of-sync wasn't too great.

    I do miss it sometimes but I wouldn't go back.

    2 votes
  8. Comment on Are you a morning person or a night owl? in ~talk

    arqalite
    Link Parent
    I don't mind being a night owl; what I hate is those states where I feel "stuck" and unable to do things I know I should be doing, but that my brain says no to. Like being creative at 3am is fine,...

    I don't mind being a night owl; what I hate is those states where I feel "stuck" and unable to do things I know I should be doing, but that my brain says no to.

    Like being creative at 3am is fine, awesome even, but I want to be able to say "okay, that's enough, let's brush our teeth and go to bed" - and some nights my body is physically fighting me regarding that.

    2 votes
  9. Comment on Are you a morning person or a night owl? in ~talk

    arqalite
    Link Parent
    Yeah, I would assume treating my executive dysfunction would also automagically fix this. Just gotta find the courage to make that step.

    Yeah, I would assume treating my executive dysfunction would also automagically fix this. Just gotta find the courage to make that step.

    1 vote
  10. Comment on Are you a morning person or a night owl? in ~talk

    arqalite
    Link
    Absolutely night owl - waking up early is an entire process for me and even at noon I'm rarely feeling at 100% unless I'm strongly caffeinated or just having a really good day. There might be some...

    Absolutely night owl - waking up early is an entire process for me and even at noon I'm rarely feeling at 100% unless I'm strongly caffeinated or just having a really good day. There might be some untreated ADHD at play here but it's all speculation until I get the courage to see a psychiatrist.

    Meanwhile at night, I could take over the world. It's hard to make myself go to bed, at the expense of my sleep schedule, and my brain is swirling with ideas and things I wanna do.

    I am writing this at 3:30am, way past my bed time, by the way.

    8 votes
  11. Comment on What are some bands you regret not seeing live (or, just never had the chance to see in the first place)? in ~music

    arqalite
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    Imagine Dragons - I had two separate chances to see them and somehow chickened out of both, despite me loving both Mercury and Loom. Looking forward to their next project and maybe third time is a...

    Imagine Dragons - I had two separate chances to see them and somehow chickened out of both, despite me loving both Mercury and Loom.

    Looking forward to their next project and maybe third time is a charm for me.

    1 vote
  12. Comment on What are some bands you regret not seeing live (or, just never had the chance to see in the first place)? in ~music

    arqalite
    Link Parent
    oof, yeah - I was hoping for an European leg of their tour but Manon's hiatus might put a wrench in that.

    oof, yeah - I was hoping for an European leg of their tour but Manon's hiatus might put a wrench in that.

    2 votes
  13. Comment on What programming/technical projects have you been working on? in ~comp

    arqalite
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    Spent the last few months trucking along at Project Echelon - a match replay recorder for Project Ignis: EDOPro, a Yu-Gi-Oh! simulator. You basically get the *.yrpX replay file from the game,...

    Spent the last few months trucking along at Project Echelon - a match replay recorder for Project Ignis: EDOPro, a Yu-Gi-Oh! simulator.

    You basically get the *.yrpX replay file from the game, upload it and get an x264-encoded MP4 video file.

    I had to fork the game (thank god for the AGPL) so I can do offline rendering to a FIFO pipe - allowing the game to spend as much wall clock time as needed to render perfect 60fps. On most machines, however, EDOPro can run much higher (900+ fps) so in reality it spends less time, meaning a replay which would take 5 minutes to play in the game, can take 1 minute with Echelon.

    Unfortunately, most cloud providers charge seven kidneys for a GPU so I have to do full software rendering on my deployment, which drops the speed back to 1x, maybe 1.5x. Still good though!

    This weekend I want to release v1.1.0 (currently in a release candidate), wrapping up everything I decided to cut from v1.0.

    Been having some trouble figuring out the UI, but I think it's in a good place now. I wanted to add a little bit of inoffensive advertising for the Discord bot but I decided to scrap it because it just looked like a blatant ad no matter how I shaped it.

    I am pleased with how it turned out though - so after this I'll probably put it in maintenance mode and only do bug-fixes, while I start yet another new project.

    3 votes
  14. Comment on Control Resonant | Announcement trailer in ~games

    arqalite
    Link Parent
    She might be visiting a certain lake.

    She might be visiting a certain lake.

    4 votes
  15. Comment on Control Resonant | Announcement trailer in ~games

    arqalite
    Link Parent
    The official website says it's set in Manhattan, but most likely: Control 1 spoilers ahead I think it's highly implied that the supernatural forces in The Dark Place are bleeding out into the real...

    The official website says it's set in Manhattan, but most likely:

    Control 1 spoilers ahead I think it's highly implied that the supernatural forces in The Dark Place are bleeding out into the real world - Control's AWE expansion made all the ties to it and what happened at Cauldron Lake.

    That said some of the footage also seems like just The Hiss coming back and escaping, thus the line "everything we try to keep inside, eventually worms its way back out".

    I think the direction they're going in is that whatever this cosmic level threat is, it warped everything beyond recognition and released everything the FBC had sealed previously, and now Dylan has to make his way through all this chaos and probably fight different "factions" so to speak.

    1 vote
  16. Comment on Control Resonant | Announcement trailer in ~games

    arqalite
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    God, I am so hyped for this. Control might easily be my favorite game ever, and this seems like such a fresh spin on it. We get to play as Dylan, we seem to have an open-world Manhattan to wreak...

    God, I am so hyped for this.

    Control might easily be my favorite game ever, and this seems like such a fresh spin on it. We get to play as Dylan, we seem to have an open-world Manhattan to wreak havoc in, and shit got creepy and weird immediately.

    I loved every second of this trailer. Steam Deck support seems to be missing, but considering Control is both Platinum on ProtonDB and Steam Deck Verified, it would be weird if this one wasn't. Unless it's melting GPUs, but considering how the footage looks, I can't really complain.

    6 votes
  17. Comment on Timasomo 2025: Final Updates in ~creative.timasomo

    arqalite
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    Turns out sending email in 2025 is a nightmare - did you know Gmail, Outlook and Yahoo Mail all support different HTML standards and none of them support flexbox!? I made some pretty emails for...

    Turns out sending email in 2025 is a nightmare - did you know Gmail, Outlook and Yahoo Mail all support different HTML standards and none of them support flexbox!?

    I made some pretty emails for account creation confirmation, and password reset, and when I sent them to my Gmail inbox they turned into word salad because I thought I could get away with flexbox. Nope!

    Cue me re-learning how to do HTML tables because that's the most reliable way to do layout in emails, but I figured it out. My partner really wanted to use a cute webfont for the headings but that's another nightmare to deal with, so I just screenshotted them at high resolution and loaded the images in the email - feels bad but it works perfectly so I don't care.

    We're getting ready for launch of the commercial version of the project but I don't think the FOSS version will be ready for the showcase - I still have to do work to ensure self-hosters can customize stuff for their own needs and remove any branding that I lazily hardcoded in, plus a round of refactoring and clean-up because I can't let y'all see my messy code.

    That said for the showcase I'll make a demo link with a gallery so people can play around with it and I'll talk at large about the project since I haven't gone into the weeds as much as I'd have liked.

    4 votes
  18. Comment on Timasomo 2025: Week 3 Updates in ~creative.timasomo

    arqalite
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    (For context, I am building an Instagram-like media gallery meant to be integrated as a Notion widget, in a nutshell) The past 4 days have been no-ops because I was on a work trip, but I'm picking...

    (For context, I am building an Instagram-like media gallery meant to be integrated as a Notion widget, in a nutshell)

    The past 4 days have been no-ops because I was on a work trip, but I'm picking stuff back up today.

    Mostly looking at LemonSqueezy and their licensing features, could be a neat way to do the monetization thing (to recap, the code will be FOSS, so as long as you can spin up a Docker container and a Postgres you're golden, but we will also provide paid hosting of the service either as a single-payment purchase or a yearly subscription - very WIP, very subject to change)

    Besides that I want to improve error handling a bit more, we treated the cases where your Notion database is empty or not in the expected format, but if the data source ID or Notion API token are invalid, we just render a blank page with a basic text message. instead, we should be rendering as much of the UI as possible and then show the nicer error modals I made for the rest of the app. Should be a trivial update since all of the parts are there, I just need to hook them up.

    We're getting closer to being feature-complete for v1.0 which is exciting, but that means the programming work is gonna be over soon and I need to focus on distribution, licensing, figuring out who and where will support be offered, and literally everything else surrounding a pseudo-commercial program.

    3 votes
  19. Comment on Timasomo 2025: Week 2 Updates in ~creative.timasomo

    arqalite
    (edited )
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    I unfortunately have to drop out of Timasomo with my original project (the Onomat Ryzeal guide) and will instead substitute something else I've been cooking alongside my partner daily for the last...

    I unfortunately have to drop out of Timasomo with my original project (the Onomat Ryzeal guide) and will instead substitute something else I've been cooking alongside my partner daily for the last two months.

    Is it cheating? Absolutely. Do I still want to share stuff with the world? Also yes.

    So let me introduce to you the Galleryâ„¢ - a (soon to be) FOSS application that lets you generate Instagram-ish profiles using a Notion database to organize your media. Niche AF, I know.

    My partner sells Notion templates and wants to try his hand at one aimed at social media managers; something competitors have is this way to simulate an Instagram grid using the Notion template, but both reference products we have are currently paid or have a kneecapped free tier.

    The goal is to create a FOSS (MIT-licensed even) alternative to them, that can be self-hosted by anyone who needs this (we'll also offer paid hosting for our template customers most likely but monetization is very far off, right now treat this as a self-hosted thing).

    And obviously improve and expand on the concept with new features and ideas.

    This month I redesigned the user dashboard where you can configure the behavior of the gallery + a simple bio and highlights section - looks like this at the moment.

    The highlights section was a total pain, I had to learn the HTML5 drag and drop API to make reordering highlights a thing and it's way trickier than I thought, but it works.

    Next up I want to refine and optimize the backend a little, I prototyped a bit too fast and at some point I was doing 2 seconds' worth of extra database queries when first loading the page, which is obviously horrifying. That is gone now and it's much snappier, but I still have a lot to optimize.

    3 votes
  20. Comment on Timasomo 2025: Week 1 Updates in ~creative.timasomo

    arqalite
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    For context, I want to build a combo guide for Onomat Ryzeal, a Yu-Gi-Oh! deck I enjoy. I am far behind on my goals for this week, I kinda wanted to have the most relevant 1-card combos with the...

    For context, I want to build a combo guide for Onomat Ryzeal, a Yu-Gi-Oh! deck I enjoy.

    I am far behind on my goals for this week, I kinda wanted to have the most relevant 1-card combos with the Ryzeal starters mapped out but I only got to do Ice Ryzeal so far. And I also have the Onomats to deal with after that.

    To be fair, at the same time I'm preparing the 1.1.0 release of the Fire King guide and in there I did some improvements that will eventually benefit this project (as soon as I start moving my musings into a repository and copy the website scaffolding over). Mostly just setting in stone how cards should be referenced (first by full name and with a link to Yugipedia, then by a shorthand) and also grouping of combos in a single page.

    For example, starting off a single Dodododo Warrior (yes, for non-YGO-players, that is the name of the card) you have at least 4 different endboards and multiple routes to follow. Some of them are better than others, and some might only be applicable in certain scenarios.

    As such, the dropdown that will let you pick the endboard/route you want to read about will be sorted in increasing order of power level (so the first one is the safest and most minimalist, and the last is the most grandiose and flashy), with a separate <optgroup> for combos that are only worth doing in a specific scenario only.

    The goal is for readers to be able to focus on stuff they can apply in every match, and only when they feel ready they can move to the bonus section and learn the hyper-specific lines.

    That said it's not certain this paradigm will work as well here as it does for the Fire King combos, but I wanna try it and reevaluate later.

    3 votes