I played this game, has Souls like combat and has the sort of gameplay that you would want to have a guidebook for back in that era of gaming. Really also like that it had a no fail mode, and for...
I played this game, has Souls like combat and has the sort of gameplay that you would want to have a guidebook for back in that era of gaming. Really also like that it had a no fail mode, and for 95% of the game, the puzzle aspects were pretty nice. Some of the endgame final final for real puzzles were tedious, but that's the worst I can say about it. It's an odd idea to make such a puzzle box of a game in the spoiler internet culture we live in, but if is what you're into, I think you'll have a good time.
This game is so well designed it almost makes me angry. The puzzles are great, the guidebook mechanic is super smart and the combat is just the right level of hard as to be challenging but not...
This game is so well designed it almost makes me angry. The puzzles are great, the guidebook mechanic is super smart and the combat is just the right level of hard as to be challenging but not throw a controller through the screen infuriating. I love it and I'm going to be sad when it's done.
Trailer made me curious if the "runic" patterns, e.g above and below the title Tunic, could be decoded into a language. That would be a nice challenge. Was it coming to the Switch? Seems like a...
Trailer made me curious if the "runic" patterns, e.g above and below the title Tunic, could be decoded into a language. That would be a nice challenge. Was it coming to the Switch? Seems like a nice game to play with my kids.
The text definitely SEEMS to follow a pattern but I'm trying to avoid reading anything about the game until I finish it because it's so dependent on discovery so I haven't looked in to whether...
The text definitely SEEMS to follow a pattern but I'm trying to avoid reading anything about the game until I finish it because it's so dependent on discovery so I haven't looked in to whether anybody's tried to translate it.
Before I bought it on PC I did have a bit of a look around RE a switch port but I didn't see anything.
In addition to the obvious Zelda + Dark Souls connections, it reminds me of Hyper Light Drifter. They both obvious take some serious notes from Zelda and other retro titles, but also have...
In addition to the obvious Zelda + Dark Souls connections, it reminds me of Hyper Light Drifter. They both obvious take some serious notes from Zelda and other retro titles, but also have beautiful worlds and non-readable text.
I'm still behind on my games log (up next is Super Mario Galaxy? Witcher 3 blood and wine DLC? cyberpunk?) - but this will definitely go on the wishlist to pick up during the next sale.
I played this game, has Souls like combat and has the sort of gameplay that you would want to have a guidebook for back in that era of gaming. Really also like that it had a no fail mode, and for 95% of the game, the puzzle aspects were pretty nice. Some of the endgame final final for real puzzles were tedious, but that's the worst I can say about it. It's an odd idea to make such a puzzle box of a game in the spoiler internet culture we live in, but if is what you're into, I think you'll have a good time.
Glad to hear more people are excited about it. I haven't tried it yet, but I've been meaning to. Definitely on my to play list now.
This game is so well designed it almost makes me angry. The puzzles are great, the guidebook mechanic is super smart and the combat is just the right level of hard as to be challenging but not throw a controller through the screen infuriating. I love it and I'm going to be sad when it's done.
Trailer made me curious if the "runic" patterns, e.g above and below the title Tunic, could be decoded into a language. That would be a nice challenge. Was it coming to the Switch? Seems like a nice game to play with my kids.
The text definitely SEEMS to follow a pattern but I'm trying to avoid reading anything about the game until I finish it because it's so dependent on discovery so I haven't looked in to whether anybody's tried to translate it.
Before I bought it on PC I did have a bit of a look around RE a switch port but I didn't see anything.
Xbox and PC exclusive for now.
In addition to the obvious Zelda + Dark Souls connections, it reminds me of Hyper Light Drifter. They both obvious take some serious notes from Zelda and other retro titles, but also have beautiful worlds and non-readable text.
I'm still behind on my games log (up next is Super Mario Galaxy? Witcher 3 blood and wine DLC? cyberpunk?) - but this will definitely go on the wishlist to pick up during the next sale.