7
votes
Overwatch 2: Invasion | Trailer - Story missions, new support hero and more
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- Title
- OVERWATCH 2: INVASION TRAILER | STORY MISSIONS, NEW SUPPORT HERO & MORE
- Authors
- PlayOverwatch
- Duration
- 2:10
- Published
- Jun 11 2023
Looks like there is a new hero at the end of the trailer - a flying healer maybe?
Didn't they just release such a hero with Lifeweaver? Seems odd.
It is, but adding another support makes sense to me. They are saturated with DPS and only 1 tank per game.
There are not nearly as many as Supports in the game as Tanks and can't even compare to DPS. They confirmed a hero every 2 seasons and specifically committed to adding more Supports this year to try to balance things. I believe the roadmap pointed to another Tank after, which would be in Season 8.
The development team stated that they were going to develop some more support heroes this year to even things out. Looking at the hero pool we have 9 supports, 11 tanks, and 17 damage. With role queue team structure being 1 tank, 2 supports and 2 damage, the # of heroes available for support is looking pretty weak.
8 supports to go! 😝
Give me:
They said the next 3 heroes are supports, Lifeweaver was the first, this is the second, so one more to come after that.
This confused me - I thought they just canned the vast majority of the planned PVE content? But this seemed not insubstantial.
Yeah I'm a little lost on this too. They made it seem like we were getting nothing, which is a weird misstep considering the backlash they got.
I think though this content is only for this season and we can't replay it down the road? If so I still get the backlash. Myself, I like to revisit old story missions years down the road. I experienced enough losing content with Destiny and stopped playing. Yet I still replay Destiny 1 content to this day which never went away.
My understand is they were doing away with, what they called Hero Mode. A more complex character tree achievements. It was intended to be more integral to the PvE modes, with added replayability.
I know, personally, the PvE modes are not very fun after I get the achievements. And the hero trees would def pull me back in to play again. So its still sad to see go, but I am looking forward to the future PvE modes.
Yeah the potential for those hero trees will be sorely missed. I love games with that kind of stuff. The amount of customization is unreal.
Well, from what I understand it's basically throwing out all the already-developed parts in repackaged format?
Hence stuff like the new mastery practice range, they needed those for PvE practice anyways, so they're recycling them now. What seems to be missing is the main PvE mode however, what is in there will be like the previous wave-defense PvE modes. I bet. So we're getting a third one of those. Fun for an event for sure, but disappointing compared to a "real" PvE mode with abilities and all.
I can't bring myself to play Overwatch 2. I had hundreds of hours logged in OW, played the beta, and just find myself longing for OW1. The lack of play of the game, being on fire, and personal levels just hollowed the game.
It has been a few months since I loaded up, is it worth trying again?
POTGs never left! But otherwise yeah on fire is gone (they recently announced they're bringing it back in the coming seasons but they said a Sombra rework was coming season 5 like 3 seasons ago and now it's season 7+ according to the latest roadmap) and the lack of levels sucks.
I will say this. I told myself I wouldn't play it before it launched but the thing that wins me - ignoring the terrible monetization (refuse to give them a dime) that includes charging us for skins that were free in OW1, and other stripped away features - is that the core gameplay in a match is always fun. OW2 has a learning curve to it because tanks have become more of brawlers, but those matches are fun.
Same.
It's weird, I gave it a few weeks, but it feels ridiculously unlike the OW1 I loved considering how similar virtually every part is.
Add the absolutely shoddy balance because they're still just scratching the surface of all the imbalances the switch to 1/2/2 introduced, add the hyper-toxic community even compared to OW1 due to the influx of free players, add the exploitative monetization where nothing you earn ingame has any perceived value, add the lack of polish or quality in anything they've made since then as the new team has to get to grip with the old codebase and tooling... yeah, just wasn't enjoyable no more.
I quit, uninstalled it, uninstalled the whole battle.net client, and then.. nothing. That was the most eye-opening part. I already have more games I want to play than gaming time, all Overwatch 1 and 2 did was make me play less of them or never finish anything. Happily finished lots of games since quitting OW2!
OW2 was a thinly veiled move towards in-app purchases, battlepasses, and microtransactions.