Trobador's recent activity
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Comment on Flathub bans AI-coded apps – with some exceptions in ~tech
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Comment on Flathub bans AI-coded apps – with some exceptions in ~tech
Trobador Link ParentFlathub only has so many resources to allocate to verifying whether a package is vibe coded. Code is actually not the best indicator and it takes too long to audit, so banning anything that looks...Flathub only has so many resources to allocate to verifying whether a package is vibe coded. Code is actually not the best indicator and it takes too long to audit, so banning anything that looks like it might have used AI in some part of the process, like the very visible README that can often more clearly be discerned as AI-written, is efficient, and generally correct.
It's a good thing. The software could work perfectly and I still wouldn't trust it to keep doing so if the author can't be arsed to do small things that matter themselves. Especially docs! So far, I haven't heard of a single thing suffering from banning AI use and I don't see why Flathub would.
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Comment on Godot: Changes to our contribution policies [with regard to AI] in ~games
Trobador LinkI hope it works out. AI-written PRs have been a problem for the project for a while now. It's a bit scary to think about how much this phenomenon hurts open-source contributing globally; if it...I hope it works out. AI-written PRs have been a problem for the project for a while now. It's a bit scary to think about how much this phenomenon hurts open-source contributing globally; if it ever came to the point where FOSS was more trouble than it's worth, it would be an immense loss.
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Comment on An interactive explanation of how synthesizers work in ~music
Trobador LinkFascinating read. Even having had classes on them, this is the first time I understand what a harmonic actually is.Fascinating read. Even having had classes on them, this is the first time I understand what a harmonic actually is.
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Comment on What's a game you're dying to play that doesn't exist? in ~games
Trobador Link ParentLate reply, but I've finally given these a go as you suggested. I was aware of Genokids and had been intending to try it out for a while, but not Duskfade. I don't think either are really what I...Late reply, but I've finally given these a go as you suggested. I was aware of Genokids and had been intending to try it out for a while, but not Duskfade.
I don't think either are really what I have in mind. Duskfade feels good, but feels closer to Kingdom Hearts 1, with simpler, very grounded combat and a lot (seriously, a lot) of platforming. The trailer does make the combat look very varied when you have more things unlocked, and if it's fun, that's good, but it's not the KH2-like I'm looking for.
Genokids is closer. It's still not my dream game, but there's a focus on air combat, your character moves somewhat while doing air combos unlike DMC, and I appreciate the way enemy stagger works. But the KH2 flow still isn't quite there.
Still, thank you for pushing me! One day, such a game will exist.
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Comment on Are there any video games that are/were popular in your country, that the rest of the world hardly knows about? in ~games
Trobador (edited )Link ParentThanks for the expansive write-up, this is fascinating. Someone else mentioned the Finnish demo scene, really seems like it was a big deal! It's nice to learn more about how Finland's impact...Thanks for the expansive write-up, this is fascinating. Someone else mentioned the Finnish demo scene, really seems like it was a big deal! It's nice to learn more about how Finland's impact began, since as you said, a number of important contemporary game makers are Finnish, something I hadn't thought about before.
EDIT: Actually, looking at gameplay of Pizza Worm reminded me of another thing from France: I'm familiar with a number of 2000s/2010s web games that were only really popular here. There's one just called Snake which was somewhat similar to Pizza Worm though played with the mouse and with some bonus card system involved, but the more notable thing about it was that it was one of the daily games on Twinoïd, a once popular half web game platform, half social network site that was ran by Motion-Twin, the future makers of Dead Cells! I remember spending a lot of time on there.
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Comment on Are there any video games that are/were popular in your country, that the rest of the world hardly knows about? in ~games
Trobador Link ParentLate 90s-early 2000s pre-teen CG animation is a vibe. What country did you go to school in?Late 90s-early 2000s pre-teen CG animation is a vibe. What country did you go to school in?
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Comment on Are there any video games that are/were popular in your country, that the rest of the world hardly knows about? in ~games
Trobador Link ParentAn interesting boon of them being built in Flash (initially) and Java respectively; though Wakfu's Linux build has some pain points I've been struggling with. Through this thread, I'm learning...While I grew up in North America I did actually play Dofus and Wakfu for a short while because they had native Linux support even before Steam did.
An interesting boon of them being built in Flash (initially) and Java respectively; though Wakfu's Linux build has some pain points I've been struggling with.
I also played a lot of Clonk Rage and OpenClonk which judging by the forums and leaderboards were only ever really popular in Germany.
Through this thread, I'm learning that all German video games are made in play-dough looking CG no matter the genre! This Clonk series actually seems like something I would enjoy, sandbox is one of my favorite genres. Can you tell me more about them?
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Comment on Are there any video games that are/were popular in your country, that the rest of the world hardly knows about? in ~games
Trobador Link ParentHonestly a good question. I know of Oregon Trail and knew it as a popular PC game from the 70s but not much past that. I didn't know it was an educational game at first, and I don't think it's...Honestly a good question. I know of Oregon Trail and knew it as a popular PC game from the 70s but not much past that. I didn't know it was an educational game at first, and I don't think it's ever come up in a conversation with anyone from my country.
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Comment on Are there any video games that are/were popular in your country, that the rest of the world hardly knows about? in ~games
Trobador Link ParentI had no idea Mafia was born Czech! Mafia 1 seems like an extremely impressive game for its era. I had not heard about Hidden & Dangerous or Original War; I have a lot of respect for their...I had no idea Mafia was born Czech! Mafia 1 seems like an extremely impressive game for its era.
I had not heard about Hidden & Dangerous or Original War; I have a lot of respect for their approach to changing up a genre! Original War's concept of having defined characters was something I had thought of before and I was curious if anyone had attempted it.
Samorost and Machinarium, I had heard of, and own a copy of the latter. I think Machinarium might've had a short period of international recognition during the indie boom of the 2010s, since its little dude was playable in Super Meat Boy. Both have incredibly cool aesthetics!
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Comment on Are there any video games that are/were popular in your country, that the rest of the world hardly knows about? in ~games
Trobador Link ParentOh! I remember seeing that chicken around the web, I think! Had no idea it was so popular! The number and variety of games in this series seems insane. There's even several re-releases. Cool! Go...Oh! I remember seeing that chicken around the web, I think! Had no idea it was so popular! The number and variety of games in this series seems insane. There's even several re-releases. Cool! Go Germany!
It's interesting to think about how much practical ease of access can make a game's success; be it this in the era of shareware, or web games in the Internet era. The original Doom was like this, it was Flash games when I was growing up, and today, kids like .io games and the like.
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Are there any video games that are/were popular in your country, that the rest of the world hardly knows about?
I recently have been reconnecting with something from my childhood: the Krosmoz universe! Anyone who was a kid in France between 2004 and 2012 or so either grew up on it or is at least a little...
I recently have been reconnecting with something from my childhood: the Krosmoz universe! Anyone who was a kid in France between 2004 and 2012 or so either grew up on it or is at least a little bit familiar with it. Most people outside of the country, if they know of it, generally only know of Dofus, the first of their three (actually five (actually eight if you count the dead ones)) tactical MMORPGs, or the derived TV animated series Wakfu, which was picked up on Netflix at one point. But it's massive here. Even today, they're still quite popular and perpetually developed.
As a medium, video games are not generally so closely tied to countries; more than half of their history has been during the era of globalization and the Internet. Even in the past, when you could only buy games in person in a store, people's minds everywhere were nonetheless on games from overseas. Today, games made in Sweden or Morocco have lived on the same storefronts as games made in Venezuela and Australia for a good while, and I'd bet most people don't even think about where the people who make the games they play come from.
I personally think this is a great thing! But the fact that there's something like Krosmoz, that's so unusually localized to one place, makes me curious to know if there's more; and if there is, I want to know what's unique about it, and what it says about its players and makers, too.
I've asked this before on reddit, and I remember being told about Metin2, an originally Korean MMO that was so popular in Eastern Europe that even a decade after the original Korean and US servers were shut down, players from those countries are still updating the game and keeping it alive. This is a different situation from Krosmoz but another fascinating one. It's the kind of thing I wanna know about.
This is an invitation to yap, if you'll oblige me. Do you have anything like that where you're from? A game or game franchise that only people of your culture know, and that you want everyone else to know about? I wanna hear about it!
I posted this once and immediately deleted it to make it shorter. I did not really succeed. Please don't sue me!
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Comment on What do you think the top three most used apps on your phone for the past week are? in ~tech
Trobador LinkApparently, Firefox, NewPipe (YouTube) and Revenge (Discord). I expected Mihon (comic reader) instead of NewPipe, but I guess I've been watching more YouTube than I recall?Apparently, Firefox, NewPipe (YouTube) and Revenge (Discord). I expected Mihon (comic reader) instead of NewPipe, but I guess I've been watching more YouTube than I recall?
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Comment on Why emoji picker default on? in ~comp
Trobador Link ParentIt's definitely something that's been high in demand for a little while. Though interestingly, I feel like there's not a lot of good emoji pickers available for desktops, especially Linux.It's definitely something that's been high in demand for a little while. Though interestingly, I feel like there's not a lot of good emoji pickers available for desktops, especially Linux.
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Comment on Brave Origin, a paid, premium version of Brave is now available in ~tech
Trobador Link ParentI cannot, which is why I only used 'allegedly' ; an acquaintance told me about it and I remember her sourcing the info but I wouldn't be able to bring it up again. I added that to provide context...I cannot, which is why I only used 'allegedly' ; an acquaintance told me about it and I remember her sourcing the info but I wouldn't be able to bring it up again. I added that to provide context as to why I'd switched but maybe it was a bit zealous... apologies.
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Comment on Brave Origin, a paid, premium version of Brave is now available in ~tech
Trobador Link ParentI've used Firefox for years myself, but decided recently to give Waterfox, a fork of the browser, a go since Mozilla has allegedly been using user data to train AI without users' consent. It's...I've used Firefox for years myself, but decided recently to give Waterfox, a fork of the browser, a go since Mozilla has allegedly been using user data to train AI without users' consent. It's been a decent experience. I would recommend it.
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Comment on What's a game you're dying to play that doesn't exist? in ~games
Trobador LinkI have a few, which is why I did the same thing as you, OP! I described one in another comment, but another one I want to make is a 3D beat 'em up game that takes after Kingdom Hearts II's game...I have a few, which is why I did the same thing as you, OP! I described one in another comment, but another one I want to make is a 3D beat 'em up game that takes after Kingdom Hearts II's game feel. I do mean Kingdom Hearts II. It's unique compared to any Kingdom Hearts game or to anything that takes after DMC, by how fast individual attacks are and how fluid and effortlessly aerial it all is. Air combo attacks move your character on hit, and air finishers move you back down quickly to continue fighting. Your moves change based on distance and position of the target to make it simple to start combos while giving an importance to intentional spacing if you want to fully control your kit. Long combos are possible and look awesome and short combos are valued too. It just feels so cool in hand ; yet, negative feedback at release had them decide to move away from that style of combat in later entries, and no game's ever reproduced that feel somehow !
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Comment on What's a game you're dying to play that doesn't exist? in ~games
Trobador Link ParentI'm in almost the same boat as you: one of the ideas that motivate me to do game dev so that I can execute them one day is a fighting game based on 3D beat 'em up gameplay (DMC). Street Fighter...I'm in almost the same boat as you: one of the ideas that motivate me to do game dev so that I can execute them one day is a fighting game based on 3D beat 'em up gameplay (DMC).
Street Fighter started out as basically a translation of classic beat 'em ups in a player versus player context, and nearly everything that came after SFII followed the same mold. There's nothing that makes more sense as a concept than doing the same thing with the games that succeeded those beat 'em ups. But somehow, no one's considered it! Instead, everything 3D is either a spin on Tekken and Virtua Fighter's super grounded, close quarters formula, a janky arena fighter with no sauce, or some esoteric thing like Power Stone.
We've had something around 30 years of stylish beat 'em ups in 3D that operate with a similar mechanical basis, that all take from fighting games, that all allow for high amounts of expression, and not a single one's considered having one such game where you fight other people instead. Why?!
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Comment on What are your gaming idiosyncracies? in ~games
Trobador LinkI don't have a ton that are too unique. If I had to name one... it's that I have less qualms nowadays about modding games even before finishing a vanilla playthrough of them or seeing most of...I don't have a ton that are too unique. If I had to name one... it's that I have less qualms nowadays about modding games even before finishing a vanilla playthrough of them or seeing most of their content.
I really, really enjoy using mods, and considering how I very rarely replay campaign games, sometimes I don't feel like going through hours of something before enjoying all the fan-made content or at least getting the experience how I want it to be. To hell with purism, it's my video game!
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Comment on What is still to be done to merge... the dragons? in ~comp
Trobador LinkReminds me of this odd anomaly of my autocomplete: if I type human, I can get... human machinemachinemachinemachinemachinemachinemachineReminds me of this odd anomaly of my autocomplete: if I type human, I can get...
human machinemachinemachinemachinemachinemachinemachine
Everyone gets their packages through the CLI. That would be annoying. Besides, the issue is with verification.