13 votes

Frostpunk 2 | Official gameplay trailer

6 comments

  1. SloMoMonday
    Link
    Big fan of the original and I'm looking forward to see how they will evolve the gameplay. If you haven't experienced it, imagine sim city, but it's the last city on earth, and you are an...

    Big fan of the original and I'm looking forward to see how they will evolve the gameplay.

    If you haven't experienced it, imagine sim city, but it's the last city on earth, and you are an autocratic monster, and morality means nothing in the face of human extinction. Highly, highly recommended.

    Really hoping the voice acting is incorporated into gameplay and the idea of courting delegates is intriguing. Also looks like there's also a bigger focus on individual citizens and more faction dynamics since you get railroaded down a single path. Not completely sold on the UI though, but I suppose a cleaner look shows off the larger scale.

    10 votes
  2. JCPhoenix
    Link
    They really got that anxiety and panic inducement down pat! I played Frostpunk in Nov and Dec and god was that stressful at times. I still have to play the DLC content. Interesting that this...

    They really got that anxiety and panic inducement down pat! I played Frostpunk in Nov and Dec and god was that stressful at times. I still have to play the DLC content.

    Interesting that this appears to be more of a city builder as opposed to colony manager, give that there appears to be some zoning instead of placing individual buildings. But I suppose that's the logical next step in the series. First just getting a small settlement to survive at all in FP1, then expanding and surviving though time in FP2.

    Either way, I'm excited for this to come out. Might even a Day 1 buy for me.

    7 votes
  3. CptBluebear
    Link
    What a dreadful trailer. And I mean that as a compliment. It's one of those games that sticks with you because it tests your moral compass by taking it apart screw by screw, throwing half the...

    What a dreadful trailer.

    And I mean that as a compliment.

    It's one of those games that sticks with you because it tests your moral compass by taking it apart screw by screw, throwing half the pieces away and then tells you to rebuild it.

    I'm looking forward to being miserable.

    6 votes
  4. Flashfall
    Link
    Oh boy, voting. That's going to make things a lot more interesting. Instead of forcing everyone to eat soup (this is non-negotiable, soup is delicious and I don't see why people are upset), I can...

    Oh boy, voting. That's going to make things a lot more interesting. Instead of forcing everyone to eat soup (this is non-negotiable, soup is delicious and I don't see why people are upset), I can just rig the vote or bribe them and convince people they WANTED to eat soup.

    Also nice that it still continues to capture that story-driven, moral dilemma vibe of the first game that almost no other city-builders have. Wonder what the main story's "final boss" will be this time around, seeing as how the emphasis this time seems to be more on managing society over surviving nature.

    6 votes
  5. [2]
    krellor
    Link
    Interesting trailer. I will say, not knowing anything about the first, it mostly confused me, not having prior context. I'm assuming it is a grim city builder, which could be neat. I do hope they...

    Interesting trailer. I will say, not knowing anything about the first, it mostly confused me, not having prior context. I'm assuming it is a grim city builder, which could be neat.

    I do hope they do a follow up trailer to bring in new audiences that gives a bit more context, for the sake of maximizing their audience.

    4 votes
    1. turmacar
      Link Parent
      The first one's great fwiw. Grim Steampunk world with an oncoming ice age and you're trying to survive. The tech tree has a moral component where you can build toward an authoritarian state or a...

      The first one's great fwiw.

      Grim Steampunk world with an oncoming ice age and you're trying to survive. The tech tree has a moral component where you can build toward an authoritarian state or a theocracy. It's pretty unique among city builders I've played where it's legitimately a challenge to survive, where Sim City / etc. it's more about efficiency. Decent story and the DLCs are actually 'story packs' which is neat, where you're doing different scenarios to the main/original one that flesh out the story before and after. The only thing I can think of that's remotely comparable that I've played is The Wandering Village, though that's dramatically more upbeat in tone.

      It's usually up for a pretty good discount on Steam sales. I think I bought the base game during one and then bought the DLCs as I beat the previous/they came out.

      1 vote