It wasn't quite made clear in the trailer, but at first I thought this was going to be a movie animated using the Unreal engine or the likes. And given the quality of the scenes in the trailer,...
It wasn't quite made clear in the trailer, but at first I thought this was going to be a movie animated using the Unreal engine or the likes. And given the quality of the scenes in the trailer, it's an idea I could quite get behind if the (presumably) lower production cost could allow some more original / riskier narratives to get produced.
It's actually being directed by Amy Henning, who worked on the Uncharted series and Jak, so I think it'll be at least pretty good in that sense! I think this was the first trailer shown for a...
It's actually being directed by Amy Henning, who worked on the Uncharted series and Jak, so I think it'll be at least pretty good in that sense! I think this was the first trailer shown for a "State of Unreal" presentation (presumably at GDC?) so hopefully it'll at least look really good too.
Any idea what the gameplay will actually entail? I like good cutscenes and all, but presumably that will only be a small portion of what I expect will be 20 or so hours of game.
Any idea what the gameplay will actually entail? I like good cutscenes and all, but presumably that will only be a small portion of what I expect will be 20 or so hours of game.
It wasn't quite made clear in the trailer, but at first I thought this was going to be a movie animated using the Unreal engine or the likes. And given the quality of the scenes in the trailer, it's an idea I could quite get behind if the (presumably) lower production cost could allow some more original / riskier narratives to get produced.
It's actually being directed by Amy Henning, who worked on the Uncharted series and Jak, so I think it'll be at least pretty good in that sense! I think this was the first trailer shown for a "State of Unreal" presentation (presumably at GDC?) so hopefully it'll at least look really good too.
https://www.ign.com/articles/marvel-1943-captain-america-black-pather-amy-hennig-game-revealed-state-of-unreal-2024
Any idea what the gameplay will actually entail? I like good cutscenes and all, but presumably that will only be a small portion of what I expect will be 20 or so hours of game.
-shrug- I'm not an insider or anything, everything I know is in this thread haha.
I figured as much, but it couldn't hurt to ask. Cinematic trailers lacking gameplay is one of my pet peeves.