I'm halfway through this series on Architecture of Consoles: https://www.copetti.org/writings/consoles/ It has been really enjoyable! To be honest, I don't play many video games but it is...
I'm halfway through this series on Architecture of Consoles:
It has been really enjoyable! To be honest, I don't play many video games but it is fascinating to see how hardware engineers and system programmers were able to stretch their creativity to the limits of 1980s / 1990s electronic manufacturing capabilities.
...which is a huge shame because despite being good, the hype made it sound a million times better than the Dreamcast which (which it wasn't). Had Sony's reputation and marketing not been so good,...
...which is a huge shame because despite being good, the hype made it sound a million times better than the Dreamcast which (which it wasn't). Had Sony's reputation and marketing not been so good, we could have seen a few more years of Sega's amazing Hail Mary of creativity and boundary breaking.
Sort of, if I'm not mistaken. The Emotion Engine was mainly a GPU with a main processor and 2 vector processors. The Cell chip in the PS3 is a CPU that took the idea of the fast vector processors...
Sort of, if I'm not mistaken. The Emotion Engine was mainly a GPU with a main processor and 2 vector processors. The Cell chip in the PS3 is a CPU that took the idea of the fast vector processors from the EE and generalized them for any math-focused processing.
The trouble is the same as when sega executive's came out of the room with Sega vr. Just made everyone a bit sick. No one talks about Nintendo and their red version.
The trouble is the same as when sega executive's came out of the room with Sega vr. Just made everyone a bit sick. No one talks about Nintendo and their red version.
I'm halfway through this series on Architecture of Consoles:
https://www.copetti.org/writings/consoles/
It has been really enjoyable! To be honest, I don't play many video games but it is fascinating to see how hardware engineers and system programmers were able to stretch their creativity to the limits of 1980s / 1990s electronic manufacturing capabilities.
What a fantastic link, thank you for posting it!
...which is a huge shame because despite being good, the hype made it sound a million times better than the Dreamcast which (which it wasn't). Had Sony's reputation and marketing not been so good, we could have seen a few more years of Sega's amazing Hail Mary of creativity and boundary breaking.
Does this mean it was the precursor to the PS3's unique architecture that made it much more difficult to port games to/from other consoles?
Sort of, if I'm not mistaken. The Emotion Engine was mainly a GPU with a main processor and 2 vector processors. The Cell chip in the PS3 is a CPU that took the idea of the fast vector processors from the EE and generalized them for any math-focused processing.
The trouble is the same as when sega executive's came out of the room with Sega vr. Just made everyone a bit sick. No one talks about Nintendo and their red version.