First off: the game feels just like it used to, in the best way. If you know and appreciate Tomorrow Corporation, you'll find more of the same here. But in the decades since WoG1, I've changed. I...
First off: the game feels just like it used to, in the best way. If you know and appreciate Tomorrow Corporation, you'll find more of the same here. But in the decades since WoG1, I've changed. I loved the first one, and fought to play optimally. Now the page after beating a level that shows that I failed to do it well enough, efficiently enough, or fast enough just leaves me cold. I hope that a new generation can enjoy this as I enjoyed it when I was young.
Right? And then they weaponised that in 2 with the microtransactions to help you do it, while they made the difficulty harder and harder to push you to pay to keep your perfect streak... Thank...
Right? And then they weaponised that in 2 with the microtransactions to help you do it, while they made the difficulty harder and harder to push you to pay to keep your perfect streak... Thank you, I had forgotten exactly why I feel like scoring screens at the end of a level are evil manipulation, regardless of why they do it.
I can see that, but I generally don't pay attention to the score unless I decide to go back and do a level again because the one I'm on is too hard. A win is a win, even if just barely. I won't...
I can see that, but I generally don't pay attention to the score unless I decide to go back and do a level again because the one I'm on is too hard. A win is a win, even if just barely.
I won't skip levels though, even though they let you do that.
First off: the game feels just like it used to, in the best way. If you know and appreciate Tomorrow Corporation, you'll find more of the same here. But in the decades since WoG1, I've changed. I loved the first one, and fought to play optimally. Now the page after beating a level that shows that I failed to do it well enough, efficiently enough, or fast enough just leaves me cold. I hope that a new generation can enjoy this as I enjoyed it when I was young.
When I first played the o.g. Angry Birds, I would not, could not move on from the level unless I got all the stars.
Right? And then they weaponised that in 2 with the microtransactions to help you do it, while they made the difficulty harder and harder to push you to pay to keep your perfect streak... Thank you, I had forgotten exactly why I feel like scoring screens at the end of a level are evil manipulation, regardless of why they do it.
I can see that, but I generally don't pay attention to the score unless I decide to go back and do a level again because the one I'm on is too hard. A win is a win, even if just barely.
I won't skip levels though, even though they let you do that.