16 votes

What game invented jumping on enemies?

6 comments

  1. Dr_Amazing
    Link
    Please excuse the shameless self promotion, but I just put up this video and I'm quite happy with it. In this video I'm asking a simple question with a surprisingly difficult answer: Out of all...

    Please excuse the shameless self promotion, but I just put up this video and I'm quite happy with it.

    In this video I'm asking a simple question with a surprisingly difficult answer: Out of all the games that let you defeat enemies by jumping on them, which one was first?

    6 votes
  2. MimicSquid
    Link
    For my money, I do think that Joust qualifies, but I agree that it's part of a larger "be higher on the screen" strategy as compared to the more defined and discrete jumps of SMB.

    For my money, I do think that Joust qualifies, but I agree that it's part of a larger "be higher on the screen" strategy as compared to the more defined and discrete jumps of SMB.

    5 votes
  3. [4]
    LetterCounter
    Link
    This may be too meta, but I'm sorry I can't watch it. AI generated imagery rips me out of what is probably otherwise a perfectly fine video. I'd 100% rather watch a real human talk into a camera...

    This may be too meta, but I'm sorry I can't watch it. AI generated imagery rips me out of what is probably otherwise a perfectly fine video. I'd 100% rather watch a real human talk into a camera without any other visuals. Others may not mind, but it's just a problem I can't get over.

    16 votes
    1. [2]
      Campy
      Link Parent
      They didn't make the video unwatchable for me, but I do agree that the AI images stood out in a bad way. Plus, they didn't show anything essential. I think every instance could be replaced with...

      They didn't make the video unwatchable for me, but I do agree that the AI images stood out in a bad way. Plus, they didn't show anything essential. I think every instance could be replaced with gameplay footage or a slow pan of the timeline.
      Still, I thought the writing, narration, and topic were good, and I encourage anyone to look past their distaste for AI and give it a shot.

      11 votes
      1. LetterCounter
        Link Parent
        I'll give it another chance, but as audio only. I always feel bad skipping watches for stuff like this, but it's hard to keep watching without knowing it's still a good video otherwise.

        I'll give it another chance, but as audio only. I always feel bad skipping watches for stuff like this, but it's hard to keep watching without knowing it's still a good video otherwise.

        1 vote
    2. Dr_Amazing
      Link Parent
      I went back and forth on this a little. It just kind of felt static. Outside of the gameplay footage, it's a lot of still images and text on the screen and I felt like i needed something more...

      I went back and forth on this a little. It just kind of felt static. Outside of the gameplay footage, it's a lot of still images and text on the screen and I felt like i needed something more dynamic.

      The first two AI videos I made (the shadowy arcade with broken machines, and the circuit board question mark thing) came out pretty good. Then I think i let it get away from me a little.

      2 votes