Dr_Amazing's recent activity
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Comment on What makes a game, a game? - The Results in ~games
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What makes a game, a game? - The Results
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Comment on Street Fighter (2026) | Sneak peak in ~movies
Dr_Amazing LinkI unironically love the 90s movie and this feels like its keeping a lot of that energy. Just having a car punching scene makes me feel like they get it.I unironically love the 90s movie and this feels like its keeping a lot of that energy. Just having a car punching scene makes me feel like they get it.
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Comment on Immigrants βplucked out of lineβ at US citizenship oath ceremony at Faneuil Hall, group says in ~society
Dr_Amazing LinkDumb question: how important is the oath as a "final step"? If one of these guys dodges past the agents into the ceremony room yelling "I pledge allegiance to the flag..." and gets through the...Dumb question: how important is the oath as a "final step"? If one of these guys dodges past the agents into the ceremony room yelling "I pledge allegiance to the flag..." and gets through the whole thing, is he technically a citizen now?
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Comment on Whatever happened to _____? in ~talk
Dr_Amazing Link ParentBetter call Saul in my opinion was every bit as good as Breaking Bad. New Marvel movies are OK but not great. Thunderbolt was pretty good. I still really like Rick and Morty but most people think...Better call Saul in my opinion was every bit as good as Breaking Bad.
New Marvel movies are OK but not great. Thunderbolt was pretty good.
I still really like Rick and Morty but most people think its generally fallen off with a few especially good or bad episodes.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
Dr_Amazing Link ParentI feel like this one was pretty upfront with what you're going to get. I never minded the looping since the levels are fairly different depending on the order you visit them. Plus each time you've...I feel like this one was pretty upfront with what you're going to get. I never minded the looping since the levels are fairly different depending on the order you visit them. Plus each time you've got new door codes, or abilities that let you do things differently. It wasn't till very close to the end that I really felt like I was doing the same thing over and over again.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing LinkOne thing I never noticed before is how much useless stuff you carry in your inventory throughout the game. In later games it's pretty standard to clear out your inventory once in a while, or get...One thing I never noticed before is how much useless stuff you carry in your inventory throughout the game. In later games it's pretty standard to clear out your inventory once in a while, or get rid of items as you use them for the final time.
You spend half the game carrying around old maps you don't need, money you can't spend and breath mints with no further purpose. . I kept wondering when the staple remover was going to come in handy, as I had no memory of any puzzle using it.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing Link ParentEven though I remembered almost all the puzzles in Part 1 and very few in parts 2 and 3, I still probably spent about 60-70% of my game time on the first island.Even though I remembered almost all the puzzles in Part 1 and very few in parts 2 and 3, I still probably spent about 60-70% of my game time on the first island.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing Link ParentThis is a cool article. It made me dig up this old bit from a PC Gamer article when Monkey Island 3 was in development, where they talk about avoiding certain types of puzzles.This is a cool article. It made me dig up this old bit from a PC Gamer article when Monkey Island 3 was in development, where they talk about avoiding certain types of puzzles.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing (edited )Link ParentPeople always point to this one, but in my opinion it's not that bad. It never gave me that much trouble because at some point I just tried a bunch of different items. I wasn't really thinking...People always point to this one, but in my opinion it's not that bad. It never gave me that much trouble because at some point I just tried a bunch of different items. I wasn't really thinking "monkey wrench". Just that maybe the monkey could do it for me.
The real sticking points for me are always when I miss a small clickable space, or when I need to use an action I don't usually use. Like an object where "use" is different from "open" or a thing where you specifically "pull" it and not just "use" it.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing LinkHave you guys ever come across the claim that the Pirates of the Caribbean movie was pulling from Monkey Island?...Have you guys ever come across the claim that the Pirates of the Caribbean movie was pulling from Monkey Island?
https://www.cracked.com/article_19443_7-classic-movies-you-didnt-know-were-rip-offs.htmlApparently the writer Ted Elliot, worked on the script for an animated Monkey Island movie pitch that never for made. There's definitely some similarities.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing Link ParentThe "Quest" series of games were popular at the time, but today they're a bit of a primer on everything you should NOT do when making a puzzle game. Puzzles with insane solutions, instant death...The "Quest" series of games were popular at the time, but today they're a bit of a primer on everything you should NOT do when making a puzzle game. Puzzles with insane solutions, instant death with no way to see it coming, or even worse, decisions that make it impossible to win but not until hours later.
Myst won't kill you at least, but it doesn't mind letting you wander in circles for hours until you click on the one specific brick that triggers a secret door.
The Deponia series is I think a really good example of how to do this right. In a lot of ways it feels pretty similar to the Monkey Island games. But the best thing it has, is a button that highlights everything you can click on. It still has some hard puzzles, and one in particular that I'd assume 99% of people would never figure out. But you never get stuck because you didn't realize that some random bit of background was clickable.
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Comment on How did you choose your podcast app and would you switch to a different one? in ~tech
Dr_Amazing LinkWhen I switched from iphone to android back around 2012 "Podcast Addict" was one of the top results in the google play store. It's always done everything I wanted it to, and I've been using it...When I switched from iphone to android back around 2012 "Podcast Addict" was one of the top results in the google play store. It's always done everything I wanted it to, and I've been using it ever since. It plays podcasts. It keeps track of my subscriptions and tells me when there's new episodes.
I'm not sure what else I would even want it to do, or what features would make me switch. -
Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing Link ParentThat's a good point. But I'm on the island now and every time I had to run back to the beach, get in the row boat, sail over to the other beach, go to the jungle, then walk to my destination, I...That's a good point.
But I'm on the island now and every time I had to run back to the beach, get in the row boat, sail over to the other beach, go to the jungle, then walk to my destination, I couldn't help thinking i really shouldn't have to do this more than once.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing LinkI've been playing a lot today and I've made it through Act 1. I biggest change from my memory of the game is how slow it feels. Maybe I used to be more patient but I'm begging for some sort of...I've been playing a lot today and I've made it through Act 1.
I biggest change from my memory of the game is how slow it feels. Maybe I used to be more patient but I'm begging for some sort of fast travel here. Getting from the map screen to the shop keeper area feels like it's taking ages.
It might also be that my memory of the game was stronger than I expected. The only thing I really got stuck on was how to pick up the herring. So the thrill of exploring is taking some of the fun out of traveling.
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Comment on βZootopia 2β jumps to $556.4m global opening for biggest WW start of 2025 in ~movies
Dr_Amazing (edited )Link ParentI think furry art falls into a good safe zone where it's weird, but not weird enough to require extra explanation. Its gross, but like wacky gross not "gross gross" in the way that something like...I think furry art falls into a good safe zone where it's weird, but not weird enough to require extra explanation. Its gross, but like wacky gross not "gross gross" in the way that something like 2 Girls 1 Cup is.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing Link ParentAfter playing the first 2 games, I managed to download a pirated copy of the third, only to discover it was in French. As a Canadian, I knew a little bit of French but not much. I tried to make my...After playing the first 2 games, I managed to download a pirated copy of the third, only to discover it was in French. As a Canadian, I knew a little bit of French but not much. I tried to make my brother who was much better at it, sit down and translate for me, but that didn't last very long. I didn't get very far, and it was years before I actually bought a copy and played through it properly.
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Comment on CGA-2025-12 π΄ββ οΈποΈπ INSERT CARTRIDGE π’ The Secret of Monkey Island in ~games
Dr_Amazing LinkBeen looking forward to this one. Back when the 3rd game came out, PC Gamer magazine came with a the full game on a demo disk. Definitely had to use the internet to get through it. I haven't...Been looking forward to this one.
Back when the 3rd game came out, PC Gamer magazine came with a the full game on a demo disk. Definitely had to use the internet to get through it. I haven't played the first game since then. I have a vague memory of some of the puzzles, but I think I'll definitely will need to figure some things out again.
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Comment on βZootopia 2β jumps to $556.4m global opening for biggest WW start of 2025 in ~movies
Dr_Amazing Link ParentAs someone who's been on the internet since the mid 90s, I've always found the distain for furrows to be kind of odd. They're like a 6/10 on the scale of weird/ disturbing things you can see online.As someone who's been on the internet since the mid 90s, I've always found the distain for furrows to be kind of odd. They're like a 6/10 on the scale of weird/ disturbing things you can see online.
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Comment on Have you ever designed/created a spaceship for fiction, RPGs, etc? How did you do it? in ~creative
Dr_Amazing LinkI'm not sure how helpful it will be, but you might want to check out PnP RPGs like Starfinder or Scum&Villiny which have specific rules for how players build/upgrade spaceships along with rules...I'm not sure how helpful it will be, but you might want to check out PnP RPGs like Starfinder or Scum&Villiny which have specific rules for how players build/upgrade spaceships along with rules for everything they're capable of.
A month ago I posted a survey asking you to help me define what it meant for something to be a "game."
Original thread here: https://tildes.net/~games/1r3d/what_makes_a_game_a_game
The video goes through the results. Thank you to everyone who took the time to respond and answer the survey.
The detailed results are here for anyone who wants to see them in detail:
https://docs.google.com/spreadsheets/d/1h6XBc6JSYmFpINOdS62EOl1BMdzzohnnxwvHV2aLXJE/edit?usp=sharing
It's kind of a mess showing each individual response. I'm not sure how to share them with nice little graphs like I see on my end.