13 votes

Haste's momentum-based running is nothing like Sonic the Hedgehog | Discovery Queue

3 comments

  1. [3]
    zestier
    (edited )
    Link
    This comment is more about the title of the video than it's contents. I skimmed through the video and didn't stumble on their Sonic comparisons, but I don't doubt they're somewhere in there. I saw...

    This comment is more about the title of the video than it's contents. I skimmed through the video and didn't stumble on their Sonic comparisons, but I don't doubt they're somewhere in there.

    I saw Haste being compared to Sonic a couple weeks ago and ultimately ended up trying Haste's free demo. It really is not like any Sonic game I've ever played and I felt the comparisons really should end at "character run fast". Admittedly it isn't my kind of game and I didn't even finish the demo.

    Haste feels much more physic-y than Sonic. Sonic leverages a lot of ramps, boosters, springs, homing attacks, rails, ring dashes, and surely more stuff that isn't immediately coming to mind. I didn't make it far enough into Haste to definitively confirm it lacks such elements, but it definitely doesn't feel like it would have them. In my opinion Sonic is at it's best when the running segments essentially connect the various interactions listed above (ex. spin dash down a hill, swerve to hit boosters, time a flip up a ramp, home into 3 enemies in a row followed by homing into a spring that launches you onto a rail, etc.). Haste is just not that. Haste's gameplay is, in my very limited view from just part of the demo and some gameplay footage, almost closer to an off-road BMX game or something of that nature.

    And none of this is to say Haste is bad. It just didn't feel like Sonic. It wasn't for me, but it's entirely possible that's because the Sonic comparisons sent me in with completely wrong expectations.

    The most Sonic-like non-Sonic game I've tried is probably Spark the Electric Jester 3. It's pretty close to the gameplay of Sonic Adventure 2. Unfortunately, 3 still suffers from a problem that has existed since the first Spark game: trying to incorporate melee combat systems that, at least in my opinion, do not fit nicely with the rest of the game.

    10 votes
    1. Gummy
      Link Parent
      I've played most sonic games over the years, and recently put several hours into Haste. I don't really read websites or forums talking about specific games so this is the first I've heard any...

      I've played most sonic games over the years, and recently put several hours into Haste. I don't really read websites or forums talking about specific games so this is the first I've heard any comparison to sonic.

      I agree with you're assessment though. It's more like a BMX game but the bike is reskinned to a sprinting girl. The similarity to sonic begins and ends at "character runs fast".

      4 votes
    2. moocow1452
      Link Parent
      I've heard it described as Tinywings or DragonFly! but as a 3D platformer, but either way, very much not Sonic the Hedgehog. That's not to say that a Sonic game couldn't play like this, but it...

      I've heard it described as Tinywings or DragonFly! but as a 3D platformer, but either way, very much not Sonic the Hedgehog. That's not to say that a Sonic game couldn't play like this, but it would be a wild change from Adventure or Boost standard.

      2 votes