Gummy's recent activity

  1. Comment on What are your predictions for 2025? in ~talk

    Gummy
    Link Parent
    Is the vain of engine specific mod tools, unreal engine and unity both have pretty good tools allowing asset/data dumps and pretty good ways to load your own assets and code. It's not as plug and...

    Is the vain of engine specific mod tools, unreal engine and unity both have pretty good tools allowing asset/data dumps and pretty good ways to load your own assets and code. It's not as plug and play as people expect with standard mod support but it really opens the gate for someone with a little programming knowledge to make an actual mod API.

    I've actually been trying to do this with the game Supraland for the past week and made surprisingly good progress with loading external assets and hooking game events into my own blueprints without needing to rebuild the entire game project. It still has a few quirks specific to that game I need to figure out, but I wouldn't have even been able to start without the aforementioned tools.

    2 votes
  2. Comment on Which game has the best dodge animation? in ~games

    Gummy
    Link Parent
    I saw another comment say it was nier automata lol. I don't have time to watch the video so I'll choose to believe it's one of those. Either way, I've played them both and they're both incredible.

    I saw another comment say it was nier automata lol. I don't have time to watch the video so I'll choose to believe it's one of those. Either way, I've played them both and they're both incredible.

  3. Comment on Which game has the best dodge animation? in ~games

    Gummy
    Link Parent
    Clicking that spoiler felt surreal. I play a lot of games where constant dodging in combat is a required part of gameplay and while clicking that spoiler I was thinking there could only be one...

    Clicking that spoiler felt surreal. I play a lot of games where constant dodging in combat is a required part of gameplay and while clicking that spoiler I was thinking there could only be one option. It really is so well done.

    2 votes
  4. Comment on Borderlands 4 | Official first look in ~games

    Gummy
    Link Parent
    I agree that BL2 was peak and it's where the vast majority of my time in the series is. Though I have a less harsh opinion of 3 than most people here apparently. The twins and main story are...

    I agree that BL2 was peak and it's where the vast majority of my time in the series is. Though I have a less harsh opinion of 3 than most people here apparently. The twins and main story are pretty bad, but a lot of the side quest charm was still there in 3. I also prefer the more fluid combat of 3 and wouldn't mind seeing a remaster of 1/2 with the movement and gunplay of 3 at some point. I totally get the hate for the writing, I just don't feel like it ruins the game as much as online threads make it seem.

    2 votes
  5. Comment on Borderlands 4 | Official first look in ~games

    Gummy
    Link Parent
    Wow. I'd been dreading the inevitable breakdown and spending more money to round out my borderlands collection. Mostly the missing dlcs for 3, but getting the rest of them and the pre sequel for...

    Wow. I'd been dreading the inevitable breakdown and spending more money to round out my borderlands collection. Mostly the missing dlcs for 3, but getting the rest of them and the pre sequel for $14 feels like a pretty good deal.

    1 vote
  6. Comment on What programming/technical projects have you been working on? in ~comp

    Gummy
    Link
    Been bashing my head against UE4SS to make a Supraland modding system. The main goal is to implement a game state manager that will allow a randomizer to not softlock the player. I have...

    Been bashing my head against UE4SS to make a Supraland modding system. The main goal is to implement a game state manager that will allow a randomizer to not softlock the player. I have significant unreal engine knowledge, but I've never worked with the UE4SS tools so it's been some slow going while I figure out what the Lua scripting will and won't let me access. I think I'm going to have to break down and just reinstall unreal 4.26 so I can make pak mods to handle some of it.

    I'm open to tips if anyone has worked with UE4SS before. I have been pretty successful in getting references to the upgrades and pickups but spawning new classes is giving me issue. I'm hoping this can go somewhere because the ultimate goal is getting Archipelago multi world randomizer integration. That's a whole other project I'll worry about when I get there though.

    1 vote
  7. Comment on What have you been watching / reading this week? (Anime/Manga) in ~anime

    Gummy
    Link
    Finally been reading the Reincarnated as a Slime LN. Enjoyed the anime well enough and the same guy that got me to read Overlord recommended I read these books so here I am. I guess I'm a sucker...

    Finally been reading the Reincarnated as a Slime LN. Enjoyed the anime well enough and the same guy that got me to read Overlord recommended I read these books so here I am. I guess I'm a sucker for overpowered characters bumbling their way to world domination.

    5 votes
  8. Comment on Microsoft says having a TPM is "non-negotiable" for Windows 11 in ~tech

    Gummy
    Link Parent
    I don't know how you feel about mods, but there is a forge mod that enabled pretty solid controller support in Java. Installing forge and dropping a mod in the right folder is a maybe 5 minute job...

    I don't know how you feel about mods, but there is a forge mod that enabled pretty solid controller support in Java. Installing forge and dropping a mod in the right folder is a maybe 5 minute job so it's something to consider if that's the only thing holding you back.

  9. Comment on What have you spent "too much time" trying to fix or streamline? in ~talk

    Gummy
    Link Parent
    Most of them I just have for preservation purposes. I setup the emulation in launchbox all excited for possible old games I could play, but ultimately ended up just playing a few ps1 and snes...

    Most of them I just have for preservation purposes. I setup the emulation in launchbox all excited for possible old games I could play, but ultimately ended up just playing a few ps1 and snes games from when I was younger. Most of my game time is in more modern games, specifically Skyrim and Binding of Isaac. Most of the older games are on a NAS and my wife does get use out of it so it's not a total waste of space I guess.

    The Archipelago multi world randomizer project has actually brought me back to retro gaming again, albeit a modded randomizer version of those games.

    1 vote
  10. Comment on What have you spent "too much time" trying to fix or streamline? in ~talk

    Gummy
    Link Parent
    I use launchbox as a AIO front-end for a collection of over 10k games. Most of which run on various emulators so I feel the struggle. It all works well enough, but I always feel like it could be...

    I use launchbox as a AIO front-end for a collection of over 10k games. Most of which run on various emulators so I feel the struggle. It all works well enough, but I always feel like it could be improved and end up wasting hours to something that ultimately made no difference.

    7 votes
  11. Comment on Is anyone planning to play Path of Exile 2? in ~games

    Gummy
    Link Parent
    I've played PoE since it's beta 10ish years ago. I've never seen a game this old stick so solidly to their stated values. I was reassured about PoE2 when I noticed the MTX shop is barely even...

    I've played PoE since it's beta 10ish years ago. I've never seen a game this old stick so solidly to their stated values. I was reassured about PoE2 when I noticed the MTX shop is barely even functional in game with some menus failing to load completely. Most companies would have made sure that was the first thing working. Not to mention the gameplay is just a blast and it's refreshing to not have a hold 1 button setup while playing acts.

    2 votes
  12. Comment on How can it take 3GHz to emulate a Super Nintendo? One man’s quest to build a perfect SNES emulator. (2011) in ~games

    Gummy
    Link Parent
    I'm glad you got it figured out. Retroarch is really nice most of the time, but it could really use a UI overhaul and maybe not have so many weird features enabled by default. I just use Parallel...

    I'm glad you got it figured out. Retroarch is really nice most of the time, but it could really use a UI overhaul and maybe not have so many weird features enabled by default. I just use Parallel launcher for n64 games now since it's the same cores as what retroarch is using, but with a lot less fiddling in awkward menus.
    Though when it comes to handheld emulation I'm not sure what options there are outside of retroarch. Most of the emulating I do is streamed from my pc to my TV so I have avoided looking into much portable stuff.

    1 vote
  13. Comment on How can it take 3GHz to emulate a Super Nintendo? One man’s quest to build a perfect SNES emulator. (2011) in ~games

    Gummy
    Link Parent
    What emulator were you using and getting poor performance? N64 emulation has come a long way recently and Mupen has incredible performance even when scaled to 1440p and using HD textures. It's not...

    What emulator were you using and getting poor performance? N64 emulation has come a long way recently and Mupen has incredible performance even when scaled to 1440p and using HD textures. It's not always perfect, but it runs better than the original hardware at the very least.

    2 votes
  14. Comment on How can it take 3GHz to emulate a Super Nintendo? One man’s quest to build a perfect SNES emulator. (2011) in ~games

    Gummy
    (edited )
    Link Parent
    Be aware that project 64 is no longer recommended and newer versions have been reported as malware. Mupen64 or retroarch are much safer and more stable alternatives. Parallel launcher is also a...

    Be aware that project 64 is no longer recommended and newer versions have been reported as malware. Mupen64 or retroarch are much safer and more stable alternatives. Parallel launcher is also a good option despite being originally built for Mario 64 rom hacking, it's really just a nice front-end for the liberto cores.

    This wiki is a good source for emulation and explains better than me why project64 shouldn't be used compared to other newer projects.

    11 votes
  15. Comment on Scientists are learning why ultra-processed foods are bad for you in ~food

    Gummy
    Link Parent
    I'm diabetic and my endo has told me the same thing. Also my personal experience with it screwing up my blood sugar just as bad as candy. I have to avoid a lot of breads entirely because of it.

    I'm diabetic and my endo has told me the same thing. Also my personal experience with it screwing up my blood sugar just as bad as candy. I have to avoid a lot of breads entirely because of it.

    3 votes
  16. Comment on Is anyone planning to play Path of Exile 2? in ~games

    Gummy
    Link Parent
    Given the games history that's understandable. The past several leagues they've really started to get a grasp on stability at the very least though. Overturned mechanics are still inevitable, but...

    Given the games history that's understandable. The past several leagues they've really started to get a grasp on stability at the very least though. Overturned mechanics are still inevitable, but we haven't had to worry about the servers randomly dying for a long time.

    2 votes
  17. Comment on Is anyone planning to play Path of Exile 2? in ~games

    Gummy
    Link
    This is actually the thing I'm looking forward to the most right now. Early access is guaranteed for myself and my friends who play it seeing how much we've spent on it since 2014. No other ARPG...

    This is actually the thing I'm looking forward to the most right now. Early access is guaranteed for myself and my friends who play it seeing how much we've spent on it since 2014. No other ARPG has come close to the depth that PoE character building has and PoE2 with it's absolutely insane looking end game looks like it's going to continue being that.

    6 votes
  18. Comment on Google's new app will help warn you about nude images in Messages in ~tech

    Gummy
    Link Parent
    This reads more like they can't hold onto the information for longer than it takes to provide the related service. If they're actually storing the data long term or logging anything wouldn't that...

    This reads more like they can't hold onto the information for longer than it takes to provide the related service. If they're actually storing the data long term or logging anything wouldn't that be outside the scope of what is being said here?

    6 votes
  19. Comment on Where does your username come from? (Following up on last year's thread) in ~tildes

    Gummy
    Link
    Mine actually comes from the old Xbox live days and playing left 4 dead. My friends were using names like Witch_Hunter and TankSlayer. I didn't really care for a l4d name so I ended up making...

    Mine actually comes from the old Xbox live days and playing left 4 dead. My friends were using names like Witch_Hunter and TankSlayer. I didn't really care for a l4d name so I ended up making GummybearSlayer as a joke (and because I was putting away some gummy candy). It kinda just stuck. I went back and forth on a lot of usernames on platforms over the years, but ended up coming back to a shortened form of my original Xbox live account. Gummy is just less of that teenage edge while keeping the goofy memory.

    8 votes
  20. Comment on Mouthwashing | Launch trailer in ~games

    Gummy
    Link Parent
    Most of those games you listed are very fundamentally different games that all just happen to have a retro aesthetic. I've played all of them except Iron Lung and most of them did what they were...

    Most of those games you listed are very fundamentally different games that all just happen to have a retro aesthetic. I've played all of them except Iron Lung and most of them did what they were going for well enough. Lethal Company was just a really funny and unique coop experience at release and the retro graphics contributed to the goofiness with the stiff animations.
    I can understand not liking horror games in general, but it would be sad to lump all retro horror into the same pile. Some of them are real treasures.

    1 vote