42
votes
Split Fiction sold one million units in its first 48 hours
Link information
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- Title
- Hazelight (@hazelightgames.bsky.social)
- Authors
- Hazelight (@hazelightgames.bsky.social)
- Published
- Mar 10 2025
- Word count
- 74 words
I have not played the game yet, but I feel like I've been hearing 'we want more couch co-op games' from gamers online for so long, that:
A) It does not feel too surprising that a game explicitly made for local co-op would do well given the demand for such games.
and
B) I'm glad this game is doing well. Hopefully it inspires other game studios to implement couch co-op into their games after seeing that the demand is real.
Anyone played it yet that can chime in with more-informed opinions?
My wife and I have played about 10 hours so far. We're loving it. It's just as high quality as It Takes Two in terms of visuals and controls.
I've been seeing a lot of people saying it is even better than their previous game, but I personally disagree with that. The one thing that holds it back for me is it lacks all the little toys and silly interactibles that made each level of It Takes Two so fun to explore and just be part of. The levels in Split Fiction are extremely linear and have very few distractions, which I guess to some people is a good thing. Though not having those takes away from what made It Takes Two so special to me.
Still easily a 9/10 game, that's just my little complaint about it.
I've heard it's harder. If someone struggled with the mechanics (but still enjoyed) ITT, do you think this is unenjoyable-y harder?
It is noticeably harder than It Takes Two. Mostly during big boss fights, which also happen more frequently in this one. Some of the puzzles also have much smaller timing windows than I expected after It Takes Two. There are tons of checkpoints and there's no penalty for failing at anything though. If you finished It Takes Two I think you'd be fine. Maybe just occasionally frustrated with the bosses.
That's good to hear. We did indeed finish ITT but my kiddo did struggle with some of aiming/shooting bits. If anything this will be good practice
Last night, I started playing Split Fiction with my six year old son who has relatively mild right-side spastic hemiplegic cerebral palsy, which impacts his fine motor skills in his right hand. We've been doing "games on TV" 2-3 times a week as a bonding experience, reward, and as (secret) occupational therapy for his right hand for over a year, mostly playing the various LEGO games.
So far, he's been doing really well with it. Using the right stick for controlling the camera and aiming is definitely more difficult for him, but we've never really played any games where he needed to use the right stick, before. But, as long as one player is still alive, the other player will respawn without any loss of progress.
Overall, though, the game is honestly pretty forgiving and there are helpful accessibility options (including the ability to skip to the next checkpoint, which we've had to use a couple of times, so far) to make things easier.
Excellent news. My kid can navigate the camera and character in Astro Bot like a pro, so it sounds like we should be good to go! Also: I wish all therapy was as fun as videogames
In comparison to It Takes Two, how are the characters? My partner and I couldn't play more than an hour or so of ITT because we both found the characters to be insufferable. Having a really good relationship ourselves, it wasn't really appealing to play two characters who were in a really shitty one.
How do the characters in Split Fiction compare? Are they more likeable?
The characters in Split Fiction are decent. They both kinda got on my nerves at the begining and it improved as they got to know each other. You may have a very different experience though because I really loved the characters in It Takes Two. Them working through their problems with one another and learning to communicate again made for a really delightful story. I don't want to say Split Fictions characters are more shallow, but they're at least less memorable.
This game is one of the very few times I'm genuinely disappointed that my wife has no interest in video games. Having played some of It Takes Two, I would love to have the experience with her, but, alas, I will just have to find a friend in a similar place.
Good for them! I'll be purchasing this game soon enough, so don't forget to count my +1
I feel like most people would probably know this by now, in case you don't, just a reminder that you only need one copy of the game regardless of platform, and the other person could download the free friend pass to play alongside you. The game is cross platform!
Update: 2 Million in a Week!
https://bsky.app/profile/hazelightgames.bsky.social/post/3lkbeztsqbs2b
I still haven't played but I'm excited to!
I had not heard of this game, but this looks incredibly fun. Now to see if I can convince my SO to try it out...
It's the holy grail of coop games and their previous entries are slam dunks too.
Well.. their first one doesn't hold up quite as good as the second and you can tell they're still trying to find their footing, but it's still good fun.
Many coop games trend towards casual play, and while these aren't necessarily Dark Souls, they're still somewhat difficult for people unfamiliar with gaming and platforming. It's very generous with failure though, so it's easy to try again. This game even lets you skip sections if they're too difficult, I wouldn't recommend it, but it's an option nonetheless.