fefellama's recent activity
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Comment on A site explaining every known juggling trick in ~creative
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Comment on I'm back in ~talk
fefellama Link ParentTilderanians for some reason made me think about Tildemaniacs.Tilderanians for some reason made me think about Tildemaniacs.
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Comment on I'm back in ~talk
fefellama Link ParentTildonians sounds like we're from Planet Tildo. Tildese sounds like we were colonized by Portugal. Tildians sounds like we are a proud ancient civilization of elves. There are no wrong answers...Tildonians sounds like we're from Planet Tildo.
Tildese sounds like we were colonized by Portugal.
Tildians sounds like we are a proud ancient civilization of elves.
There are no
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Comment on I'm back in ~talk
fefellama LinkFirst thing's first: there are regular ongoing debates on what exactly members of this site should be called and every answer is correct. Tildoes is clearly the funniest. Tilderinos. Tilderites....First thing's first: there are regular ongoing debates on what exactly members of this site should be called and every answer is
wrongcorrect. Tildoes is clearly the funniest. Tilderinos. Tilderites. Tilderistans. Tildes Users if you're formal. Tildidlierinos if you're Ned Flanders.Also, I'd highly recommend the Tildes ReExtended addon/extension for your browser. Adds a few useful features and was made by members of the community!
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Comment on Save Point: A game deal roundup for the week of December 14 in ~games
fefellama Link ParentThat's alright, thanks for the reply! I'll probably leave most on the backburner as well for the time being. But this is something I want to dive deeper into in the second half of 2026, so I...That's alright, thanks for the reply! I'll probably leave most on the backburner as well for the time being. But this is something I want to dive deeper into in the second half of 2026, so I figured getting the bundle now might be a good idea.
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Comment on Save Point: A game deal roundup for the week of December 14 in ~games
fefellama Link ParentOh wow yeah, not much overlap at all. Thanks for the detailed info!Oh wow yeah, not much overlap at all. Thanks for the detailed info!
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Comment on Save Point: A game deal roundup for the week of December 14 in ~games
fefellama Link ParentHey a bit of a late reply but I sorta missed this in December. Is this the same bundle pretty much? It sounds the same but I wanted to check given your glowing recommendation. And now that it's...Hey a bit of a late reply but I sorta missed this in December. Is this the same bundle pretty much? It sounds the same but I wanted to check given your glowing recommendation. And now that it's been a few weeks, did you end up finishing it and would you still recommend it to someone wanting to learn Godot? Thanks.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama LinkPosted a bit last time about how much I sucked at Spiritfall. Well I'm happy to report that I suck a little bit less on it. In true roguelike fashion, once I started getting a few decent runs in,...Posted a bit last time about how much I sucked at Spiritfall. Well I'm happy to report that I suck a little bit less on it. In true roguelike fashion, once I started getting a few decent runs in, I was able to unlock more abilities and buffs and weapons, which in turn made future runs easier, which allowed me to go further and collect more resources, which allowed me to upgrade even more.... and you can see where this is going.
Great game, very satisfying feeling when you complete a run. Still have a bunch of stuff to unlock and am now working my way through the harder difficulties (like ascension levels in Slay the Spire). Started off a little slow, but that's probably on me for having the wrong expectations. I went in thinking it would be like Super Smash Bros (because that's what a lot of reviews mentioned), but really I should have went in thinking it would be like Dead Cells, because that's a lot closer to the truth. Oh, and 10/10 game for the Steam Deck. Feels like it was made for the deck.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama Link ParentHow's the story? And does it have a lot of side quests? I'm always hesitant when games are compared to Skyrim/Oblivion because those two have SOOOO much content and interesting locations and...How's the story? And does it have a lot of side quests? I'm always hesitant when games are compared to Skyrim/Oblivion because those two have SOOOO much content and interesting locations and quests and characters and things to do. It's hard to replicate that amount of content with an indie/AA budget.
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Comment on The hidden history of women game designers in ~life.women
fefellama LinkInteresting article! A game that helps you learn music theory seems like it would still be super useful today. Much better than my 2nd grade music teacher scolding us for not hitting the right...Interesting article! A game that helps you learn music theory seems like it would still be super useful today. Much better than my 2nd grade music teacher scolding us for not hitting the right note on our recorder/xylophone.
Side note: I didn't know jstor had a magazine-style page! And with individual RSS feeds for specific subjects! I used to use it a lot back in college for sourcing articles, but had no clue they did this blog-style content. Thanks for sharing.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama Link ParentMan I've never thought to play it on my Steam Deck. Are the buttons and text not too small for the screen? I'll have to give it a try one day. I used to have a Surface Pro back in the day and I...Man I've never thought to play it on my Steam Deck. Are the buttons and text not too small for the screen? I'll have to give it a try one day. I used to have a Surface Pro back in the day and I loved playing Civ V on it. It would get hot beyond belief, but the touchscreen UI was pretty decent for such a complex game.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama Link ParentThat's awesome. One of the best things about civ is that you don't need to be warlike to win. And you don't even need to win to have fun. Can't remember if Montezuma is in Civ VI, but in V he had...That's awesome. One of the best things about civ is that you don't need to be warlike to win. And you don't even need to win to have fun. Can't remember if Montezuma is in Civ VI, but in V he had a way of making even the most pacifist among us turn warmonger, lol.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama Link ParentThe self-actualization in the story is one of my favorite parts of Celeste. Didn't know 2D platformers could have such touching stories. And story aside, would you recommend RE6 (or any others for...I've been enjoying BZZZT, or Celeste in which the self-actualization has been replaced by robot slavery.
The self-actualization in the story is one of my favorite parts of Celeste. Didn't know 2D platformers could have such touching stories.
And story aside, would you recommend RE6 (or any others for that matter)? I have some fond memories of playing 4 and a bit of 5 when I was younger, and have thought about picking some of them up in recent years, but there's so many of them, and I'm not a big horror fan, so I just didn't know where to even start looking.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama Link ParentLooks like your next war will be to the north then, lol. Who were you playing as and who attacked you?Looks like your next war will be to the north then, lol. Who were you playing as and who attacked you?
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama Link ParentCoromon for me managed to hit that sweet GBA-era nostalgia factor which was really nice since those were some of my first Pokemon Games. Haven't played it in a while but I remember having similar...Coromon for me managed to hit that sweet GBA-era nostalgia factor which was really nice since those were some of my first Pokemon Games. Haven't played it in a while but I remember having similar feelings towards it that you described.
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Comment on Recommendations needed: Favorite “comfort” movies in ~movies
fefellama LinkProbably not exactly what you're looking for, but I've found that nature documentaries are perfect for this. Typically they're like an hour long per episode and you either stay awake and learn...Probably not exactly what you're looking for, but I've found that nature documentaries are perfect for this. Typically they're like an hour long per episode and you either stay awake and learn some cool shit, or you fall asleep which is nice too. Planet Earth, Blue Planet, Frozen Planet are some of my favorites, but there's a ton out there. Anything BBC or David Attenborough and you can't go wrong.
Bonus points if you wake up the next morning and are like 'wait was I dreaming about iguanas?' and then realize nope, at some point in the episode there was an iguana running away from danger and your brain interpreted that as a weird dream you had.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama Link ParentWell I didn’t even know there was a co-op, but I just looked it up and yeah it seems like two (or more) players just run in the same map. Basically a race.Well I didn’t even know there was a co-op, but I just looked it up and yeah it seems like two (or more) players just run in the same map. Basically a race.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama Link ParentOh I'll definitely keep trying. I was similarly bad at Dead Cells when I first played that years back, but I still enjoyed it. Another one that is in a similar vein that I'll definitely be...Oh I'll definitely keep trying. I was similarly bad at Dead Cells when I first played that years back, but I still enjoyed it. Another one that is in a similar vein that I'll definitely be checking out one day in the distant future is the Rogue Prince of Persia. I'm sure after I unlock a few more upgrades it'll start feeling a bit easier.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
fefellama (edited )LinkFinally got some more time this year to play some games, and have been having fun in the last few weeks. Got some incredible games during the holiday giveaway thread and have tried out a few of...Finally got some more time this year to play some games, and have been having fun in the last few weeks. Got some incredible games during the holiday giveaway thread and have tried out a few of them on my Steam Deck:
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Haste (thanks @Protected)
This one is definitely an interesting one. I have no clue what the hell is going on. The world is ending apparently and yet some people seem pretty chill about it? Your character is freaking out trying to find answers, and there's this angry grandma telling you to get a move on. And you go into these crystals that teleport your to different worlds (or are they just different parts of this same world? not sure). Regardless, the actual minute-to-minute gameplay is pretty fun. Gotta go fast. And fast you go. Before starting this game I thought it would be a lot like the 3d Sonic games, but it doesn't feel like that at all to me. Feels more like a snowboarding or gliding game where you're just going downhill all the time. Not gonna lie it feels incredibly fulfilling to hit some perfect landings, especially getting a few of them in a row. Makes me feel like a badass despite having no clue what I'm running towards, lol. There's also some roguelike mechanics too, which I typically like, I just haven't figured out enough about the game to figure out what type of bonuses or skills I need. Will keep trying! I find this to be the perfect game to play laying down in bed late at night when I don't want to think about anything other than getting into a flow state of perfect landings. -
Dave the Diver (thanks @kfwyre)
This one really surprised me. I've been meaning to check it out since I got the Deck about a year ago, since I've heard how great it was on it. Well I went into it and at first didn't really click with it. Felt the game was a bit slow, and the story kept introducing new mechanics and characters all the time rather than just letting me get on with it. But then multiple times after putting it down I would suddenly get the urge to play it again, and again. And now I've come to appreciate that the game is constantly showing me more things and introducing me to more characters and plot points and fish and mechanics. Like the amount of content seems never-ending! The animations are great, the gameplay loop is pretty fun, and it just has this x-factor that seems to grip you every time you put it down. Like the 'one more turn' feeling from Civ, but more like 'just one more dive...' -
Spiritfall (thanks @CptBluebear)
Boy do I suck at this game. I really thought I would hit the ground running (little Haste pun there, sorry) because of how good I was (strong emphasis on the 'was') at Super Smash bros like 20 years ago. I used to be like top 3 smash players in my friend group in elementary and middle school. So combine that with my love for roguelikes and I thought this game would be a piece of cake. Nope. Still need to git gud, apparently twitchy reflex-based 2d platformers/fighters are not my speed any more. I've been mostly playing slow-paced single-player strategy games for the last decade, so I shudder to think how badly I'll do if I tried to play a competitive fps again, which I also was reasonably good at when I was a teen. Ha! Will keep trying, though. Reminds me of Dead Cells a lot, both the game play and the animations/artwork. -
And then when all else fails I can't resist the siren songs of my beloved Paradox games. Lately I've been on a Crusader Kings 3 kick, so I played some of that as well (desktop though, not deck). I keep falling victim to the same issues as every other time I try playing a Paradox game. I tell myself I'm going to have a nice chill game as _____. Gonna stay small, just play tall this time, no map-painting for me, no sir, no way. And then a few hours later I've quintupled in size and conquered the better part of a continent and am then stuck managing my realm, stopping civil wars between vassals that hate me (because I conquered them, lol) and peasant uprisings (gosh can't they just be happy with some damn bread and circuses) rather than doing what I love which is more conquering. This current run I started as a small count around lake Chad in Africa because I heard the Sao culture was great for playing tall and developing your lands (totally is btw, great culture), but have now found myself three generations later in control of half of West Africa with no signs of stopping soon.
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Comment on Hurricane vs. Tiny Houses in ~engineering
fefellama (edited )Link ParentWell said. One other thing I would add is that a lot of these lessons apply to homes that are nowhere near the beach. Like I definitely get the feeling of 'why should I care about this, this only...Well said. One other thing I would add is that a lot of these lessons apply to homes that are nowhere near the beach. Like I definitely get the feeling of 'why should I care about this, this only applies to multimillion-dollar beachfront homes', but that is simply not true. These storms are becoming more powerful, and reaching inland further and further with these massive storm surges and flooding issues. I lived through Ian (the storm mentioned at the beginning of the video). My area got 20-30 inches of rain in less than a week. Houses miles away from the beach were affected despite not being anywhere near those multimillion-dollar beachfront homes. People forget that Florida has a shit ton of lakes and rivers and canals and other waterways that all got absolutely bombarded with water. If you live in a low-lying area next to a big lake or river, it doesn't matter how close or far you are from the beach if your lake goes up by 2 feet, your $250k home is just as vulnerable as the $900k home a block away.
One quick tidbit that I didn't even learn about until Milton in 2024 but that feels somewhat related to all this: some areas near rivers actually see their peak flooding days or even weeks AFTER the actual storm. Like a week or two after Milton, the areas around the St. Johns River were at their peak levels, meaning residents there had to deal with more flooding than during the actual time of the storm. And again this is miles and miles inland, nowhere near the coast. And these people were dealing with flooding of like 10+ feet in some places because all that water that dropped everywhere eventually made its way to the river (to eventually flow out into the ocean). So yeah, big impacts despite not being anywhere near the coast. So studies about buildings being built slightly higher up (like in the video) would definitely apply to those homes as well.
And speaking of learning from storms, every big storm is researched like crazy in Florida for obvious reasons (I'm sure other places too, I'm just more familiar with Florida). I wrote a paper in grad school about the effects of Hurricane Andrew in 1992, and basically it boiled down to 'we learned a shit ton of lessons from that storm and now build our houses completely differently as a result'. Andrew was more about wind than flooding (highest recorded wind speed at the time for a hurricane) so a lot of the lessons were things like the types of tie-downs to use to hold your roof and walls together. Now with Ian (and Milton which was 2 years later and surprisingly similar in trajectory and impact), it does not surprise me that we are studying the affects of storm surges and flooding since those were big factors in those two recent storms. Every storm is worth analyzing because there are tons of things you don't even think about that can have drastic ramifications on how people are impacted in future storms. There's the obvious building construction practices like in this video, but also things like how the emergency information was disseminated, the politics of how aid was applied, the specific wording used in key messaging before the impact. These postmortems are the reasons states call a state of emergency before the actual storm lands, why most people know to have a hurricane kit ready (or what a hurricane kit even is), and why building codes are the way they are in impact-prone areas.
Cool site! Those animations are almost hypnotic, especially for some of the more advanced tricks.