5 votes Mining an old game design for innovative game mechanics Posted June 17, 2018 by DanBC Tags: retro http://lunar.lostgarden.com/game_HardVacuum.htm Link information This data is scraped automatically and may be incorrect. Title Lost Garden 2 comments Collapse replies Expand all Comments sorted by most votes newest first order posted relevance OK Kiloku June 17, 2018 Link Damn, this would have been so cool. I wonder if I can make something work with the modifiable terrain idea some time. But I'm not working on any RTSs Damn, this would have been so cool. I wonder if I can make something work with the modifiable terrain idea some time. But I'm not working on any RTSs 2 votes DanBC (OP) June 17, 2018 Link This game is 24 years old now. The article describes some interesting mechanics that don't seem to have made it into modern RTSs. This game is 24 years old now. The article describes some interesting mechanics that don't seem to have made it into modern RTSs. 1 vote
Kiloku June 17, 2018 Link Damn, this would have been so cool. I wonder if I can make something work with the modifiable terrain idea some time. But I'm not working on any RTSs Damn, this would have been so cool. I wonder if I can make something work with the modifiable terrain idea some time. But I'm not working on any RTSs 2 votes
DanBC (OP) June 17, 2018 Link This game is 24 years old now. The article describes some interesting mechanics that don't seem to have made it into modern RTSs. This game is 24 years old now. The article describes some interesting mechanics that don't seem to have made it into modern RTSs. 1 vote
Damn, this would have been so cool. I wonder if I can make something work with the modifiable terrain idea some time. But I'm not working on any RTSs
This game is 24 years old now. The article describes some interesting mechanics that don't seem to have made it into modern RTSs.