I find this response alright. Obviously I'd rather have them go back to Steam, but at least they're protecting their employee instead of firing him for a PR blunder. I understand the dev's...
I find this response alright. Obviously I'd rather have them go back to Steam, but at least they're protecting their employee instead of firing him for a PR blunder. I understand the dev's frustrations. It must feel terrible to put years of work into a project and then have it all put at risk by a business decision you had no power over.
I definitely support the post, and agree with everything you've said. I also don't necessarily support things like review bombing [and definitely don't support negativity at devs]. That said,...
I definitely support the post, and agree with everything you've said. I also don't necessarily support things like review bombing [and definitely don't support negativity at devs].
That said, we're continuing to see shitty decisions harming consumers which are coming from publishers and the higher-up-the-tier organisations. Seriously, how far up the chain removed are these guys? Isn't it something like 4A Games -> Deep Silver -> THQ Nordic -> Koch Media ?
The developers are at the coal-face so unfortunately are going to cop the brunt of a kickback. How are you supposed to show your discontent to a publisher's parent companies? These guys are completely faceless and couldn't care one bit about the products they are turning out, only that the books are heading in the right direction.They clearly have no touch at all with their target markets, otherwise they'd never have pulled the trigger on such a stupid decision so late in the game.
I feel bad for the devs who have to put up with such shitty parent companies. It's a trend which is popping up all over the gaming landscape.
This will always be a problem with corporate (or beraucratic) chains that are too long. Truth is, we can't say yet if the move for Deep Silver was a good one or not. They most likely got a bunch...
This will always be a problem with corporate (or beraucratic) chains that are too long. Truth is, we can't say yet if the move for Deep Silver was a good one or not. They most likely got a bunch of money plus maybe a even smaller cut for Epic out of the whole thing, question is if people will buy it. Outrage on the internet is fine and dandy, but we'll have to see if it actually does something.
This makes things rather clear. They've sold out completely and business decisions are coming from a separate entity. The gut and burn is now inevitable. They will force rushed releases,...
This makes things rather clear. They've sold out completely and business decisions are coming from a separate entity.
The gut and burn is now inevitable. They will force rushed releases, microtransactions, and reduced budgets for gameplay over making a pretty visual for trailers, until they've squeezed the brand name for what they can get out of it.
I find this response alright. Obviously I'd rather have them go back to Steam, but at least they're protecting their employee instead of firing him for a PR blunder. I understand the dev's frustrations. It must feel terrible to put years of work into a project and then have it all put at risk by a business decision you had no power over.
I definitely support the post, and agree with everything you've said. I also don't necessarily support things like review bombing [and definitely don't support negativity at devs].
That said, we're continuing to see shitty decisions harming consumers which are coming from publishers and the higher-up-the-tier organisations. Seriously, how far up the chain removed are these guys? Isn't it something like 4A Games -> Deep Silver -> THQ Nordic -> Koch Media ?
The developers are at the coal-face so unfortunately are going to cop the brunt of a kickback. How are you supposed to show your discontent to a publisher's parent companies? These guys are completely faceless and couldn't care one bit about the products they are turning out, only that the books are heading in the right direction.They clearly have no touch at all with their target markets, otherwise they'd never have pulled the trigger on such a stupid decision so late in the game.
I feel bad for the devs who have to put up with such shitty parent companies. It's a trend which is popping up all over the gaming landscape.
This will always be a problem with corporate (or beraucratic) chains that are too long. Truth is, we can't say yet if the move for Deep Silver was a good one or not. They most likely got a bunch of money plus maybe a even smaller cut for Epic out of the whole thing, question is if people will buy it. Outrage on the internet is fine and dandy, but we'll have to see if it actually does something.
Also apparently per the THQ Nordic twitter they had nothing to do with the decision.
This makes things rather clear. They've sold out completely and business decisions are coming from a separate entity.
The gut and burn is now inevitable. They will force rushed releases, microtransactions, and reduced budgets for gameplay over making a pretty visual for trailers, until they've squeezed the brand name for what they can get out of it.
That's a shame. They're great games. You should at least play the first two since you already have them.