PopeRigby's recent activity

  1. Comment on What can a software developer do about climate change? in ~enviro

    PopeRigby
    Link Parent
    What parts aren't good about C++?

    What parts aren't good about C++?

    1 vote
  2. Comment on What can a software developer do about climate change? in ~enviro

    PopeRigby
    Link Parent
    How is Rust a monster? It has the second best energy efficiency on the chart.

    How is Rust a monster? It has the second best energy efficiency on the chart.

    1 vote
  3. Comment on What can a software developer do about climate change? in ~enviro

    PopeRigby
    Link Parent
    Is the book Creative Commons?

    Is the book Creative Commons?

  4. Comment on What can a software developer do about climate change? in ~enviro

    PopeRigby
    Link Parent
    I'd rather use a Mozilla language than a Google language. That sounds dumb when I say it, but they have to much of a stranglehold on everything. Thank you for the suggestion, though.

    I'd rather use a Mozilla language than a Google language. That sounds dumb when I say it, but they have to much of a stranglehold on everything. Thank you for the suggestion, though.

  5. Comment on What can a software developer do about climate change? in ~enviro

    PopeRigby
    Link Parent
    Jeez. Python is a monster. I was going to learn Rust anyways, but this gives me even more incentive.

    Jeez. Python is a monster. I was going to learn Rust anyways, but this gives me even more incentive.

    2 votes
  6. Comment on What can a software developer do about climate change? in ~enviro

    PopeRigby
    Link Parent
    I had similar thoughts, but I still thought it would generate discussion so I posted it.

    I had similar thoughts, but I still thought it would generate discussion so I posted it.

  7. Comment on What online services do you use to host and share photos? in ~creative

    PopeRigby
    Link
    Pixelfed is pretty great. It's like Instagram but it's... Free Open source Self-hostable Privacy respecting Has a great Interface Federated/decentralized (if you don't know that is, watch this. It...

    Pixelfed is pretty great. It's like Instagram but it's...

    • Free
    • Open source
    • Self-hostable
    • Privacy respecting
    • Has a great Interface
    • Federated/decentralized (if you don't know that is, watch this. It explains how Mastodon works, but also applies to Pixelfed. Mastodon is like Pixelfed, but it's a Twitter alternative instead of an Instagram alternative.)
    4 votes
  8. Comment on Steam Key Giveaway Thread, September 2019 Edition in ~games

    PopeRigby
    Link Parent
    Ooo. Can I get Sniper Elite 4 please? If you want I also want Resident Evil and Yooka-Laylee, but I'm OK with just Sniper Elite.

    Ooo. Can I get Sniper Elite 4 please? If you want I also want Resident Evil and Yooka-Laylee, but I'm OK with just Sniper Elite.

    1 vote
  9. Comment on Steam Key Giveaway Thread, September 2019 Edition in ~games

    PopeRigby
    Link Parent
    Could I get Surgeon Simulator 2013, Viscera Cleanup Detail: Santa's Rampage and Limbo please?

    Could I get Surgeon Simulator 2013, Viscera Cleanup Detail: Santa's Rampage and Limbo please?

    1 vote
  10. Comment on What's a good name for my open source, tactical WW2 FPS? in ~games

    PopeRigby
    Link Parent
    Great video! I love linguistic stuff. It's so interesting. That's definitely one I might use.

    Great video! I love linguistic stuff. It's so interesting. That's definitely one I might use.

  11. Comment on What's a good name for my open source, tactical WW2 FPS? in ~games

    PopeRigby
    Link Parent
    That's a good name. That means "danger" right (I looked it up)?

    That's a good name. That means "danger" right (I looked it up)?

  12. Comment on What's a good name for my open source, tactical WW2 FPS? in ~games

    PopeRigby
    Link Parent
    That's a great idea! I'll see if the maps can be made compatible, but I don't think I'm going to use them for the base game, I want to make new assets. I'm also not sure if they'll work with the...

    Since they're both Q3 engine, it would be cool if you made Wolf:ET maps / mods compatible with your game. There's a gigantic volume of community-made things out there you can use. It would sure save you a lot of work!

    That's a great idea! I'll see if the maps can be made compatible, but I don't think I'm going to use them for the base game, I want to make new assets. I'm also not sure if they'll work with the gameplay, but I'll try.

    Maybe call it Adlernest (Adlerhorst) or Braundorf (Braunsdorf)?

    Those are cool names. How did you come up with them?

  13. Comment on What's a good name for my open source, tactical WW2 FPS? in ~games

    PopeRigby
    Link Parent
    Got it. I just update the post with more details.

    If you do really want one, though, some detail would help a lot. If you have an idea for what makes it different or what it's about, you can get something specifically relayed to your project and not just a generic reference to WW2.

    Got it. I just update the post with more details.

  14. Comment on What's a good name for my open source, tactical WW2 FPS? in ~games

    PopeRigby
    Link Parent
    It's going to be kind of like Day of Infamy, if you've ever played it. You're going to be working through the enemy's base (Axis or Allies, depending on which side you choose) with your friends,...

    It's going to be kind of like Day of Infamy, if you've ever played it. You're going to be working through the enemy's base (Axis or Allies, depending on which side you choose) with your friends, trying to complete an objective. You can either be stealthy, go guns blazing, or anywhere in between. There's also going to be TDM, where you either attack or defend against another team of players. I'm hoping to increase longevity by making it completely open source. (I'm going to edit the description with all of this.)

    2 votes
  15. I’m going to be making an fully libre, tactical, co-op, WW2 FPS in the ioquake3 engine. I need an idea for a name. Anyone have ideas? It's going to be kind of like Day of Infamy, if you've ever...

    I’m going to be making an fully libre, tactical, co-op, WW2 FPS in the ioquake3 engine. I need an idea for a name. Anyone have ideas?

    It's going to be kind of like Day of Infamy, if you've ever played it. You're going to be working through the enemy's base (Axis or Allies, depending on which side you choose) with your friends, trying to complete an objective. You can either be stealthy, go guns blazing, or anywhere in between. There's also going to be TDM, where you either attack or defend against another team of players. I'm hoping to increase longevity by making it completely open source.

    4 votes
  16. Comment on Advice for first home server? in ~tech

    PopeRigby
    Link Parent
    That is always a problem. It is free though, so that should help.

    That is always a problem. It is free though, so that should help.

    1 vote
  17. Comment on Advice for first home server? in ~tech

    PopeRigby
    Link Parent
    There's a mod for it called MineClone 2. It makes it exactly like Minecraft.

    There's a mod for it called MineClone 2. It makes it exactly like Minecraft.

    2 votes
  18. Comment on Advice for first home server? in ~tech

    PopeRigby
    Link
    Have you considered running a Minetest server? It's a lot less heavy on system resources. It's also open source.

    Maybe a TS Server or Minecraft

    Have you considered running a Minetest server? It's a lot less heavy on system resources. It's also open source.