Emphasis mine. Non-mandatory overtime is one of those subtle traps, where it's social rather than legal pressure that causes the endless crunch. This is one of those answers that looks good on...
Q: Are you making the team crunch to work on the patches?
A: The team is working to bring relevant fixes to the game without any obligatory overtime. Avoiding crunch on all of our future projects is one of our top priorities.
Emphasis mine. Non-mandatory overtime is one of those subtle traps, where it's social rather than legal pressure that causes the endless crunch. This is one of those answers that looks good on first reading, but really isn't as reassuring as one might think.
I think there's quite a lot to say about this document, largely negative, but I just want to carve out a brief moment to point and laugh at this "roadmap" image. About all you can say from that is...
I think there's quite a lot to say about this document, largely negative, but I just want to carve out a brief moment to point and laugh at this "roadmap" image. About all you can say from that is that they're planning at two minor-version patches, and some free DLCs, at some point before the end of 2021. That's not a roadmap; it barely rises to the level of the directions on a highway billboard.
Emphasis mine. Non-mandatory overtime is one of those subtle traps, where it's social rather than legal pressure that causes the endless crunch. This is one of those answers that looks good on first reading, but really isn't as reassuring as one might think.
This is the kind of thing a union is for.
I think there's quite a lot to say about this document, largely negative, but I just want to carve out a brief moment to point and laugh at this "roadmap" image. About all you can say from that is that they're planning at two minor-version patches, and some free DLCs, at some point before the end of 2021. That's not a roadmap; it barely rises to the level of the directions on a highway billboard.