Blizzard Entertainment files lawsuit against World of Warcraft private server Turtle WoW Article 429 words 46 votes
Remedy Entertainment will be blowing out thirty candles on the birthday cake in August – celebrating thirty years of independently making video games Article 634 words 15 votes
Remedy is "unsatisfied" with the sales of its live-service shooter FBC: Firebreak, as the game underperformed on Steam Article 486 words 19 votes
Sony has seen enough: Three years after acquiring Bungie, Sony says the days of independence are 'getting lighter' and its future 'is to become part of PlayStation Studios' Article 574 words 28 votes
Atari has agreed to acquire Thunderful Games for roughly €4.5 million – will own around 82% of shares, subject to shareholder approval next month Article 304 words 16 votes
Peak went from a cancelled game that couldn't get funding to selling millions on Steam – result of a killer collaboration between Aggro Crab and Landfall Games Article 1533 words 19 votes
The boss of mobile gaming giant Supercell says the industry needs to take bigger risks to compete Article 1023 words 7 votes
Eight years ago, IO Interactive was bleeding money. Now it's one of the biggest privately owned video game companies in the world. Article 13 votes
Vancouver indie studio, Sunset Visitor, just won a Peabody Award for 1000xResist Article 984 words, published Jun 6 2025 10 votes
A new report reveals Tencent purchased a 15.75% stake in Arrowhead Games Studios last year Link 24 votes
Campfire Cabal, a studio gutted by Embracer, have come back to life and are working on a new game in the Expeditions series of RPGs Article 515 words 6 votes
The Lego Group has asked for the fan-made game Bionicle: Masks of Power to be shut down entirely Link 39 votes
The 'deprofessionalization of video games' was on full display at PAX East Article 1769 words 32 votes
Why the video games industry is struggling to stay profitable Video 26:12, published Apr 30 2025 29 votes
Ubisoft sends data it collects from gamers in “Far Cry Primal” to Google, Amazon, and others Article 574 words, published Apr 24 2025 34 votes
Starbreeze Studios has agreed to fully acquire the publishing rights for Payday 3 from Plaion to "pursue broader strategic opportunities" for the embattled franchise Article 284 words 12 votes
Paradox Interactive's return-to-office policy may be driving employees away from the studio Article 2225 words 25 votes
Blizzard reportedly receiving new StarCraft game pitches from well-known Korean developers Link 9 votes
Video game workers launch industry-wide union with Communications Workers of America Article 884 words 65 votes
Housemarque's next game, Saros, would never have been possible if the studio remained independent, according to its CEO Ilari Kuittinen Article 222 words 5 votes
Two Split Fiction players invited to Stockholm to see Hazelight Studios' next game after beating rock-hard secret level Laser Hell Article 439 words 10 votes
‘Pokémon Go’ video game maker Niantic acquired by Scopely for $3.5 billion Article 310 words 27 votes
Playdead Studios co-founder Dino Patti alleged he was threatened with an IP suit from fellow co-founder Arnt Jensen after things "went downhill" between them Article 423 words 5 votes
Danish toymaking giant Lego has said it wants to start to bring video game development in-house Article 330 words 19 votes
Swedish studio Liquid Swords confirms layoffs after pledging to implement 'sustainable work model' Article 253 words 6 votes
Josef Fares' last game sold 23 million copies, but he insists success hasn't changed Split Fiction – can Hazelight Studios recapture the magic? Article 1422 words 10 votes
Did you know the top brass at ARMA and DayZ studio Bohemia Interactive bought a 'disinformation outlet' in 2023? Article 1596 words 24 votes
Alan Wake 2 has now passed 2m sales and has finally started making a profit – Control 2 will enter full production at the end of this month Article 257 words 26 votes
Paradox Interactive announces a binding agreement to acquire developer Haemimont Games, which will become a wholly owned subsidiary Article 340 words 14 votes
GDC 2025 survey shows PC game development growing with lots interested in Valve's Steam Deck Article 360 words 27 votes
Genshin Impact game developer will be banned from selling lootboxes to teens under 16 without parental consent, pay a $20 million fine to settle US Federal Trade Commission charges Article 1091 words 45 votes
SOMA, Amnesia: Rebirth, and Amnesia: The Bunker coming to Switch – Frictional Games-developed horror titles ported by Abylight Studios Article 254 words 8 votes