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13 votes
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Gearbox's first Risk of Rain 2 expansion gets hammered on Steam as developer admits the PC version 'is in a really bad place'
31 votes -
Helldivers 2 support studio Toadman Interactive to shut offices in Sweden and Norway – some positions at developer's Berlin office also at risk
14 votes -
Risk of Rain developer cancels next project to join game development at Valve
27 votes -
The design of Dredge
11 votes -
Meta closes down first-party Quest studio Ready at Dawn Studios
15 votes -
There's an EU petition to prevent publishers and devs from leaving games in unplayable states
70 votes -
Why is it so expensive to make games in the United States?
14 votes -
Studios can 'suffer' on the stock market: Hitman dev IO Interactive says independence brought stability
21 votes -
Dinosaur Polo Club opens up to share canceled Magic School project
6 votes -
Bethesda Game Studios workers have unionized. Not the same as the QA union. This time it’s “wall to wall”…
50 votes -
10,000-hour indie RPG goes free-to-play as devs aren't comfortable making "tens of thousands of dollars from people who don't play the game"
34 votes -
Modern Warfare: How Call of Duty 4 changed a genre forever
22 votes -
Game studio co-founded by Dr Disrespect ‘immediately’ terminating relationship with the streamer
34 votes -
Less than a month after the highly anticipated life sim Life By You was delayed without a new release date, Paradox has announced that the whole project has been cancelled
36 votes -
Pieces Interactive, the Embracer-owned studio behind the recent Alone in the Dark remake, has seemingly shut down
7 votes -
Wipeout 2097: The making of an iconic PlayStation soundtrack
13 votes -
Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'
32 votes -
Former Square Enix exec on why Final Fantasy sales don’t meet expectations and chances of recouping insane AAA budgets
42 votes -
Embracer cut ties with more than 4,500 employees and cancelled eighty projects, reducing its headcount by 27% in twelve months
28 votes -
‘Grand Theft Auto 6’ sets fall 2025 release as Take-Two posts $2.9 billion quarterly loss
23 votes -
EA is looking at putting in-game ads in AAA games — 'We'll be very thoughtful as we move into that,' says CEO
48 votes -
Ubisoft shut down The Crew. Here is what we can do about it.
24 votes -
Warner Bros. gives Adult Swim games back to their creators rather than kill them
46 votes -
Microsoft's decision to close down Tango Gameworks, Arkane Austin and other game studios is largely motivated by the desire to keep IPs, and ensuring the studios can't work for Microsoft's competition
29 votes -
Microsoft closes Redfall developer Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda
37 votes -
Take-Two publishes WARN notice about seventy layoffs and studio closure in Seattle, possibly affecting Kerbal Space Program 2 developers Intercept Games
Take-Two posted a legally-required notice that it is laying off 70 workers and closing a studio in Seattle. This is part of mass layoffs announced across Take-Two. This has also been mentioned by...
Take-Two posted a legally-required notice that it is laying off 70 workers and closing a studio in Seattle. This is part of mass layoffs announced across Take-Two. This has also been mentioned by Games Industry.biz, although without much more details than what I have here (at time of writing).
The only Take-Two studio in Seattle is Intercept Games, who have been making Kerbal Space Program 2. We also know that Intercept had about 65-70 people working there (half of which were on KSP2, half of which were on an unannounced project).
Various KSP2 devs have also posted on social media that they have been impacted by layoffs (not sure about the rules re: linking social media profiles, so I'll hold off).
We may or may not have more news in the coming days. It's hard times in the industry right now, and my heart goes out for everyone affected.
EDIT: From Game Developer:
When approached for comment by Game Developer, Take-Two wouldn't confirm whether Intercept Games has been impacted by the cuts–despite multiple Kerbal Space Program developers indicating they recently left the studio, with one expressly stating they were "laid off." A company spokesperson did, however, explain that its Private Division publishing label will continue to support Kerbal Space Program 2.
...
When pushed again on the current status of Intercept Games, Take-Two told Game Developer it has "nothing further to note."
31 votes -
Alan Wake 2 still hasn't earned back its budget
28 votes -
Swedish gaming conglomerate Embracer Group announced plans on Monday to split itself into three distinct games and entertainment companies
24 votes -
'Grand Theft Auto' maker Take-Two to let go 5% of staff, scrap some projects
13 votes -
The making of Pentiment
7 votes -
How hidden Nazi symbols were the tip of a toxic iceberg at Life Is Strange developer Deck Nine
30 votes -
'The gold rush is over:' Slay the Spire and Darkest Dungeon devs say that big Game Pass and Epic exclusive deals have dried up for indie devs
34 votes -
Some of the biggest names in indie games are teaming up to put on a 'no fluff' showcase of new game announcements
23 votes -
Take Two buys Gearbox and confirms development on new Borderlands game
17 votes -
Larian Studios won't make Baldur's Gate 3 DLC, expansions, or Baldur's Gate 4
63 votes -
Remedy's multiplayer Control spinoff ‘Condor’ won't be free to play – expect a 'lower initial price' followed by live service updates
18 votes -
Baldur's Gate 3: Director Swen Vincke answers all our questions about foregoing DLC, AAA development, and more
18 votes -
Overwatch 2 devs fear story missions have been canceled
15 votes -
Is anyone else at GDC?
If so, how's it going for you? Go to any interesting talks or events? Meet anyone new?
18 votes -
Star Wars: Battlefront Classic Collection used modder's work without credit
34 votes -
The small company at the center of ‘Gamergate 2.0’
39 votes -
The Apex [Legends] team was hit with layoffs today
@Aaron: The Apex team was hit with layoffs today. It sucks seeing some of the people I've worked with for almost 3 years now get let go. Hopefully, they land on their feet sooner rather than later.
10 votes -
Stellar Blade developer Shift Up to go public at projected valuation of $2.3 billion
4 votes -
Apple terminates Epic Games developer account calling it a ‘threat’ to the iOS ecosystem
57 votes -
Inside Apple Arcade: axed games, declining payouts, disillusioned studios – and an uncertain future
30 votes -
Remedy Entertainment has announced it's acquired the full rights to its Control series from publisher 505 Games for €17m
36 votes -
Disco Elysium standalone expansion reportedly cancelled and quarter of staff facing redundancy at ZA/UM
37 votes -
'I've never seen it this bad:' Game developers explain the huge layoffs hitting Riot, Epic, and more
45 votes -
Frustrations with Cities Skylines 2 are starting to boil over among city builder fans and content creators alike
30 votes