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Hyperbolica devlog #7 (probably final): Dialogue system

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  1. Kuromantis
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    Basically a video explaining how dialogue will work in hyperbolica. He made a custom script to govern dialogue so that the Dialogue code itself can be shortened. It even has a feature to stop the...

    Basically a video explaining how dialogue will work in hyperbolica. He made a custom script to govern dialogue so that the Dialogue code itself can be shortened. It even has a feature to stop the music, which is pretty surprising given all we've seen of the game is light-hearted in nature.

    Also, one thing worth noting from the last few Tildes threads in this post:

    Q: When is the game going to be released?
    A: My best estimate is currently February 2022, but there is no official release date announced yet.

    Q: What is the actual gameplay?
    A: It's a story-based adventure game that uses mini-games to explore how non-euclidean geometry affects different genres such as exploration, puzzle solving, racing, shooter, platforming, flying, and much more! There will also be multiple endings.

    1 vote