Permadeath as a game mechanic in a survival horror: the Song of Horror case Article 1677 words 6 votes
Amnesia: The Dark Descent released nine years ago - lessons about designing horror games from Frictional's creative director Article 3626 words 7 votes
Subnautica's design director explains how they crafted an exciting and dangerous experience without allowing the player to fight back Video 19:26 13 votes
Subnautica's standalone expansion "Below Zero" will be available in Early Access on PC starting January 30 Link 6 votes