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  • Showing only topics in ~games with the tag "ask.experts". Back to normal view / Search all groups
    1. What’s the genre name for “Vampire Survivors-like”?

      This type of game seems to be the new hotness right now, and there are now enough that I feel like they’ll need their own genre identifier. Is there a broadly accepted one? If so, is it good? And,...

      This type of game seems to be the new hotness right now, and there are now enough that I feel like they’ll need their own genre identifier.

      Is there a broadly accepted one? If so, is it good?

      And, if not, what do you think games of that type should be called?

      I’ve see a few suggestions here and there, but none of them have felt right to me. I’m interested in almost theorycrafting the optimal genre identifier (in the vein of “procedural death labyrinth”). What are the unifying traits of games of these types, how do we best identify them without simply stringing together other genres (e.g. “reverse bullet hell idle action roguelike”), and what can we use that has “stickiness” as a term?

      10 votes
    2. Why do many games make you press a button before loading (after launch)?

      So recently I've been playing Destiny 2. After you launch the game you need to press "X" for the game to start loading (which takes multiple minutes, it's ridiculous). I've seen this in other...

      So recently I've been playing Destiny 2. After you launch the game you need to press "X" for the game to start loading (which takes multiple minutes, it's ridiculous).

      I've seen this in other games and I never understood the point. Yes I want to move past that screen, load the game and play it. Do you guys know why game developers do this?

      10 votes