It turns out interviewing was broken long before I learned the trade, and despite the many attempts to band-aid it, it’s still broken today. It has managed to survive in spite of that. But it is finally dying on its own. People are a bit unclear on what’s next, so we’ll talk about some of our options.
[...]
We’ve already established that the gold standard of assessment is working directly with someone on real work, in a real environment, for as long as needed to make the call.
So the short answer is, stop simulating. Post real pieces of work, let the candidate do it, look at what they actually produced, and decide from that work.
[...]
If you spend any time doomscrolling on X, the new meta in SF is “come work with us for a few days.” Paid, real codebase, real ticket, real team. From what I’ve heard, it generates the best signal people have ever seen, by a mile. I don’t think it beats a six-month co-op, but it’s a hell of a lot better than a standard interview loop.
So there’s already a movement away from traditional interviewing, which is why I feel comfortable making the claim that it’s already starting to die out on its own. It’s being replaced by bringing people in for longer stints. I’ve been calling this working model the campfire: pull up a log, build something together, see how it feels. Bringing in outside contributors is pretty easy, as they’ll have agents and should be able to come up to speed very quickly. If they can’t, there’s your signal.
But even though people are experimenting with it, the way it’s done today is a mess. Every shop is reinventing a bespoke solution. And it’s unportable: candidates do brilliant work in a trial, they don’t get the offer for reasons, and the signal evaporates. The next company they campfire-interview at starts them at zero.
From the article:
[...]
[...]