Full paper (PDF): https://umtl.cs.uni-saarland.de/paper_preprints/zenner-blink-triggers-pre-print-chi-23.pdf Video presentation (Youtube): https://www.youtube.com/watch?v=cxapHXQysh8 This is a...
This is a pretty neat little brain hack, imo. During the time that you blink your brain sort of loses track of the state of things and is willing to accept changes without you noticing. In this paper the researchers tested several ways to induce blinking in VR with varying degrees of success and noticeability, which could give game makers the opportunity to create all sorts of mind bending puzzles.
Hence why two of the the most horrifying Doctor Who villains are The Silence and Weeping Angels. The Silence being creatures that you forget exist when you aren't looking at them, and Weeping...
Hence why two of the the most horrifying Doctor Who villains are The Silence and Weeping Angels.
The Silence being creatures that you forget exist when you aren't looking at them, and Weeping Angels only moving when you aren't looking.
Full paper (PDF): https://umtl.cs.uni-saarland.de/paper_preprints/zenner-blink-triggers-pre-print-chi-23.pdf
Video presentation (Youtube): https://www.youtube.com/watch?v=cxapHXQysh8
This is a pretty neat little brain hack, imo. During the time that you blink your brain sort of loses track of the state of things and is willing to accept changes without you noticing. In this paper the researchers tested several ways to induce blinking in VR with varying degrees of success and noticeability, which could give game makers the opportunity to create all sorts of mind bending puzzles.
Hence why two of the the most horrifying Doctor Who villains are The Silence and Weeping Angels.
The Silence being creatures that you forget exist when you aren't looking at them, and Weeping Angels only moving when you aren't looking.