Whoa, this looks sick. I love the high-octane vibes and melding of survival, roguelite and racing game mechanics. I did think it might be related to Magic: the Gathering though. The devs name is...
Whoa, this looks sick. I love the high-octane vibes and melding of survival, roguelite and racing game mechanics.
I did think it might be related to Magic: the Gathering though. The devs name is even Landfall!
Tried the demo and found it really fun, although I wasn't very good at it. I don't think I've ever played what is more or less a racing roguelite before.
Tried the demo and found it really fun, although I wasn't very good at it. I don't think I've ever played what is more or less a racing roguelite before.
I played the demo for this doing next fest and was extremely interested in pretty much every aspect of the game. Bought it yesterday for the 20% off (~16USD) and been loving it. It's very zen once...
I played the demo for this doing next fest and was extremely interested in pretty much every aspect of the game.
Bought it yesterday for the 20% off (~16USD) and been loving it. It's very zen once you start to figure out how best to run maps and I haven't even unlocked any of the other abilities yet.
A nice feature similar to Slay the Spire where you choose your run, but you can actually choose all of the path to the boss and focus on the high octane without going back to the map after each node.
It reminds me of basically surfing on land with lots of near misses you can be rewarded for based on your item drops. The items generally won't feel great until get the basics down and trying to consistently Perfect your landings since they are meant to augment the base skills.
All that said, definitely worth the money: the soundtrack is lit, there's an endless mode, the mascot main character is cute, and I really just vibe with the gameplay loop.
Whoa, this looks sick. I love the high-octane vibes and melding of survival, roguelite and racing game mechanics.
I did think it might be related to Magic: the Gathering though. The devs name is even Landfall!
I remember seeing the first test footage of this on Twitter, shop or warms my heart to now see it released. Great work.
Tried the demo and found it really fun, although I wasn't very good at it. I don't think I've ever played what is more or less a racing roguelite before.
Looks cool! Will have to check the demo out. Hope they get Deck verified soon.
I played the demo for this doing next fest and was extremely interested in pretty much every aspect of the game.
Bought it yesterday for the 20% off (~16USD) and been loving it. It's very zen once you start to figure out how best to run maps and I haven't even unlocked any of the other abilities yet.
A nice feature similar to Slay the Spire where you choose your run, but you can actually choose all of the path to the boss and focus on the high octane without going back to the map after each node.
It reminds me of basically surfing on land with lots of near misses you can be rewarded for based on your item drops. The items generally won't feel great until get the basics down and trying to consistently Perfect your landings since they are meant to augment the base skills.
All that said, definitely worth the money: the soundtrack is lit, there's an endless mode, the mascot main character is cute, and I really just vibe with the gameplay loop.