Megacrit seems great at generating community engagement with stuff like this newsletter. This game is exciting! Maybe this will be the game I finally pick up modding in.
Megacrit seems great at generating community engagement with stuff like this newsletter.
This game is exciting! Maybe this will be the game I finally pick up modding in.
Seeing these posts got me interested in beating A20 on multiple characters on my phone after doing it on my computer. I really hope that STS2 also comes to mobile, as it will probably be one of...
Seeing these posts got me interested in beating A20 on multiple characters on my phone after doing it on my computer.
I really hope that STS2 also comes to mobile, as it will probably be one of the few games that I purchase on both Steam and Android.
I mentioned that this was coming out to my wife, and she started playing again. She likes the game but hasn't beaten a run yet. I mentioned there's some deck building and stuff she can learn, but she doesn't feel like putting in any extra thought/effort in to learning the game and just likes it occasionally. We are planning to sit down and do a run together, which should be fun.
I'm glad my friend introduced me to this game years ago, and I'm excited to see what Megacrit does in the sequel. I was a bit bummed that the Defect hasn't been announced as a character, but either they're holding out and will announce him right at the end, or it will be modded in by someone in short order.
I recently finished beating A20 on my 3rd profile. I think I'm still not very good at A20 (other than Watcher Rushdown lol), and when I come back from other games I'm used to winning at, it can...
tfw no wife to slay spires with
I recently finished beating A20 on my 3rd profile. I think I'm still not very good at A20 (other than Watcher Rushdown lol), and when I come back from other games I'm used to winning at, it can feel really frustrating sometimes. At lower levels there's way more room for different build-arounds (and mistakes of course). So I feel like I have more fun down there, but also probably pick up "bad" habits.
I'd be VERY surprised if sts2 didn't come to mobile, but if Defect is "just" a mod character, you sadly wouldn't have access to them there. Unless... Recently I've seen some videos of people playing their Steam games on Android through one of two apps: GameNative and GameHub. Not sure if they support mods.
I wouldn't be so sure that GameNative is needed. Godot natively supports Android and I don't think there's anything that prevents ModLoader or gdweave from working on the platform. I would expect...
I wouldn't be so sure that GameNative is needed. Godot natively supports Android and I don't think there's anything that prevents ModLoader or gdweave from working on the platform. I would expect that Android players would need to do some juggling by downloading mods from Steam Workshop before moving their filed to their Android install, however, if they're going with the same sort of Workshop-based support as before.
My A20 play isn't so great, and A16+ in general is where I would benefit from playing slower, and occasionally being more strategic in my play, especially on The Defect (CLAW IS LAW). I just beat...
My A20 play isn't so great, and A16+ in general is where I would benefit from playing slower, and occasionally being more strategic in my play, especially on The Defect (CLAW IS LAW).
I just beat A19 on Silent after a relic swap into runic pyramid at the start and I ended up using a very odd hybrid, discard, shiv, poison deck that would have face planted it I found Timer Keeper in Act 3 or went for The Heart.
I think even if Defect was a mod character there would be more than enough content in the base game to keep me entertained for ages on mobile. I did see some people suggest The Defect would get added later on in Early Access or as a potential hidden character you unlock or even maybe as a DLC character. With how many hours I've played in STS1 I wouldn't mind paying for quality DLC in STS2 if the game has any since I'd trust Megacrit to not fill their game with comestic or otherwise poorly created DLCs.
Megacrit seems great at generating community engagement with stuff like this newsletter.
This game is exciting! Maybe this will be the game I finally pick up modding in.
Seeing these posts got me interested in beating A20 on multiple characters on my phone after doing it on my computer.
I really hope that STS2 also comes to mobile, as it will probably be one of the few games that I purchase on both Steam and Android.
I mentioned that this was coming out to my wife, and she started playing again. She likes the game but hasn't beaten a run yet. I mentioned there's some deck building and stuff she can learn, but she doesn't feel like putting in any extra thought/effort in to learning the game and just likes it occasionally. We are planning to sit down and do a run together, which should be fun.
I'm glad my friend introduced me to this game years ago, and I'm excited to see what Megacrit does in the sequel. I was a bit bummed that the Defect hasn't been announced as a character, but either they're holding out and will announce him right at the end, or it will be modded in by someone in short order.
I recently finished beating A20 on my 3rd profile. I think I'm still not very good at A20 (other than Watcher Rushdown lol), and when I come back from other games I'm used to winning at, it can feel really frustrating sometimes. At lower levels there's way more room for different build-arounds (and mistakes of course). So I feel like I have more fun down there, but also probably pick up "bad" habits.
I'd be VERY surprised if sts2 didn't come to mobile, but if Defect is "just" a mod character, you sadly wouldn't have access to them there. Unless... Recently I've seen some videos of people playing their Steam games on Android through one of two apps: GameNative and GameHub. Not sure if they support mods.
I wouldn't be so sure that GameNative is needed. Godot natively supports Android and I don't think there's anything that prevents ModLoader or gdweave from working on the platform. I would expect that Android players would need to do some juggling by downloading mods from Steam Workshop before moving their filed to their Android install, however, if they're going with the same sort of Workshop-based support as before.
My A20 play isn't so great, and A16+ in general is where I would benefit from playing slower, and occasionally being more strategic in my play, especially on The Defect (CLAW IS LAW).
I just beat A19 on Silent after a relic swap into runic pyramid at the start and I ended up using a very odd hybrid, discard, shiv, poison deck that would have face planted it I found Timer Keeper in Act 3 or went for The Heart.
I think even if Defect was a mod character there would be more than enough content in the base game to keep me entertained for ages on mobile. I did see some people suggest The Defect would get added later on in Early Access or as a potential hidden character you unlock or even maybe as a DLC character. With how many hours I've played in STS1 I wouldn't mind paying for quality DLC in STS2 if the game has any since I'd trust Megacrit to not fill their game with comestic or otherwise poorly created DLCs.