DFGdanger's recent activity

  1. Comment on Favorite game shows? in ~tv

    DFGdanger
    Link
    I mainly watch for the comedy, so Taskmaster, 8 out of 10 Cats Does Countdown, Would I Lie to You? and Big Fat Quiz are my favourite British shows. I loved the American version of Whose Line is it...

    I mainly watch for the comedy, so Taskmaster, 8 out of 10 Cats Does Countdown, Would I Lie to You? and Big Fat Quiz are my favourite British shows. I loved the American version of Whose Line is it Anyway? with Drew Carey back in the day.

    Tangentially related, re: reality TV, there was a (scripted) series that parodied shows like The Bachelor called Burning Love starring Ken Marino that I thought was really funny. And I just found out it's also tangentially related to Dropout, as Ken's wife who wrote the show is Erica Oyama, Zac's sister!

    2 votes
  2. Comment on What games have you been playing, and what's your opinion on them? in ~games

    DFGdanger
    Link
    Cyber Hook I was looking for a 2D action game to play and somehow I found this game instead (link to bundle with DLC that's cheaper than just the game by itself). It's sort of in the same vein of...

    Cyber Hook

    I was looking for a 2D action game to play and somehow I found this game instead (link to bundle with DLC that's cheaper than just the game by itself). It's sort of in the same vein of Neon White speedrunning but instead of being in heaven you're in cyberspace, and instead of different guns you have a grappling hook. Very inexpensive and I have had fun so far (just half an hour).


    Ultimate Railroads

    Played the German expansion again, which seems to be our pretty clear favourite due to all the choices it opens up. This time my opponent seized the opportunity to do a strategy I often go for (quick 9-train idea card and spaces that give you point income for basic track + train), and I decided to try an all-in Industry strategy (after buying an engineer on turn 1 that gives you an industry track advance + 3 points) that ended up paying off. I unlocked my second, and the third industry markers from an Idea space and a German expansion tile. I ended up getting one marker to the end, and the other two made it to the furthest factory (2 spaces away from the end)...which happened to be the 10 factory that gives you an Idea...something I sorely needed as the tiles I took didn't have Idea spaces on them!

    PARKS: Nightfall

    I'd played the base game on Tabletop Simulator years ago and in person maybe once. Both times I feel like I wasn't in the right headspace for it. Overall I think the game is actually pretty solid. You progress 2 hikers along a trail. You can't go to an occupied space (unless you use your once-per-season campfire) and you can't go backwards, but you can jump as far forward as you want. So the tension is, do you leap forward to grab the resources or the minor end-of-trail bonuses, or mosy along and pick things up one resource at a time? And how long can you occupy a valuable space, forcing your opponents to spend their campfire or go around? You use the resources to collect gear cards that give you perks, and parks which can give you instant bonuses (maybe some resources back), and points.

    I have to complain a little bit about my luck in this particular game - feel free to stop reading :)

    There are these Canteen cards that you can fill with Water, and get other types of resources out of them. They're face-down so you don't know what kind of resources you'll be able to get out of them. Since I got a gear card that let me generate more Water than usual I took the time to obtain some extra canteens, and ALL THREE were dupes of the same one - one that lets you exchange resources in your pool for different types. So you put a Water in, and then you can do some 1-for-1 swaps. Most of the canteens are resource-neutral - e.g. put Water in, get Tree out. One of my opponents even got one that spits out 2 Sun. But mine were all resource negative and basically redundant beyond the first. Gah!

    In the end I tied for 2nd/3rd out of 3....I didn't realize it til now but I would technically be 3rd on tiebreakers. Womp womp.

    1 vote
  3. Comment on Save Point: A game deal roundup for the week of February 25 in ~games

    DFGdanger
    Link Parent
    I had a lot of fun with Gravity Circuit (Mega Man but with punching).

    I had a lot of fun with Gravity Circuit (Mega Man but with punching).

    3 votes
  4. Comment on What's a "house rule" that has made a game more fun for you? in ~games

    DFGdanger
    Link
    Dune: Imperium - The Sand Worm eats cards. I specifically sought out this rule because I felt there wasn't enough churn in the card market. Valley of the Kings: Afterlife - errata Goddess Nut and...

    Dune: Imperium - The Sand Worm eats cards. I specifically sought out this rule because I felt there wasn't enough churn in the card market.

    Valley of the Kings: Afterlife - errata Goddess Nut and Dagger to cost 5. These cards give you massive buying power and really should not be available to just Shabti + buy with starter cards. We also considered making them cost 6, but 5 has felt OK.

    1 vote
  5. Comment on World number-one Magnus Carlsen defeated GM Fabiano Caruana in the final classical game to win the inaugural 2024 Freestyle Chess G.O.A.T. Challenge in ~games.tabletop

    DFGdanger
    Link Parent
    Yeah, I had heard of 960. Apparently this event coined the new name.

    Yeah, I had heard of 960. Apparently this event coined the new name.

    1 vote
  6. Comment on What games have you been playing, and what's your opinion on them? in ~games

    DFGdanger
    Link
    Video games: Celeste After Celeste 64 came out and I got frustrated with the 3D platforming, then I tried and failed to get the Strawberry Jam mod working on my Steam Deck with Heroic Launcher, I...

    Video games:

    Celeste

    After Celeste 64 came out and I got frustrated with the 3D platforming, then I tried and failed to get the Strawberry Jam mod working on my Steam Deck with Heroic Launcher, I just decided to replay the base game again. 8C gave me a lot of trouble as my control stick seemed really unreliable at getting the down+right dash jump. There's a pair of them you need to do right at the end of the level. I eventually started using the D-pad for just those jumps (then of course it took me a bunch of attempts to recalibrate my brain after them and get the heart right at the end). This is the only level that I have seemingly gotten worse and worse at because of that jump. Everything else - 7C, Farewell, Moon Berry - went smoother (but still very challenging of course!).

    Slay the Spire

    I had a cool run where I was able to win (A20H) with the Brimstone relic (at the beginning of your turn, you gain 2 strength and your enemies gain 1 strength). Usually it's a big liability and makes your enemies too strong. I got the relic really early so was able to build my deck around it with multi-attacks and Heavy Blade (an attack that deals damage as if your strength was multiplied 3 times or 5 times if upgraded). I got Feed to crank up my max HP and Reaper to heal myself for huge amounts when I got my strength up. I also bottled (relic that lets you start every fight with a certain card in your hand) an Evolve+ (power that lets you draw 2 cards whenever you draw a status card such as a Wound) and got a few copies of Power Through+ (skill that gives you 20 block and puts 2 Wounds in your hand). So after going through the deck once, there were a lot of Wounds in there that helped draw me extra cards.


    Board Games:

    Great Western Trail: Rails to the North

    Got to play a second game with this expansion and this time did not have a brutal time due a massive misplay in the early game. I was able to make a lot of points with deliveries thanks to buying an early purple cow then unlocking delivery locations to the North. I played the Engineer strategy and was 1 turn short of "ringing the bell" (upgrading the final station, which lets you immediately go back and upgrade another one you missed). I think I could have maybe found a way to do it without the extra turn had I planned the whole round for it, but I didn't know how fast my opponent was going to force the end of the game.

    This particular game was a bit weird in that there were very few craftsmen/builders available. There are some tiles in the north that give you free build/upgrades that just seem wildly overpowered, and building was already the best strategy in the base game in my opinion. It makes me worry what the game would look like with more around. Maybe all players are just forced into taking as many of them as they can...

    Overall though I kind of like the expansion. I like that that the new aux action helps you cycle through your deck while also unlocking benefits.

    Cat in the Box

    Trick-taking game with a very cool twist: players get to choose what suit their card is as they play it. They mark on a board which card has been played so there can be no duplicates in a round. If they choose not follow suit, they mark on their own board that they can't play that suit anymore for the round. If they end up in a scenario where they can't legally play a card, the round abruptly ends and the player who caused the "paradox" loses points for the tricks they took instead of gaining them. There's also a bidding element where players try to guess how many tricks they will take, and if they successfully get the exact number of tricks they get to score bonus points based on how many of their markers are adjacent on the board that tracks cards played.

    I had previously played it at 2 players, where instead of bidding you just have to try to get 4 or fewer tricks (out of 8). I liked it better at 3. However I lost my 2 player games and won my 3 player game by a landslide, so that might be colouring it...

    Project L

    Tetris-y game where you collect puzzles, place pieces to solve them, then gain the points and additional pieces from them as a reward (as well as getting back the pieces you used). Once per turn you can place 1 piece out per puzzle you have (up to 4), which is really what you have to plan your turn around doing to give you the most rewards and keep the pieces flowing. I think the game is well designed, I would probably recommend it, though it's not really my kind of game.

    2 votes
  7. Comment on World number-one Magnus Carlsen defeated GM Fabiano Caruana in the final classical game to win the inaugural 2024 Freestyle Chess G.O.A.T. Challenge in ~games.tabletop

    DFGdanger
    Link Parent
    Sure, that sounds fine. What's the no-variant name? Part of the problem was I didn't know Freestyle was a variant name, and it was specified in the name of the tournament, not next to the...

    Sure, that sounds fine. What's the no-variant name?

    Part of the problem was I didn't know Freestyle was a variant name, and it was specified in the name of the tournament, not next to the description of the game. And part is that the particular name of the time control also sounds like a way to say "no variants" (though I did know what it meant).

    1 vote
  8. Comment on World number-one Magnus Carlsen defeated GM Fabiano Caruana in the final classical game to win the inaugural 2024 Freestyle Chess G.O.A.T. Challenge in ~games.tabletop

    DFGdanger
    Link Parent
    Seems really confusing to refer to a Freestyle game as "classical" because of the time control...

    Seems really confusing to refer to a Freestyle game as "classical" because of the time control...

    2 votes
  9. Comment on What games have you been playing, and what's your opinion on them? in ~games

    DFGdanger
    Link
    Video games: Slay the Spire Still my main go-to. I've been experimenting more with different cards and strategies. One of my main goals has been winning with The Watcher without going for the...

    Video games:

    Slay the Spire

    Still my main go-to. I've been experimenting more with different cards and strategies. One of my main goals has been winning with The Watcher without going for the Rushdown combo. I have succeeded once with what I would describe as a Calm/Divinity Control/Combo deck. I can share a couple screenshots if anyone's interested. Or some screenshots of other runs. Do people still use imgur to host or..?

    Hellblade: Senua's Sacrifice

    Really cool portrayal of a character who hears "the voices". Fairly cinematic game with some breaks for combat - the controls for which weren't totally intuitive to me and I didn't realize for quite a while that I could block. I struggled a bit with multi-enemy fights because of that. I also got stuck longer than I should have on the level with illusions. I didn't see what some of the gates were changing when I walked through them. Have been meaning to play another level but haven't gotten around to it.


    Board games:

    Castles of Burgundy

    I played it once years ago and have been wanting to play again. With the new fancy edition released last year, someone on BGG recommended checking for used copies on the cheap. Sure enough I found one - the 2019 edition, in great condition. The core gameplay is that you roll 2 dice each round, and there are (usually) several options for you to use each die on, typically acquiring hex tiles from a central board, and then later placing those tiles out onto your personal board. Different tiles of different types will give you bonuses like immediately gaining/placing another tile, generating coins, improving your place in the turn order, getting points, etc. You can also spend a die to get 2 workers, which let you boost or decrease the value of a die if you got unlucky. You get bonus points for completing sections of your board quicker, but you also score more points for completing larger sections.

    I have been playing worker placement games a lot, and I think this has a similar feel but instead of the tension being over taking certain actions/blocking them from the opponent, instead you're trying to get the tiles you want, maybe taking some your opponent wants. And seeing what they rolled, try to limit their options.

    Taught a friend how to play, and lost :) Rolls on the last few turns were unkind and I just barely wasn't able to complete my big section of building tiles. Will be interesting to play with the asymmetric player boards.

    Ultimate Railroads

    I've been playing the Russian Railroads base game for years now, but a friend just picked up this edition which comes with several expansions. We've tried everything now except one of the small modules. I like how the new boards incentivize advancing all of your available tracks. The German expansion is my favourite, as it gives you options for what bonuses are on 2 of your tracks, as you advance on them. But the craziest moment was produced by the Asian expansion where I was able to plop down 2 factories that give you X points for your engineer value, then score each of them twice in the last round of the game.

    Great Western Trail - Rails to the North expansion

    The main mechanic introduced is a new aux. action that lets you place houses on locations north of the board that can unlock some strong bonuses and additional delivery locations. It also changes up the main delivery bonuses/penalties. I made a huge blunder in the misplacement of a building (not the new house thing, just base game thing), and my opponent capitalized on it by placing his taxing building there. I felt like I kind of ruined my whole game and didn't get to really get what the expansion had to offer. Will need to try again.

    6 votes
  10. Comment on What games have you been playing, and what's your opinion on them? in ~games

    DFGdanger
    Link Parent
    I just tried to set this up on Steam Deck and it seems the mod launcher Olympus doesn't play nice with the game if it was installed via Heroic. Rather than trying to sort out that mess, I might...

    I just tried to set this up on Steam Deck and it seems the mod launcher Olympus doesn't play nice with the game if it was installed via Heroic. Rather than trying to sort out that mess, I might just wishlist Celeste and buy it on Steam next time it's on sale for $5. Another option would be to get the AGDQ humble bundle that's on now for CA$13.34+, but I'm not really interested in any of the other games.

  11. Comment on ‘Impossible’ to create AI tools like ChatGPT without copyrighted material, OpenAI says in ~tech

    DFGdanger
    Link
    'Impossible' to run this fast without steroids, Ben Johnson says.

    'Impossible' to run this fast without steroids, Ben Johnson says.

    2 votes
  12. Comment on Why more PC gaming handhelds should ditch Windows for SteamOS in ~games

    DFGdanger
    Link
    As noted way at the end of the article, So at best right now a company needs to either do what ayaneo is doing here, Or they would need to work with Valve to get an official build tuned to their...

    As noted way at the end of the article,

    Valve still has yet to release a long-promised official public distribution of SteamOS 3

    So at best right now a company needs to either do what ayaneo is doing here,

    using an adapted version of Holo ISO

    Or they would need to work with Valve to get an official build tuned to their hardware.

    All this said, I like SteamOS quite a lot and dislike Windows quite a lot, so, yes.

    3 votes
  13. Comment on Unpopular opinion: Capitalism is a better ideology than socialism or communism because greed is a more tolerable emotion than fear/envy in ~talk

    DFGdanger
    Link Parent
    Out of curiosity, which countries would you say are more capitalist than the US? And why?

    Out of curiosity, which countries would you say are more capitalist than the US? And why?

    3 votes
  14. Comment on SAG-AFTRA strikes deal for AI voice acting licensing in video games at CES 2024 in ~tech

    DFGdanger
    Link Parent
    Oh cool, thanks; I thought it had stopped working.

    Oh cool, thanks; I thought it had stopped working.

  15. Comment on SAG-AFTRA strikes deal for AI voice acting licensing in video games at CES 2024 in ~tech

    DFGdanger
    (edited )
    Link Parent
    A couple voice actors were quoted in the article. I would appreciate if anyone wants to quote some more replies here because xformerlytwitter no longer shows replies to logged-out users.

    A couple voice actors were quoted in the article. I would appreciate if anyone wants to quote some more replies here because xformerlytwitter no longer shows replies to logged-out users.

  16. Comment on What games have you been playing, and what's your opinion on them? in ~games

    DFGdanger
    Link
    I played a lot of games over the winter break, a lot of them just for a couple hours so I will just be writing short thoughts on most of them. Gears 5 This game crashed on the second level on my...

    I played a lot of games over the winter break, a lot of them just for a couple hours so I will just be writing short thoughts on most of them.

    Gears 5

    This game crashed on the second level on my previous PC, was happy to see it runs on my Steam Deck. The story seems dumb and bad. Cole Train drove a motorcycle with a bomb into the mouth of a dinosaur monster then I blew it up.
    I love the movement/cover/active reload systems of the franchise. It feels weird to be fighting robots instead of grubs. I haven't played Gears 4, I guess they explain where the robots come from in that one. I wonder if they will make a similar product to the Master Chief Collection but for the Gears games on PC/Steam. I hope so.

    Control

    Since another user here encouraged me to pick it back up, I did. I fixed some stuff in Maintenance (the Directorial Override mission). Then it told me to go to Research and it took me way too long to figure out how to get there (fast travel back to Executive, find the elevator). Actually I didn't figure it out, I googled it.

    Once I got to Research, I went up and down the stairs looking for the scientist I'm supposed to find. Enemies spawn seemingly at random and it feels like an NES game where they respawn if you leave and come back. Honestly the combat feels like a nuisance. I eventually got to an area where the walls shift and it's like a maze. I tried walking through it a few times but it kept spitting me out where I came from. At this point I got frustrated and dropped the game again.

    The Hex

    Really cool game by Daniel Mullins (Pony Island, Inscryption). You play as six different characters through at least six different game genres. It gets glitchy (intentionally), weird, and meta. My favourite part was in a top-down turn-based game you boot up some hacks, but can only have 2 active at a time, so you're switching between a bunch of hacks (infinite movement, infinite range, infinite damage, more) to beat the encounters. Can't wait for Pony Island 2!

    Glyph

    Another user recommended this game and I had fun with it. You're a metallic scarab rolled into a ball. The (desert) floor is lava (death). You can regain your jump by touching any surface (which allows you to climb up walls. You can also gain a second jump on special pads, and glide for more distance. It's fun to roll around narrow tiles and go flying across a level and try not to fall into the sand and die. Mainly you are collecting things around the levels, there are also some time trials.

    Shovel Knight

    Funny I should mention NES games earlier...this one has the 8bit graphics and everything.
    I guess I have mixed feelings about what I played so far. It seemed sort of on the difficult side, but doable. Movement feels very slow, main shovel attack feels bad. Midair downward shovel attack seems good. Not sure if any of this will be upgraded later.

    LevelHead

    Some Steam reviewers hail it as a better Super Mario Maker. Seems like there is a lot to explore. Some of the initial levels don't have the Mario gameplay vibe to me though. You've got to carry around a block to progress through the levels. Feels a little more...deliberate than I was hoping for. Of course there are endless custom levels which may not have that problem.

    Guacamelee 2

    Played the first one with my brother during the summer, and we played through the sequel during the winter. Mostly it's re-treading over what the first game did. There's still some good humour and I'd say it was still fun saving the Mexiverse. The main thing they expanded was combat while in chicken form, which was a great addition. The end boss felt a lot easier, and unfortunately less satisfying to beat.

    Baba Is You

    Really unique puzzle game where you push around words to create/change rules. It's broken my brain a few times and makes me wish I were smarter so I could enjoy it more.

    4 votes
  17. Comment on Any 'Magic the Gathering' fans here? in ~games.tabletop

    DFGdanger
    Link Parent
    Ha, I thought the thread was old when I replied! Happy to help :)

    Ha, I thought the thread was old when I replied!

    Happy to help :)

    1 vote
  18. Comment on Is fandom.com actually getting worse? in ~tech

    DFGdanger
    Link Parent
    The video showed up in my YouTube recs - I haven't watched any of his other videos, and I am not a Hollow Knight enjoyer.

    The video showed up in my YouTube recs - I haven't watched any of his other videos, and I am not a Hollow Knight enjoyer.

    4 votes
  19. Comment on Is fandom.com actually getting worse? in ~tech

  20. Comment on How social media’s biggest user protest rocked Reddit in ~tech

    DFGdanger
    Link Parent
    Thanks. I haven't been involved too much with the discord but I'm glad to hear the mods there are doing a good job.

    Thanks. I haven't been involved too much with the discord but I'm glad to hear the mods there are doing a good job.

    4 votes