Interesting. Definitely looks like it will make her more useful in high level play. Plus, I'm always a fan of changes that bring up the skill ceiling for characters, and this certainly does that.
Interesting. Definitely looks like it will make her more useful in high level play. Plus, I'm always a fan of changes that bring up the skill ceiling for characters, and this certainly does that.
There is a bug in the PTR that worries me. If you spam her left click, the initial damage hit resets and she does a massive amount of damage. It seems off/lazy to me that this bug made its way...
There is a bug in the PTR that worries me. If you spam her left click, the initial damage hit resets and she does a massive amount of damage. It seems off/lazy to me that this bug made its way into the PTR.
I realize the PTR is for testing, and this will probably get patched out.. but they posted that they were testing these changes internally months ago, and this is the kind of thing that seems like it would get patched out after playing her for 10 minutes.
I hope that this is just a red herring to cool down some of the community backlash that always happens on a new hero adjustment by way of 'making their voices heard'.. because the alternate points to lazy ass character adjustment. :( I mean, the same thing happened with Moira and Brig. Shouldn't this be part of their initial tests? Looking at you Blizz!
I think definitely more. Her TP is a 10 second ability now that allows you to place the Tele at a distance. Team flanks are a real thing that are coming. :D I think these changes are good news for...
I think definitely more. Her TP is a 10 second ability now that allows you to place the Tele at a distance. Team flanks are a real thing that are coming. :D
I think these changes are good news for Sym mains, and definitely a better direction for her.. but I can hear the community's cries already.
This might actually bring me back to Overwatch to get some more game time in, as Symmetra was my favorite play style.
Interesting. Definitely looks like it will make her more useful in high level play. Plus, I'm always a fan of changes that bring up the skill ceiling for characters, and this certainly does that.
There is a bug in the PTR that worries me. If you spam her left click, the initial damage hit resets and she does a massive amount of damage. It seems off/lazy to me that this bug made its way into the PTR.
I realize the PTR is for testing, and this will probably get patched out.. but they posted that they were testing these changes internally months ago, and this is the kind of thing that seems like it would get patched out after playing her for 10 minutes.
I hope that this is just a red herring to cool down some of the community backlash that always happens on a new hero adjustment by way of 'making their voices heard'.. because the alternate points to lazy ass character adjustment. :( I mean, the same thing happened with Moira and Brig. Shouldn't this be part of their initial tests? Looking at you Blizz!
I like that fact her beam doesn't use up ammo if it damages barriers. I hate having to switch to Junk/Pharah to melt barriers.
I think definitely more. Her TP is a 10 second ability now that allows you to place the Tele at a distance. Team flanks are a real thing that are coming. :D
I think these changes are good news for Sym mains, and definitely a better direction for her.. but I can hear the community's cries already.
She has to aim at you now, so maybe less.