14 votes

007 First Light gameplay director, Andreas Krogh, details how IO Interactive designed a new stealth-action game, and importantly, how it differs from the Hitman games

1 comment

  1. balooga
    Link
    I’ve been waiting for a look at how it’s going to differentiate itself from Hitman. Looks like they’re leaning into an Uncharted vibe with big destructive set pieces, lots of choice in how to...

    I’ve been waiting for a look at how it’s going to differentiate itself from Hitman. Looks like they’re leaning into an Uncharted vibe with big destructive set pieces, lots of choice in how to approach combat, high-speed chases, and so on. The stealth parts still look very Hitman-esque. They talked about new social mechanics which sound interesting but they didn’t demo much of that.

    I’m stoked! Huge fan of Hitman and Uncharted so this is right up my alley.

    7 votes