I got bit by this enough times that I stopped buying games I intended to primarily play multiplayer on GOG because I wouldn't be able to play with friends using newer steam versions. I've heard...
I got bit by this enough times that I stopped buying games I intended to primarily play multiplayer on GOG because I wouldn't be able to play with friends using newer steam versions.
I've heard GOG makes it harder to update content and so devs are less likely to push frequent updates, also the sales aren't anywhere near steam so the motivation to stay on top of it just isn't there.
Still, for single player games where most updates perhaps aren't that big a deal there is value in knowing your game won't get changed unless you want it to.
I wrote the title here myself instead of using the published one. If anyone feels it needs edits, let me know.
I wrote the title here myself instead of using the published one. If anyone feels it needs edits, let me know.
The spreadsheet catalog contains a list of 1,140 games with at least one issue. There are 1,531 issues in total. Those numbers are not typos. Sure, some of the issues are less severe than others, but that doesn't mean GOG customers should receive an inferior product.
The catalog tracks the following issues:
Missing updates (308 total issues)
Missing languages (100 total issues)
Missing free DLC (51 total issues)
Missing paid DLC (200 total issues)
Missing features (111 total issues)
Missing soundtrack (439 total issues)
Missing builds (278 total issues)
Region locking (12 total issues)
Sources are provided for many of the games listed as having issues, and others are sourced directly from first-hand experiences.
Back in the mid-2010s I briefly switched to GOG as my main gaming platform, trying to move away from Steam. So, I got to experience this firsthand. The article mentions Nuclear Throne...
Back in the mid-2010s I briefly switched to GOG as my main gaming platform, trying to move away from Steam. So, I got to experience this firsthand.
The article mentions Nuclear Throne specifically, which was one that I personally got bit by. I bought it when it released on GOG, and then it didn’t receive updates for literal years, putting it well behind the Steam version. It soured me on the game, the devs, and even GOG itself a little bit. I don’t really fault GOG for it, but it made me more gunshy in buying things from them. The same went for a lot of games’ Linux builds on GOG, which were often non-functional or out of date.
That said, it’s worth pointing out on balance that GOG has some better versions of games as well. For example, the recent Dino Crisis re-releases have DRM in the Steam versions but none in the ones on GOG.
I’m simultaneously surprised and impressed by how many(I mean my GoG library isn’t huge, but still) games I have in my library or wishlist are there, with The Messenger actually being highlighted...
I’m simultaneously surprised and impressed by how many(I mean my GoG library isn’t huge, but still) games I have in my library or wishlist are there, with The Messenger actually being highlighted in red.
I got bit by this enough times that I stopped buying games I intended to primarily play multiplayer on GOG because I wouldn't be able to play with friends using newer steam versions.
I've heard GOG makes it harder to update content and so devs are less likely to push frequent updates, also the sales aren't anywhere near steam so the motivation to stay on top of it just isn't there.
Still, for single player games where most updates perhaps aren't that big a deal there is value in knowing your game won't get changed unless you want it to.
I wrote the title here myself instead of using the published one. If anyone feels it needs edits, let me know.
Back in the mid-2010s I briefly switched to GOG as my main gaming platform, trying to move away from Steam. So, I got to experience this firsthand.
The article mentions Nuclear Throne specifically, which was one that I personally got bit by. I bought it when it released on GOG, and then it didn’t receive updates for literal years, putting it well behind the Steam version. It soured me on the game, the devs, and even GOG itself a little bit. I don’t really fault GOG for it, but it made me more gunshy in buying things from them. The same went for a lot of games’ Linux builds on GOG, which were often non-functional or out of date.
That said, it’s worth pointing out on balance that GOG has some better versions of games as well. For example, the recent Dino Crisis re-releases have DRM in the Steam versions but none in the ones on GOG.
I’m simultaneously surprised and impressed by how many(I mean my GoG library isn’t huge, but still) games I have in my library or wishlist are there, with The Messenger actually being highlighted in red.