<3 Digital Foundry https://www.youtube.com/watch?v=XrawxcmwAW4#t=10m19s I absolutely love stuff like that... learning how these oldschool game developers managed to work around such system and...
I absolutely love stuff like that... learning how these oldschool game developers managed to work around such system and software limitations is fascinating, and I especially love when people use modern emulation and graphics to break down the mechanics behind them like that, making them simple to understand.
Thanks for the new channels! I do love watching Summoning Salt, seeing just the level of precision required for some exploits is astounding. I can't think of other in-depth channels related to...
Thanks for the new channels! I do love watching Summoning Salt, seeing just the level of precision required for some exploits is astounding.
I can't think of other in-depth channels related to consoles, I do like reading about how emulators get around weird quirks. Edge of Emulation and some articles from the mGBA dev are great.
NP, and thanks for the interesting articles/sites, in return. Those mGBA "bugs in emulation" articles in particular are right up my alley and I will definitely be giving them a read when I get...
NP, and thanks for the interesting articles/sites, in return. Those mGBA "bugs in emulation" articles in particular are right up my alley and I will definitely be giving them a read when I get some free time this weekend.
p.s. Here are some other links you may find interesting too
(from another comment of mine in a old, similar topic):
And to actually answer your question, if I did have to pick my favorite "interesting" glitches, they would probably have to be the legendary shenanigans that the TASBot crew regularly pull at GDQs. E.g.
<3 Digital Foundry
https://www.youtube.com/watch?v=XrawxcmwAW4#t=10m19s
I absolutely love stuff like that... learning how these oldschool game developers managed to work around such system and software limitations is fascinating, and I especially love when people use modern emulation and graphics to break down the mechanics behind them like that, making them simple to understand.
Retro Mechanics Explained is a great channel dedicated entirely to that sort of stuff as well, that I would highly recommend checking out if people are similarly interested in that sort of stuff, and Morphcat Games' - How we fit an NES game into 40 Kilobytes is a great watch too.
And while not about that specifically, but related to it, in that they often exploit such system/software limitations, Summoning Salt's World Record Progression videos, Pikasprey's Soft-Lockpicking series, GameChamp3000's VG Myths series and MagicScrumpy's Glitch in Depth series are worth check out as well. Seth Bling's video on the 45sec Super Mario World Credits Warp is a pretty good one off about that, too.
p.s. Anyone else know of any other similar channels worth watching?
Great recommendations, cheers!
Thanks for the new channels! I do love watching Summoning Salt, seeing just the level of precision required for some exploits is astounding.
I can't think of other in-depth channels related to consoles, I do like reading about how emulators get around weird quirks. Edge of Emulation and some articles from the mGBA dev are great.
NP, and thanks for the interesting articles/sites, in return. Those mGBA "bugs in emulation" articles in particular are right up my alley and I will definitely be giving them a read when I get some free time this weekend.
p.s. Here are some other links you may find interesting too
(from another comment of mine in a old, similar topic):