Diablo 4 is a great PC port - except you need a 16GB graphics card to match PS5 Article 1974 words 13 votes
Digital Foundry Starfield tech breakdown - 30FPS, visuals, rendering tech, and game impressions Video 45:16 20 votes
Portal RTX review: This particular release dramatically modernises the Valve classic with all-new assets and a fully path-traced pipeline, transforming the look of the game Video 19:49, published Dec 16 2022 18 votes
Digital Foundry analysis of the upcoming Metro Exodus Enhanced Edition, the first major game release to require ray-tracing capable graphics hardware Article 1866 words 7 votes
Ray tracing performance deep dive: AMD Radeon RX 6800 XT vs. Nvidia GeForce RTX 3080 Video 25:11 4 votes
Digital Foundry's best game graphics of 2020 - PC, Xbox, PlayStation - An amazing year for visuals Video 50:54 6 votes
Xbox Series S vs Series X console review - How do the specs compare and how does this translate into differences in the actual gameplay experience? Video 26:04 3 votes
Teardown preview - A voxel ray-traced game on PC with next-generation destruction and physics Video 12:41 19 votes
Microsoft Flight Simulator PC hands-on: A generational leap in graphical realism Video 17:52 16 votes
Digital Foundry Retro: Final Fantasy 7 - A JRPG epic analysed across the generations Video 57:56, published Apr 26 2020 3 votes
Stadia version of Doom Eternal's lag re-tested, plus tests of The Division 2, Borderlands 3, Ghost Recon Breakpoint, and more Video 23:04 5 votes
Minecraft RTX deep dive: How Nvidia delivered a game-changing ray tracing upgrade Video 44:01 7 votes
Inside PlayStation 5: The specs and the tech that deliver Sony's next-gen vision Article 4088 words 15 votes
Halo Combat Evolved Anniversary PC tech review - analysis of The Master Chief Collection version Video 16:00 9 votes
Mortal Kombat - The legend, the arcade tech, the console ports - sixteen versions analysed Video 53:26 4 votes
Cooly Skunk: An unreleased Super Famicom game miraculously recovered twenty-four years later via a romhack of a satellite-downloaded demo Article 1329 words, published Jan 26 2020 6 votes
Discussing id Tech 7's engine upgrades with Doom Eternal's executive producer Marty Stratton Video 14:13 11 votes
2020 Vision: The Witcher 2 - RED engine analysis and performance on modern PC hardware Video 19:26 4 votes
Technical analysis of the trailer for Senua's Saga: Hellblade 2 on the next-gen Xbox Video 12:30 3 votes
Digital Foundry's Google Stadia tech review: The best game streaming yet, but far from ready Article 3120 words 8 votes
Digital Foundry Direct Retro - Nintendo's Famicom Disk System, a 1986 Japan-only mass-storage upgrade for the console Video 37:59 5 votes
Digital Foundry Tech Interview: Metro Exodus, ray tracing and the 4A Engine's open world upgrades Article 5470 words 9 votes