The in-game guides seem neat, and something I suspect a lot of third parties will be cutting corners on. Overall, I'm not a huge fan of the cards, but I'll reserve my judgement until I see one...
The in-game guides seem neat, and something I suspect a lot of third parties will be cutting corners on. Overall, I'm not a huge fan of the cards, but I'll reserve my judgement until I see one populated with actual content with a post-launch PS5.
Of the top of my head, what I want from the PS5 User Experience (UX) is: fast menus, fast and functional store and less redundancy in the menus (in the PS4 we have a quick menu and the general...
Of the top of my head, what I want from the PS5 User Experience (UX) is: fast menus, fast and functional store and less redundancy in the menus (in the PS4 we have a quick menu and the general menu).
Anything else I will probably never use. Maybe one or two features might become relevant to me.
The in-game guides seem neat, and something I suspect a lot of third parties will be cutting corners on. Overall, I'm not a huge fan of the cards, but I'll reserve my judgement until I see one populated with actual content with a post-launch PS5.
I agree, it's no big deal, but I hope there is a way to disable the cards.
Of the top of my head, what I want from the PS5 User Experience (UX) is: fast menus, fast and functional store and less redundancy in the menus (in the PS4 we have a quick menu and the general menu).
Anything else I will probably never use. Maybe one or two features might become relevant to me.
Digital Foundry's thoughts on it: Article / Video