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  • Showing only topics in ~games with the tag "video games". Back to normal view / Search all groups
    1. Alternatives to older games that were amazing to play

      Some games were just magical to play and yet have never really had something come out which rivaled them or even recreated that experience to some extent. Which games would you say provide that...

      Some games were just magical to play and yet have never really had something come out which rivaled them or even recreated that experience to some extent. Which games would you say provide that for the following, if any?

      • Black & White / Populous (Good God games are hard to find, and Godus was just disappointing)
      • Xwing vs. Tie Fighter (Nothing so satisfying as capital ship destruction!)
      • Master of Orion 2 (All around fun dynamics)
      • Star Control 2 - (Tons of Humor, interesting back stories)

      What do you wish had a modern day equivalent, and does it?

      10 votes
    2. Games alike to EDF 4.1?

      My friends and I just finished our first run through EDF 4.1, and we had a blast. We each accumulated about 60 hours in the game doing so. Some of that was probably spent goofing around on other...

      My friends and I just finished our first run through EDF 4.1, and we had a blast. We each accumulated about 60 hours in the game doing so. Some of that was probably spent goofing around on other classes or strengthening up a bit for the three or four missions we got stuck on. All in all though, I'm amazed that it took us that long to get through.

      Actually, I'd say that's my response to this game in general. For something I had never really heard of, it was surprisingly good. The game was ridiculous at the start with the giant bugs but as it went it somehow just got crazier and crazier. The scale of the game was just fantastic in terms of enemy variety and size. The hilarity of the B movie writing paired with the outrageous gameplay made it an uproar between the four of us.

      The progression system was decent and probably the weakest point. The sheer amount of equipment was a big plus, since it's always exciting to see something new at the end of a mission and find out if it's any good or not, but it was pretty easy to identify an optimal strategy for each mission. There were some classes of weapons (for ranger at least) that were outright useless in a practical sense, which is disappointing. The variety in weapon design is great, but it's unfortunate that it couldn't be more balanced.

      Are there any other games that really scratch this itch? I can think of a lot of four-player co-op games that don't really fill that void. EDF is too fast-paced, has too many good "wtf moments", and has too enjoyable a progression system. For those of y'all on ~ who have played it: what other games did you enjoy that were sort of alike to EDF 4.1?

      4 votes
    3. Do you value narrative, gameplay, or visuals most when it comes to a game?

      Can one or two of these combined make up deficiency of another? If a game plays really well and has an immersive story, but looks like shit, can you still play it? How about if it plays well and...

      Can one or two of these combined make up deficiency of another? If a game plays really well and has an immersive story, but looks like shit, can you still play it? How about if it plays well and looks good, but the story is a jumbled mess? What if it looks nice and has a nice story, but plays like shit?

      What makes a game a deal breaker to you, and which of these aspects can be a savior to an otherwise deal breaker?

      21 votes